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    • 《Real-Time Rendering 4th》 (RTR4) 中文翻译
      342000Updated Jun 26, 2024Jun 26, 2024
    • openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
      C++
      Other
      2.6k000Updated Jun 22, 2024Jun 22, 2024
    • Cinder

      Public
      Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
      C++
      Other
      951000Updated Jun 18, 2024Jun 18, 2024
    • MXSPyCOM

      Public
      A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.
      C#
      MIT License
      25000Updated May 30, 2023May 30, 2023
    • Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
      C#
      MIT License
      77000Updated Feb 10, 2023Feb 10, 2023
    • C#
      MIT License
      80000Updated Sep 15, 2022Sep 15, 2022
    • thegibook

      Public
      《全局光照技术:从离线到实时渲染》
      TeX
      168000Updated Sep 7, 2022Sep 7, 2022
    • One stop solution for all Vulkan samples
      C++
      Apache License 2.0
      666000Updated Jul 21, 2022Jul 21, 2022
    • UnityChanToonShaderVer2 Project / v.2.0.9 Release
      ShaderLab
      822000Updated Jun 24, 2022Jun 24, 2022
    • Modded AssetStudio for Genshin Impact
      C#
      MIT License
      2.6k000Updated Jun 23, 2022Jun 23, 2022
    • Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
      C++
      Other
      2.8k000Updated May 27, 2022May 27, 2022
    • UABE

      Public
      Asset Bundle Extractor
      C++
      479000Updated May 26, 2022May 26, 2022
    • godot

      Public
      Godot Engine – Multi-platform 2D and 3D game engine
      C++
      MIT License
      22k000Updated Apr 17, 2022Apr 17, 2022
    • Unity 特效性能分析工具
      C#
      MIT License
      120000Updated Feb 8, 2022Feb 8, 2022
    • A brief computer graphics / rendering course
      C++
      Other
      2k000Updated Jan 13, 2022Jan 13, 2022
    • Unity Open Project #1: Chop Chop
      C#
      Apache License 2.0
      2k000Updated Sep 26, 2021Sep 26, 2021
    • TaTa

      Public
      Shaders,Demos,and so on
      C#
      84000Updated Sep 15, 2021Sep 15, 2021
    • KlayGE

      Public
      KlayGE is a cross-platform open source game engine with plugin-based architecture.
      C++
      GNU General Public License v2.0
      351000Updated Sep 12, 2021Sep 12, 2021
    • A stylized sky shader (and material presets) for Unity.
      C#
      BSD 3-Clause "New" or "Revised" License
      14000Updated Sep 7, 2021Sep 7, 2021
    • Samples

      Public
      Code samples for CEP extensions
      JavaScript
      MIT License
      555000Updated Aug 9, 2021Aug 9, 2021
    • GenshinLikeToonShading

      Public template
      C#
      31000Updated Aug 6, 2021Aug 6, 2021
    • Recreating the Ink System from Splatoon
      C#
      Other
      158000Updated Jul 23, 2021Jul 23, 2021
    • The DOTS project used for the presentation Converting Your Game to DOTS
      C#
      206000Updated Jun 19, 2021Jun 19, 2021
    • A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.
      C++
      BSD 3-Clause "New" or "Revised" License
      9000Updated May 23, 2021May 23, 2021
    • A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
      ShaderLab
      BSD 3-Clause "New" or "Revised" License
      20000Updated May 12, 2021May 12, 2021
    • A stylized water shader (and material presets) for Unity.
      ShaderLab
      BSD 3-Clause "New" or "Revised" License
      92000Updated Mar 17, 2021Mar 17, 2021
    • C#
      2000Updated Mar 9, 2021Mar 9, 2021
    • 云阴影
      C#
      4000Updated Feb 26, 2021Feb 26, 2021
    • A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
      HLSL
      MIT License
      1.7k000Updated Feb 17, 2021Feb 17, 2021
    • A Unity Plugin for Converting Terrain 2 Mesh with LOD
      C#
      124000Updated Feb 4, 2021Feb 4, 2021