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I think it should be vec4 since we are defining a VK_FORMAT_R32G32B32A32_SFLOAT with 4 components. And because of that the comment is somewhat misleading.
Thank you for reporting this. The vertex position is really a vec3, and therefore the vertexFormat should be VK_FORMAT_R32G32B32_SFLOAT. Fortunately the fourth component is ignored. I will fix this in this tutorial and the other ones as well.
Hi,
I think it should be
vec4
since we are defining aVK_FORMAT_R32G32B32A32_SFLOAT
with 4 components. And because of that the comment is somewhat misleading.vk_raytracing_tutorial_KHR/docs/vkrt_tutorial.md.html
Line 299 in d662438
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