HDR Bloom and Eye Adaptation (Automatic Exposure).
Based on Unity Post Processing Stack.
Compact code prepared for better understanding algorithm.
Set Options: Rendering Path: Deferred, Allow HDR = True, Linear Color Space
Name | Name | Last commit date | ||
---|---|---|---|---|
parent directory.. | ||||
HDR Bloom and Eye Adaptation (Automatic Exposure).
Based on Unity Post Processing Stack.
Compact code prepared for better understanding algorithm.
Set Options: Rendering Path: Deferred, Allow HDR = True, Linear Color Space