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carousel.h
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carousel.h
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/*
* Carousel Menu Selector.
* Simple Qt class to present selections as images in a carousel.
*
* Copyright (c) 2010, Renesas Electronics Europe Ltd
* Written by Phil Edworthy
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef CAROUSEL_GRAPHICS_WIDGET_H
#define CAROUSEL_GRAPHICS_WIDGET_H
#include <QtCore>
#include <QtGui>
class CarouselGraphicsWidget : public QGraphicsView
{
Q_OBJECT
public:
CarouselGraphicsWidget(QGraphicsScene *scene = 0, QWidget *parent = 0);
QGraphicsItem *addItem(QGraphicsWidget *p);
QGraphicsItem *addItem(const QPixmap &pix);
virtual void mousePressEvent(QMouseEvent *event);
// NB: resizeEvent should just change the positions & sizes. However, moving the first to last
// state transitions every time an item is added is a pain. This means that setGeometry on this
// widget must only be called after all items have been added.
virtual void resizeEvent(QResizeEvent *event);
public slots:
void next();
void back();
Q_SIGNALS:
// These 2 signal are private! They are used to connect the transitions
// to the states. There are probably better ways to do this...
void m_next();
void m_back();
void itemClicked(QGraphicsItem *);
private:
QStateMachine *machine;
QVector<QState *> states;
QParallelAnimationGroup *animationGroup;
QVector<QGraphicsWidget *> icons;
};
#endif // CAROUSEL_GRAPHICS_WIDGET_H