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SocketStream.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace SocketHttpListener
{
public class SocketStream : Stream
{
private readonly Socket _socket;
public SocketStream(Socket socket, bool ownsSocket)
{
_socket = socket;
}
public override void Flush()
{
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return true; }
}
public override long Length
{
get { throw new NotImplementedException(); }
}
public override long Position
{
get { throw new NotImplementedException(); }
set { throw new NotImplementedException(); }
}
public override void Write(byte[] buffer, int offset, int count)
{
_socket.Send(buffer, offset, count, SocketFlags.None);
}
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state);
}
public override void EndWrite(IAsyncResult asyncResult)
{
_socket.EndSend(asyncResult);
}
public override void SetLength(long value)
{
throw new NotImplementedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotImplementedException();
}
public override int Read(byte[] buffer, int offset, int count)
{
return _socket.Receive(buffer, offset, count, SocketFlags.None);
}
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state);
}
public override int EndRead(IAsyncResult asyncResult)
{
return _socket.EndReceive(asyncResult);
}
}
}