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DlgChooseTextureType.cpp
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/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// DlgChooseTextureType.cpp : implementation file
//
#include "EngineGui/StdH.h"
#include "DlgChooseTextureType.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgChooseTextureType dialog
CDlgChooseTextureType::CDlgChooseTextureType(CWnd* pParent /*=NULL*/)
: CDialog(CDlgChooseTextureType::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgChooseTextureType)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlgChooseTextureType::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgChooseTextureType)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgChooseTextureType, CDialog)
//{{AFX_MSG_MAP(CDlgChooseTextureType)
ON_BN_CLICKED(ID_ANIMATED_TEXTURE, OnAnimatedTexture)
ON_BN_CLICKED(ID_EFFECT_TEXTURE, OnEffectTexture)
ON_BN_CLICKED(ID_NORMAL_TEXTURE, OnNormalTexture)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgChooseTextureType message handlers
void CDlgChooseTextureType::OnNormalTexture()
{
EndDialog( 0);
}
void CDlgChooseTextureType::OnAnimatedTexture()
{
EndDialog( 1);
}
void CDlgChooseTextureType::OnEffectTexture()
{
EndDialog( 2);
}
void CDlgChooseTextureType::OnCancel()
{
EndDialog( -1);
}