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When saving a file from the blender exporter to glb, the audio files are saved as expected in the file. I am noticing that the file paths though remain the same absolute paths as in blender. Heres the example output from using an exported glb with audio in a basic threejs implementation of omi audio using three-omi package:
fetch for "https://xp3d.io/Users/myusername/Downloads/synth.mp3" responded with 404: Not Found
Notice the Users/myusername/Downloads path.
Still digging but something seems off on the export. I think we should strip the paths to their last level where the file name is defined but I've not yet been able to make the parser happy that way.
The text was updated successfully, but these errors were encountered:
When saving a file from the blender exporter to glb, the audio files are saved as expected in the file. I am noticing that the file paths though remain the same absolute paths as in blender. Heres the example output from using an exported glb with audio in a basic threejs implementation of omi audio using three-omi package:
fetch for "https://xp3d.io/Users/myusername/Downloads/synth.mp3" responded with 404: Not Found
Notice the
Users/myusername/Downloads
path.Still digging but something seems off on the export. I think we should strip the paths to their last level where the file name is defined but I've not yet been able to make the parser happy that way.
The text was updated successfully, but these errors were encountered: