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This repository has been archived by the owner on Apr 28, 2022. It is now read-only.
I am currently developing a mobile game for Windows Phone 8 using Unity3D ver.4.6.1.
I have implemented the current OpenIaB plugin to the project. However, when I debug the compiled game on a Lumia 1320(ARM), the following errors occurred and the game simply ceases.
A first chance exception of type 'System.Exception' occurred in OpenIAB_W8Plugin.DLL
An exception of type 'System.Exception' occurred in OpenIAB_W8Plugin.DLL but was not handled in user code
The thread 0x4fc has exited with code 259 (0x103).
Perhaps, the bundled DLL is not ARM-compatible?
Tom
The text was updated successfully, but these errors were encountered:
Hi,
I am currently developing a mobile game for Windows Phone 8 using Unity3D ver.4.6.1.
I have implemented the current OpenIaB plugin to the project. However, when I debug the compiled game on a Lumia 1320(ARM), the following errors occurred and the game simply ceases.
********** WP8 OpenIAB plugin initialized **********
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/WP8SupportGenerated/UnityEngineDebug.cpp Line: 55)
A first chance exception of type 'System.Exception' occurred in OpenIAB_W8Plugin.DLL
An exception of type 'System.Exception' occurred in OpenIAB_W8Plugin.DLL but was not handled in user code
The thread 0x4fc has exited with code 259 (0x103).
Perhaps, the bundled DLL is not ARM-compatible?
Tom
The text was updated successfully, but these errors were encountered: