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FastState.h
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/*
This file is part of Leela Zero.
Copyright (C) 2017 Gian-Carlo Pascutto
Leela Zero is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Leela Zero is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Leela Zero. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FASTSTATE_H_INCLUDED
#define FASTSTATE_H_INCLUDED
#include <vector>
#include "FullBoard.h"
class FastState {
public:
void init_game(int size, float komi);
void reset_game();
void reset_board();
int play_move_fast(int vertex);
void play_pass(void);
void play_move(int vertex);
std::vector<int> generate_moves(int color);
void set_komi(float komi);
float get_komi() const;
void set_handicap(int hcap);
int get_handicap() const;
int get_passes() const;
int get_to_move() const;
void set_to_move(int tomove);
void set_passes(int val);
void increment_passes();
float calculate_mc_score();
int estimate_mc_score();
float final_score();
std::vector<int> final_score_map();
size_t get_movenum() const;
int get_last_move() const;
int get_prevlast_move() const;
int get_komove() const;
void display_state();
std::string move_to_text(int move);
FullBoard board;
float m_komi;
int m_handicap;
int m_passes;
int m_komove;
size_t m_movenum;
std::array<int, 16> m_lastmove;
bool m_last_was_capture;
protected:
void play_move(int color, int vertex);
};
#endif