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ProgressionWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Forms;
namespace MenuWPF
{
/// <summary>
/// Interaction logic for EngineInfoWindow.xaml
/// </summary>
public partial class ProgressionWindow : Window
{
public double MaxValue
{
get
{
return progBar.Maximum;
}
set
{
progBar.Maximum = value;
}
}
public ProgressionWindow()
{
this.InitializeComponent();
progBar.Value = 0;
}
public void IncreaseBy(double value)
{
this.Dispatcher.Invoke(new IncreaseByDelegate(increase), value);
}
private void increase(double value)
{
progBar.Value += value;
}
public delegate void IncreaseByDelegate(double value);
public void DoClose()
{
this.Dispatcher.Invoke(new DoCloseDelegate(doClose));
}
public delegate void DoCloseDelegate();
private void doClose()
{
this.Close();
}
}
}