forked from TypesettingTools/Aegisub
-
Notifications
You must be signed in to change notification settings - Fork 0
/
audio_player_pulse.cpp
326 lines (274 loc) · 11 KB
/
audio_player_pulse.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
// Copyright (c) 2007, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file audio_player_pulse.cpp
/// @brief PulseAudio-based audio output
/// @ingroup audio_output
///
#ifdef WITH_LIBPULSE
#include "include/aegisub/audio_player.h"
#include "audio_controller.h"
#include "utils.h"
#include <libaegisub/audio/provider.h>
#include <libaegisub/log.h>
#include <cstdio>
#include <pulse/pulseaudio.h>
#include <wx/thread.h>
namespace {
class PulseAudioPlayer final : public AudioPlayer {
float volume = 1.f;
bool is_playing = false;
volatile unsigned long start_frame = 0;
volatile unsigned long cur_frame = 0;
volatile unsigned long end_frame = 0;
unsigned long bpf = 0; // bytes per frame
wxSemaphore context_notify{0, 1};
wxSemaphore stream_notify{0, 1};
wxSemaphore stream_success{0, 1};
volatile int stream_success_val;
pa_threaded_mainloop *mainloop = nullptr; // pulseaudio mainloop handle
pa_context *context = nullptr; // connection context
volatile pa_context_state_t cstate;
pa_stream *stream = nullptr;
volatile pa_stream_state_t sstate;
volatile pa_usec_t play_start_time; // timestamp when playback was started
int paerror = 0;
/// Called by PA to notify about other context-related stuff
static void pa_context_notify(pa_context *c, PulseAudioPlayer *thread);
/// Called by PA when a stream operation completes
static void pa_stream_success(pa_stream *p, int success, PulseAudioPlayer *thread);
/// Called by PA to request more data written to stream
static void pa_stream_write(pa_stream *p, size_t length, PulseAudioPlayer *thread);
/// Called by PA to notify about other stream-related stuff
static void pa_stream_notify(pa_stream *p, PulseAudioPlayer *thread);
public:
PulseAudioPlayer(agi::AudioProvider *provider);
~PulseAudioPlayer();
void Play(int64_t start,int64_t count);
void Stop();
bool IsPlaying() { return is_playing; }
int64_t GetEndPosition() { return end_frame; }
int64_t GetCurrentPosition();
void SetEndPosition(int64_t pos);
void SetVolume(double vol) { volume = vol; }
};
PulseAudioPlayer::PulseAudioPlayer(agi::AudioProvider *provider) : AudioPlayer(provider) {
// Initialise a mainloop
mainloop = pa_threaded_mainloop_new();
if (!mainloop)
throw AudioPlayerOpenError("Failed to initialise PulseAudio threaded mainloop object");
pa_threaded_mainloop_start(mainloop);
// Create context
context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "Aegisub");
if (!context) {
pa_threaded_mainloop_free(mainloop);
throw AudioPlayerOpenError("Failed to create PulseAudio context");
}
pa_context_set_state_callback(context, (pa_context_notify_cb_t)pa_context_notify, this);
// Connect the context
pa_context_connect(context, nullptr, PA_CONTEXT_NOAUTOSPAWN, nullptr);
// Wait for connection
while (true) {
context_notify.Wait();
if (cstate == PA_CONTEXT_READY) {
break;
} else if (cstate == PA_CONTEXT_FAILED) {
// eww
paerror = pa_context_errno(context);
pa_context_unref(context);
pa_threaded_mainloop_stop(mainloop);
pa_threaded_mainloop_free(mainloop);
throw AudioPlayerOpenError(std::string("PulseAudio reported error: ") + pa_strerror(paerror));
}
// otherwise loop once more
}
// Set up stream
bpf = provider->GetChannels() * provider->GetBytesPerSample();
pa_sample_spec ss;
ss.format = PA_SAMPLE_S16LE; // FIXME
ss.rate = provider->GetSampleRate();
ss.channels = provider->GetChannels();
pa_channel_map map;
pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_DEFAULT);
stream = pa_stream_new(context, "Sound", &ss, &map);
if (!stream) {
// argh!
pa_context_disconnect(context);
pa_context_unref(context);
pa_threaded_mainloop_stop(mainloop);
pa_threaded_mainloop_free(mainloop);
throw AudioPlayerOpenError("PulseAudio could not create stream");
}
pa_stream_set_state_callback(stream, (pa_stream_notify_cb_t)pa_stream_notify, this);
pa_stream_set_write_callback(stream, (pa_stream_request_cb_t)pa_stream_write, this);
// Connect stream
paerror = pa_stream_connect_playback(stream, nullptr, nullptr, (pa_stream_flags_t)(PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_NOT_MONOTONOUS|PA_STREAM_AUTO_TIMING_UPDATE), nullptr, nullptr);
if (paerror) {
LOG_E("audio/player/pulse") << "Stream connection failed: " << pa_strerror(paerror) << "(" << paerror << ")";
throw AudioPlayerOpenError(std::string("PulseAudio reported error: ") + pa_strerror(paerror));
}
while (true) {
stream_notify.Wait();
if (sstate == PA_STREAM_READY) {
break;
} else if (sstate == PA_STREAM_FAILED) {
paerror = pa_context_errno(context);
LOG_E("audio/player/pulse") << "Stream connection failed: " << pa_strerror(paerror) << "(" << paerror << ")";
throw AudioPlayerOpenError("PulseAudio player: Something went wrong connecting the stream");
}
}
}
PulseAudioPlayer::~PulseAudioPlayer()
{
if (is_playing) Stop();
// Hope for the best and just do things as quickly as possible
pa_stream_disconnect(stream);
pa_stream_unref(stream);
pa_context_disconnect(context);
pa_context_unref(context);
pa_threaded_mainloop_stop(mainloop);
pa_threaded_mainloop_free(mainloop);
}
void PulseAudioPlayer::Play(int64_t start,int64_t count)
{
if (is_playing) {
// If we're already playing, do a quick "reset"
is_playing = false;
pa_threaded_mainloop_lock(mainloop);
pa_operation *op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
pa_threaded_mainloop_unlock(mainloop);
stream_success.Wait();
pa_operation_unref(op);
if (!stream_success_val) {
paerror = pa_context_errno(context);
LOG_E("audio/player/pulse") << "Error flushing stream: " << pa_strerror(paerror) << "(" << paerror << ")";
}
}
start_frame = start;
cur_frame = start;
end_frame = start + count;
is_playing = true;
play_start_time = 0;
pa_threaded_mainloop_lock(mainloop);
paerror = pa_stream_get_time(stream, (pa_usec_t*) &play_start_time);
pa_threaded_mainloop_unlock(mainloop);
if (paerror)
LOG_E("audio/player/pulse") << "Error getting stream time: " << pa_strerror(paerror) << "(" << paerror << ")";
PulseAudioPlayer::pa_stream_write(stream, pa_stream_writable_size(stream), this);
pa_threaded_mainloop_lock(mainloop);
pa_operation *op = pa_stream_trigger(stream, (pa_stream_success_cb_t)pa_stream_success, this);
pa_threaded_mainloop_unlock(mainloop);
stream_success.Wait();
pa_operation_unref(op);
if (!stream_success_val) {
paerror = pa_context_errno(context);
LOG_E("audio/player/pulse") << "Error triggering stream: " << pa_strerror(paerror) << "(" << paerror << ")";
}
}
void PulseAudioPlayer::Stop()
{
if (!is_playing) return;
is_playing = false;
start_frame = 0;
cur_frame = 0;
end_frame = 0;
// Flush the stream of data
pa_threaded_mainloop_lock(mainloop);
pa_operation *op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
pa_threaded_mainloop_unlock(mainloop);
stream_success.Wait();
pa_operation_unref(op);
if (!stream_success_val) {
paerror = pa_context_errno(context);
LOG_E("audio/player/pulse") << "Error flushing stream: " << pa_strerror(paerror) << "(" << paerror << ")";
}
}
void PulseAudioPlayer::SetEndPosition(int64_t pos)
{
end_frame = pos;
}
int64_t PulseAudioPlayer::GetCurrentPosition()
{
if (!is_playing) return 0;
// FIXME: this should be based on not duration played but actual sample being heard
// (during vidoeo playback, cur_frame might get changed to resync)
// Calculation duration we have played, in microseconds
pa_usec_t play_cur_time;
pa_stream_get_time(stream, &play_cur_time);
pa_usec_t playtime = play_cur_time - play_start_time;
return start_frame + playtime * provider->GetSampleRate() / (1000*1000);
}
/// @brief Called by PA to notify about other context-related stuff
void PulseAudioPlayer::pa_context_notify(pa_context *c, PulseAudioPlayer *thread)
{
thread->cstate = pa_context_get_state(thread->context);
thread->context_notify.Post();
}
/// @brief Called by PA when an operation completes
void PulseAudioPlayer::pa_stream_success(pa_stream *p, int success, PulseAudioPlayer *thread)
{
thread->stream_success_val = success;
thread->stream_success.Post();
}
/// @brief Called by PA to request more data (and other things?)
void PulseAudioPlayer::pa_stream_write(pa_stream *p, size_t length, PulseAudioPlayer *thread)
{
if (!thread->is_playing) return;
if (thread->cur_frame >= thread->end_frame + thread->provider->GetSampleRate()) {
// More than a second past end of stream
thread->is_playing = false;
pa_operation *op = pa_stream_drain(p, nullptr, nullptr);
pa_operation_unref(op);
return;
} else if (thread->cur_frame >= thread->end_frame) {
// Past end of stream, but not a full second, add some silence
void *buf = calloc(length, 1);
::pa_stream_write(p, buf, length, free, 0, PA_SEEK_RELATIVE);
thread->cur_frame += length / thread->bpf;
return;
}
unsigned long bpf = thread->bpf;
unsigned long frames = length / thread->bpf;
unsigned long maxframes = thread->end_frame - thread->cur_frame;
if (frames > maxframes) frames = maxframes;
void *buf = malloc(frames * bpf);
thread->provider->GetAudioWithVolume(buf, thread->cur_frame, frames, thread->volume);
::pa_stream_write(p, buf, frames*bpf, free, 0, PA_SEEK_RELATIVE);
thread->cur_frame += frames;
}
/// @brief Called by PA to notify about other stuff
void PulseAudioPlayer::pa_stream_notify(pa_stream *p, PulseAudioPlayer *thread)
{
thread->sstate = pa_stream_get_state(thread->stream);
thread->stream_notify.Post();
}
}
std::unique_ptr<AudioPlayer> CreatePulseAudioPlayer(agi::AudioProvider *provider, wxWindow *) {
return std::make_unique<PulseAudioPlayer>(provider);
}
#endif // WITH_LIBPULSE