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custom_node_interface.h
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//*****************************************************************************
// Copyright 2021 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//*****************************************************************************
#pragma once
#ifdef __linux__
#define DLL_PUBLIC __attribute__((visibility("default")))
#define DLL_LOCAL __attribute__((visibility("hidden")))
#elif _WIN32
#define DLL_PUBLIC __declspec(dllexport)
#define DLL_LOCAL __declspec(dllimport)
#endif
#include <stdint.h>
typedef enum {
UNSPECIFIED,
FP32,
FP16,
U8,
I8,
I16,
U16,
I32,
FP64,
I64
} CustomNodeTensorPrecision;
struct CustomNodeTensor {
const char* name;
uint8_t* data;
uint64_t dataBytes;
uint64_t* dims;
uint64_t dimsCount;
CustomNodeTensorPrecision precision;
};
struct CustomNodeTensorInfo {
const char* name;
uint64_t* dims;
uint64_t dimsCount;
CustomNodeTensorPrecision precision;
};
struct CustomNodeParam {
const char *key, *value;
};
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Custom node library initialize enables creation of resources to be reused between predictions.
* Potential use cases include optimized temporary buffers allocation.
* Using initialize is optional and not required for custom node to work.
* CustomNodeLibraryInternalManager should be created here if initialize is used.
* On initialize failure status not equal to zero is returned and error log is printed.
*/
DLL_PUBLIC int initialize(void** customNodeLibraryInternalManager, const struct CustomNodeParam* params, int paramsCount);
/**
* @brief Custom node library deinitialize enables destruction of resources that were used between predictions.
* Using deinitialize is optional and not required for custom node to work.
* CustomNodeLibraryInternalManager should be destroyed here if deinitialize is used.
* On deinitialize failure only error log is printed.
*/
DLL_PUBLIC int deinitialize(void* customNodeLibraryInternalManager);
DLL_PUBLIC int execute(const struct CustomNodeTensor* inputs, int inputsCount, struct CustomNodeTensor** outputs, int* outputsCount, const struct CustomNodeParam* params, int paramsCount, void* customNodeLibraryInternalManager);
DLL_PUBLIC int getInputsInfo(struct CustomNodeTensorInfo** info, int* infoCount, const struct CustomNodeParam* params, int paramsCount, void* customNodeLibraryInternalManager);
DLL_PUBLIC int getOutputsInfo(struct CustomNodeTensorInfo** info, int* infoCount, const struct CustomNodeParam* params, int paramsCount, void* customNodeLibraryInternalManager);
DLL_PUBLIC int release(void* ptr, void* customNodeLibraryInternalManager);
#ifdef __cplusplus
}
#endif