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parser.cpp
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/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include <cstdint>
#include <cstdio>
#include <fstream>
#include <iostream>
#include <map>
#include <string>
#include <sstream>
#ifndef _WIN32
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/stat.h>
#else
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
#endif
#include "book.h"
#include "misc.h"
#include "position.h"
#include "uci.h"
namespace {
typedef std::vector<PolyEntry> Keys;
struct Stats {
int64_t games;
int64_t moves;
int64_t fixed;
};
enum Token {
T_NONE, T_SPACES, T_RESULT, T_MINUS, T_DOT, T_QUOTES, T_DOLLAR,
T_LEFT_BRACKET, T_RIGHT_BRACKET, T_LEFT_BRACE, T_RIGHT_BRACE,
T_LEFT_PARENTHESIS, T_RIGHT_PARENTHESIS, T_EVENT, T_ZERO, T_DIGIT,
T_MOVE_HEAD, TOKEN_NB
};
enum State {
HEADER, TAG, FEN_TAG, BRACE_COMMENT, VARIATION, NUMERIC_ANNOTATION_GLYPH,
NEXT_MOVE, MOVE_NUMBER, NEXT_SAN, READ_SAN, RESULT, SKIP_GAME, STATE_NB
};
enum Step : uint8_t {
FAIL, CONTINUE, GAME_START, OPEN_TAG, OPEN_BRACE_COMMENT, READ_FEN, CLOSE_FEN_TAG,
OPEN_VARIATION, START_NAG, POP_STATE, START_MOVE_NUMBER, START_NEXT_SAN,
CASTLE_OR_RESULT, START_READ_SAN, READ_MOVE_CHAR, END_MOVE, START_RESULT,
END_GAME, TAG_IN_BRACE, MISSING_RESULT
};
enum MetaType {
MOVE_TOTAL, MOVE_WIN, MOVE_DRAW
};
Token ToToken[256];
Step ToStep[STATE_NB][TOKEN_NB];
Position RootPos;
void map(const char* fname, void** baseAddress, uint64_t* mapping, uint64_t* size) {
#ifndef _WIN32
struct stat statbuf;
int fd = ::open(fname, O_RDONLY);
fstat(fd, &statbuf);
*mapping = *size = statbuf.st_size;
*baseAddress = mmap(nullptr, statbuf.st_size, PROT_READ, MAP_SHARED, fd, 0);
::close(fd);
if (*baseAddress == MAP_FAILED)
{
std::cerr << "Could not mmap() " << fname << std::endl;
exit(1);
}
#else
HANDLE fd = CreateFile(fname, GENERIC_READ, FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
DWORD size_high;
DWORD size_low = GetFileSize(fd, &size_high);
HANDLE mmap = CreateFileMapping(fd, nullptr, PAGE_READONLY, size_high, size_low, nullptr);
CloseHandle(fd);
if (!mmap)
{
std::cerr << "CreateFileMapping() failed" << std::endl;
exit(1);
}
*size = ((size_t)size_high << 32) | (size_t)size_low;
*mapping = (uint64_t)mmap;
*baseAddress = MapViewOfFile(mmap, FILE_MAP_READ, 0, 0, 0);
if (!*baseAddress)
{
std::cerr << "MapViewOfFile() failed, name = " << fname
<< ", error = " << GetLastError() << std::endl;
exit(1);
}
#endif
}
void unmap(void* baseAddress, uint64_t mapping) {
#ifndef _WIN32
munmap(baseAddress, mapping);
#else
UnmapViewOfFile(baseAddress);
CloseHandle((HANDLE)mapping);
#endif
}
void error(Step* state, const char* data) {
std::vector<std::string> stateDesc = {
"HEADER", "TAG", "FEN_TAG", "BRACE_COMMENT", "VARIATION",
"NUMERIC_ANNOTATION_GLYPH", "NEXT_MOVE", "MOVE_NUMBER",
"NEXT_SAN", "READ_SAN", "RESULT"
};
for (int i = 0; i < STATE_NB; i++)
if (ToStep[i] == state)
{
std::string what = std::string(data, 50);
std::cerr << "Wrong " << stateDesc[i] << ": '"
<< what << "' " << std::endl;
}
exit(0);
}
template<typename T> void read_entry(T& n, std::ifstream& ifs) {
n = 0;
for (size_t i = 0; i < sizeof(T); ++i)
n = T((n << 8) + ifs.get());
}
template<> void read_entry(PolyEntry& e, std::ifstream& ifs) {
read_entry(e.key, ifs);
read_entry(e.move, ifs);
read_entry(e.weight, ifs);
read_entry(e.learn, ifs);
}
/// Convert a number of type T into a sequence of bytes in big-endian format
template<typename T> uint8_t* write(const T& n, uint8_t* data) {
for (int i = 8 * (sizeof(T) - 1); i >= 0; i -= 8, ++data)
*data = uint8_t(n >> i);
return data;
}
template<> uint8_t* write(const PolyEntry& e, uint8_t* data) {
data = write(e.key, data);
data = write(e.move, data);
data = write(e.weight, data);
return write(e.learn, data);
}
size_t write_poly_file(const Keys& kTable, const std::string& fname, bool full) {
uint8_t data[SizeOfPolyEntry];
std::ofstream ofs;
ofs.open(fname, std::ofstream::out | std::ofstream::binary);
const PolyEntry dummy = PolyEntry();
const PolyEntry* prev = &dummy;
for (const PolyEntry& e : kTable)
if (e.key != prev->key || e.move != prev->move || full)
{
write(e, data);
ofs.write((char*)data, SizeOfPolyEntry);
prev = &e;
}
size_t size = ofs.tellp();
ofs.close();
return size;
}
size_t sort_by_frequency(Keys& kTable, size_t start, size_t end) {
std::map<PMove, int> moves;
for (size_t i = start; i < end; ++i)
moves[kTable[i].move]++;
// Normalize weights to be stored in a uint16_t, so that 100% -> 0xFFFF
for (size_t i = start; i < end; ++i)
kTable[i].weight = moves[kTable[i].move] * 0xFFFF / (end - start);
std::sort(kTable.begin() + start, kTable.begin() + end,
[](const PolyEntry& a, const PolyEntry& b) -> bool
{
return a.weight > b.weight
|| (a.weight == b.weight && a.move > b.move);
});
return end;
}
inline PMove to_polyglot(Move m) {
// A PolyGlot book move is encoded as follows:
//
// bit 0- 5: destination square (from 0 to 63)
// bit 6-11: origin square (from 0 to 63)
// bit 12-13: promotion piece (from KNIGHT == 1 to QUEEN == 4)
//
// Castling moves follow the "king captures rook" representation. If a book
// move is a promotion, we have to convert it to our representation and in
// all other cases, we can directly compare with a Move after having masked
// out the special Move flags (bit 14-15) that are not supported by PolyGlot.
if (type_of(m) == PROMOTION)
return PMove((m & 0xFFF) | ((promotion_type(m) - 1) << 12));
return PMove(m & 0x3FFF);
}
template<bool DryRun = false>
const char* parse_game(const char* moves, const char* end, Keys& kTable,
const char* fen, const char* fenEnd, size_t& fixed,
uint64_t gameOfs, int result) {
StateInfo states[1024], *st = states;
Position pos = RootPos;
const char *cur = moves;
if (fenEnd != fen)
pos.set(fen, false, st++);
// Use Polyglot 'learn' parameter to store game result in the upper 2 bits,
// and game offset in the PGN file. Note that the offset is 8 bytes aligned
// and points to "somewhere" in the game. It is up to the look up tool to
// find game's boundaries. This allow us to index up to 8GB PGN files.
// Result is stored in the upper 2 bits so that sorting by 'learn' allows
// easy counting of result statistics.
// upper 2 bits out of 32 bits store the result
const uint32_t learn = ((uint32_t(result) & 3) << 30)
| ((gameOfs >> 3) & 0x3FFFFFFF);
while (cur < end)
{
Move move = pos.san_to_move(cur, end, fixed);
if (move == MOVE_NONE)
{
if (!DryRun)
{
const char* sep = pos.side_to_move() == WHITE ? "" : "..";
std::cerr << "\nWrong move notation: " << sep << cur
<< "\n" << pos << std::endl;
}
return cur;
}
else if (move == MOVE_NULL)
pos.do_null_move(*st++);
else
{
if (!DryRun)
kTable.push_back({pos.key(), to_polyglot(move), 1, learn});
pos.do_move(move, *st++, pos.gives_check(move));
}
while (*cur++) {} // Go to next move
}
return end;
}
int get_result(const char* data) {
// Result is coded from 0 to 3 as WHITE_WIN, BLACK_WIN, DRAW, RESULT_UNKNOWN.
// START_RESULT is triggered by '/', '*', '0', '-'.
switch (*data) {
case '/':
return 2;
case '0':
return 1;
case '-':
if ( *(data-1) == '1'
|| (*(data-1) == ' ' && *(data-2) == '1')) // Like '1 - 0'
return 0;
else if ( *(data-1) == '0'
|| (*(data-1) == ' ' && *(data-2) == '0'))
return 1;
break;
default:
break;
}
return 3;
}
void parse_pgn(void* baseAddress, uint64_t size, Stats& stats, Keys& kTable) {
Step* stateStack[16];
Step**stateSp = stateStack;
char fen[256], *fenEnd = fen;
char moves[1024 * 8], *curMove = moves;
char* end = curMove;
size_t moveCnt = 0, gameCnt = 0, fixed = 0;
uint64_t gameOfs = 0;
int result = 3;
char* data = (char*)baseAddress;
char* eof = data + size;
int stm = WHITE;
Step* state = ToStep[HEADER];
for ( ; data < eof; ++data)
{
Token tk = ToToken[*(uint8_t*)data];
switch (state[tk])
{
case FAIL:
error(state, data);
break;
case CONTINUE:
break;
case GAME_START:
if (!strncmp(data-1, "[Event ", 7))
{
data -= 2;
state = ToStep[HEADER];
}
break;
case OPEN_TAG:
*stateSp++ = state;
if (*(data + 1) == 'F' && !strncmp(data+1, "FEN \"", 5))
{
data += 5;
state = ToStep[FEN_TAG];
}
else if ( *(data + 1) == 'V'
&& !strncmp(data+1, "Variant ", 8)
&& strncmp(data+9, "\"Standard\"", 10))
{
--stateSp; // Pop state, we are inside brackets
state = ToStep[SKIP_GAME];
}
else
state = ToStep[TAG];
break;
case OPEN_BRACE_COMMENT:
*stateSp++ = state;
state = ToStep[BRACE_COMMENT];
break;
case READ_FEN:
*fenEnd++ = *data;
break;
case CLOSE_FEN_TAG:
*fenEnd++ = 0; // Zero-terminating string
state = ToStep[TAG];
if (strstr(fen, " b "))
stm = BLACK;
break;
case OPEN_VARIATION:
*stateSp++ = state;
state = ToStep[VARIATION];
break;
case START_NAG:
*stateSp++ = state;
state = ToStep[NUMERIC_ANNOTATION_GLYPH];
break;
case POP_STATE:
state = *(--stateSp);
break;
case START_MOVE_NUMBER:
state = ToStep[MOVE_NUMBER];
break;
case START_NEXT_SAN:
state = ToStep[NEXT_SAN];
break;
case CASTLE_OR_RESULT:
if (data[2] != '0')
{
assert (result == 3);
result = get_result(data);
state = ToStep[RESULT];
continue;
}
/* Fall through */
case START_READ_SAN:
*end++ = *data;
state = ToStep[READ_SAN];
break;
case READ_MOVE_CHAR:
*end++ = *data;
break;
case END_MOVE:
*end++ = 0; // Zero-terminating string
curMove = end;
moveCnt++;
state = ToStep[stm == WHITE ? NEXT_SAN : NEXT_MOVE];
stm ^= 1;
break;
case START_RESULT:
assert (result == 3);
result = get_result(data);
state = ToStep[RESULT];
break;
case END_GAME:
if (*data != '\n') // Handle spaces in result, like 1/2 - 1/2
{
state = ToStep[RESULT];
break;
}
parse_game(moves, end, kTable, fen, fenEnd, fixed, gameOfs, result);
gameCnt++;
result = 3;
gameOfs = (data - (char*)baseAddress) + 1; // Beginning of next game
end = curMove = moves;
fenEnd = fen;
state = ToStep[HEADER];
stm = WHITE;
break;
case TAG_IN_BRACE:
// Special case of missed brace close. Detect beginning of next game
if (strncmp(data, "[Event ", 7))
break;
/* Fall through */
case MISSING_RESULT: // Missing result, next game already started
parse_game(moves, end, kTable, fen, fenEnd, fixed, gameOfs, result);
gameCnt++;
result = 3;
gameOfs = (data - (char*)baseAddress); // Beginning of next game
end = curMove = moves;
fenEnd = fen;
state = ToStep[HEADER];
stm = WHITE;
*stateSp++ = state; // Fast forward into a TAG
state = ToStep[TAG];
break;
default:
assert(false);
break;
}
}
// Force accounting of last game if still pending. Many reason for this to
// trigger: no newline at EOF, missing result, missing closing brace, etc.
if (state != ToStep[HEADER] && state != ToStep[SKIP_GAME] && end - moves)
{
parse_game(moves, end, kTable, fen, fenEnd, fixed, gameOfs, result);
gameCnt++;
}
stats.games = gameCnt;
stats.moves = moveCnt;
stats.fixed = fixed;
}
} // namespace
const char* play_game(const Position& pos, Move move, const char* cur, const char* end) {
size_t fixed;
Keys k;
StateInfo st;
Position p = pos;
p.do_move(move, st, pos.gives_check(move));
while (*cur++) {} // Move to next move in game
return cur < end ? parse_game<true>(cur, end, k, p.fen().c_str(),
nullptr, fixed, 0, 3) : cur;
}
namespace Parser {
void init() {
static StateInfo st;
const char* startFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
RootPos.set(startFEN, false, &st);
ToToken['\n'] = ToToken['\r'] = ToToken[' '] = ToToken['\t'] = T_SPACES;
ToToken['/'] = ToToken['*'] = T_RESULT;
ToToken['-'] = T_MINUS;
ToToken['.'] = T_DOT;
ToToken['"'] = T_QUOTES;
ToToken['$'] = T_DOLLAR;
ToToken['['] = T_LEFT_BRACKET;
ToToken[']'] = T_RIGHT_BRACKET;
ToToken['{'] = T_LEFT_BRACE;
ToToken['}'] = T_RIGHT_BRACE;
ToToken['('] = T_LEFT_PARENTHESIS;
ToToken[')'] = T_RIGHT_PARENTHESIS;
ToToken['E'] = T_EVENT;
ToToken['0'] = T_ZERO;
ToToken['1'] = ToToken['2'] = ToToken['3'] =
ToToken['4'] = ToToken['5'] = ToToken['6'] = ToToken['7'] =
ToToken['8'] = ToToken['9'] = T_DIGIT;
ToToken['a'] = ToToken['b'] = ToToken['c'] = ToToken['d'] =
ToToken['e'] = ToToken['f'] = ToToken['g'] = ToToken['h'] =
ToToken['N'] = ToToken['B'] = ToToken['R'] = ToToken['Q'] =
ToToken['K'] = ToToken['O'] = ToToken['o'] = T_MOVE_HEAD;
// Trailing move notations are ignored because SAN detector
// does not need them and in some malformed PGN they appear
// one blank apart from the corresponding move.
ToToken['!'] = ToToken['?'] = ToToken['+'] = ToToken['#'] = T_SPACES;
// STATE = HEADER
//
// Between tags, before game starts. Accept anything
for (int i = 0; i < TOKEN_NB; i++)
ToStep[HEADER][i] = CONTINUE;
ToStep[HEADER][T_LEFT_BRACKET] = OPEN_TAG;
ToStep[HEADER][T_LEFT_BRACE ] = OPEN_BRACE_COMMENT;
ToStep[HEADER][T_DIGIT ] = START_MOVE_NUMBER;
ToStep[HEADER][T_ZERO ] = START_RESULT;
ToStep[HEADER][T_RESULT ] = START_RESULT;
// STATE = TAG
//
// Between brackets in header section, generic tag
for (int i = 0; i < TOKEN_NB; i++)
ToStep[TAG][i] = CONTINUE;
ToStep[TAG][T_RIGHT_BRACKET] = POP_STATE;
// STATE = FEN_TAG
//
// Special tag to set a position from a FEN string
for (int i = 0; i < TOKEN_NB; i++)
ToStep[FEN_TAG][i] = READ_FEN;
ToStep[FEN_TAG][T_QUOTES] = CLOSE_FEN_TAG;
// STATE = BRACE_COMMENT
//
// Comment in braces, can appear almost everywhere. Note that brace comments
// do not nest according to PGN standard.
for (int i = 0; i < TOKEN_NB; i++)
ToStep[BRACE_COMMENT][i] = CONTINUE;
ToStep[BRACE_COMMENT][T_RIGHT_BRACE ] = POP_STATE;
ToStep[BRACE_COMMENT][T_LEFT_BRACKET] = TAG_IN_BRACE; // Missed closing brace
// STATE = VARIATION
//
// For the moment variations are ignored
for (int i = 0; i < TOKEN_NB; i++)
ToStep[VARIATION][i] = CONTINUE;
ToStep[VARIATION][T_RIGHT_PARENTHESIS] = POP_STATE;
ToStep[VARIATION][T_LEFT_PARENTHESIS ] = OPEN_VARIATION; // Nested
ToStep[VARIATION][T_LEFT_BRACE ] = OPEN_BRACE_COMMENT;
// STATE = NUMERIC_ANNOTATION_GLYPH
//
// Just read a single number
for (int i = 0; i < TOKEN_NB; i++)
ToStep[NUMERIC_ANNOTATION_GLYPH][i] = POP_STATE;
ToStep[NUMERIC_ANNOTATION_GLYPH][T_ZERO ] = CONTINUE;
ToStep[NUMERIC_ANNOTATION_GLYPH][T_DIGIT] = CONTINUE;
// STATE = NEXT_MOVE
//
// Check for the beginning of the next move number
for (int i = 0; i < TOKEN_NB; i++)
ToStep[NEXT_MOVE][i] = CONTINUE;
ToStep[NEXT_MOVE][T_LEFT_PARENTHESIS] = OPEN_VARIATION;
ToStep[NEXT_MOVE][T_LEFT_BRACE ] = OPEN_BRACE_COMMENT;
ToStep[NEXT_MOVE][T_LEFT_BRACKET ] = MISSING_RESULT;
ToStep[NEXT_MOVE][T_DOLLAR ] = START_NAG;
ToStep[NEXT_MOVE][T_RESULT ] = START_RESULT;
ToStep[NEXT_MOVE][T_ZERO ] = START_RESULT;
ToStep[NEXT_MOVE][T_DOT ] = FAIL;
ToStep[NEXT_MOVE][T_MOVE_HEAD ] = FAIL;
ToStep[NEXT_MOVE][T_MINUS ] = FAIL;
ToStep[NEXT_MOVE][T_DIGIT ] = START_MOVE_NUMBER;
// STATE = MOVE_NUMBER
//
// Continue until a dot is found, to tolerate missing dots,
// stop at first space, then start NEXT_SAN that will handle
// head trailing spaces. We can alias with a result like 1-0 or 1/2-1/2
ToStep[MOVE_NUMBER][T_ZERO ] = CONTINUE;
ToStep[MOVE_NUMBER][T_DIGIT ] = CONTINUE;
ToStep[MOVE_NUMBER][T_RESULT] = START_RESULT;
ToStep[MOVE_NUMBER][T_MINUS ] = START_RESULT;
ToStep[MOVE_NUMBER][T_SPACES] = START_NEXT_SAN;
ToStep[MOVE_NUMBER][T_DOT ] = START_NEXT_SAN;
// STATE = NEXT_SAN
//
// Check for the beginning of the next move SAN
for (int i = 0; i < TOKEN_NB; i++)
ToStep[NEXT_SAN][i] = CONTINUE;
ToStep[NEXT_SAN][T_LEFT_PARENTHESIS] = OPEN_VARIATION;
ToStep[NEXT_SAN][T_LEFT_BRACE ] = OPEN_BRACE_COMMENT;
ToStep[NEXT_SAN][T_LEFT_BRACKET ] = MISSING_RESULT;
ToStep[NEXT_SAN][T_DOLLAR ] = START_NAG;
ToStep[NEXT_SAN][T_RESULT ] = START_RESULT;
ToStep[NEXT_SAN][T_ZERO ] = CASTLE_OR_RESULT; // 0-0 or 0-1
ToStep[NEXT_SAN][T_DOT ] = CONTINUE; // Like 4... exd5
ToStep[NEXT_SAN][T_DIGIT ] = START_MOVE_NUMBER; // Same as above
ToStep[NEXT_SAN][T_MOVE_HEAD ] = START_READ_SAN;
ToStep[NEXT_SAN][T_MINUS ] = START_READ_SAN; // Null move "--"
// STATE = READ_SAN
//
// Just read a single move SAN until a space is reached
for (int i = 0; i < TOKEN_NB; i++)
ToStep[READ_SAN][i] = READ_MOVE_CHAR;
ToStep[READ_SAN][T_SPACES ] = END_MOVE;
ToStep[READ_SAN][T_LEFT_BRACE] = OPEN_BRACE_COMMENT;
// STATE = RESULT
//
// Ignore anything until a space is reached
for (int i = 0; i < TOKEN_NB; i++)
ToStep[RESULT][i] = CONTINUE;
ToStep[RESULT][T_SPACES] = END_GAME;
// STATE = SKIP_GAME
//
// Ignore anything until start of next game
for (int i = 0; i < TOKEN_NB; i++)
ToStep[SKIP_GAME][i] = CONTINUE;
ToStep[SKIP_GAME][T_EVENT] = GAME_START;
}
void make_book(std::istringstream& is) {
Keys kTable;
Stats stats;
uint64_t mapping, size;
void* baseAddress;
std::string bookName, opt;
is >> bookName;
if (bookName.empty())
{
std::cerr << "Missing PGN file name..." << std::endl;
exit(0);
}
is >> opt;
bool full = opt == "full";
map(bookName.c_str(), &baseAddress, &mapping, &size);
// Reserve enough capacity according to file size. This is a very crude
// estimation, mainly we assume key index to be of 2 times the size of
// the pgn file.
kTable.reserve(2 * size / sizeof(PolyEntry));
std::cerr << "\nProcessing...";
TimePoint elapsed = now();
parse_pgn(baseAddress, size, stats, kTable);
elapsed = now() - elapsed + 1; // Ensure positivity to avoid a 'divide by zero'
unmap(baseAddress, mapping);
std::cerr << "done\nSorting...";
std::sort(kTable.begin(), kTable.end());
size_t uniqueKeys = 1, last = 0;
for (size_t idx = 1; idx < kTable.size(); ++idx)
if (kTable[idx].key != kTable[idx - 1].key)
{
if (idx - last > 2)
idx = sort_by_frequency(kTable, last, idx);
last = idx;
uniqueKeys++;
}
std::cerr << "done\nWriting Polygot book...";
size_t lastdot = bookName.find_last_of(".");
if (lastdot != std::string::npos)
bookName = bookName.substr(0, lastdot);
bookName += ".bin";
size_t bookSize = write_poly_file(kTable, bookName, full);
std::cerr << "done\n" << std::endl;
// Output probing info in JSON format
std::string tab = "\n ";
std::stringstream json;
json << "{"
<< tab << "\"Games\": " << stats.games << ","
<< tab << "\"Moves\": " << stats.moves << ","
<< tab << "\"Incorrect moves\": " << stats.fixed << ","
<< tab << "\"Unique positions (%)\": " << (stats.moves ? 100 * uniqueKeys / stats.moves : 0) << ","
<< tab << "\"Games/second\": " << 1000 * stats.games / elapsed << ","
<< tab << "\"Moves/second\": " << 1000 * stats.moves / elapsed << ","
<< tab << "\"MBytes/second\": " << float(size) / elapsed / 1000 << ","
<< tab << "\"Size of index file (bytes)\": " << bookSize << ","
<< tab << "\"Book file\": \"" << bookName << "\","
<< tab << "\"Processing time (ms)\": " << elapsed << "\n"
<< "}";
std::cout << json.str() << std::endl;
}
void probe_key(std::vector<std::string>& json_moves, const std::string& fName,
size_t ofs, size_t limit, size_t skip) {
std::ifstream ifs(fName.c_str(), std::ifstream::in | std::ifstream::binary);
if (!ifs.is_open())
return;
ifs.seekg(ofs, std::ios_base::beg);
PolyEntry e;
read_entry(e, ifs);
Key key = e.key;
std::vector<uint64_t> pgn_ofs;
pgn_ofs.reserve(limit);
do {
PMove move = e.move;
std::string str("\"move\": \"" + UCI::move(Move(e.move), false) + "\", \"weight\": ");
str += std::to_string(e.weight);
uint64_t results[4] = {};
size_t skip_counter = skip;
do {
if (!skip_counter && pgn_ofs.size() < limit)
pgn_ofs.push_back((e.learn & 0x3FFFFFFF) << 3);
if (skip_counter)
--skip_counter;
results[(e.learn >> 30) & 3]++;
read_entry(e, ifs);
}
while (e.move == move);
// Note that this output will only make sense if the parser is run in full mode,
// if not, there will always be one game, one win, and 0 draws and 0 losses.
str += ", \"games\": " + std::to_string(results[0] + results[1] + results[2] + results[3])
+ ", \"wins\": " + std::to_string(results[0])
+ ", \"losses\": " + std::to_string(results[1])
+ ", \"draws\": " + std::to_string(results[2])
+ ", \"pgn offsets\": [";
for (auto v : pgn_ofs)
str += std::to_string(v) + ", ";
if (str[str.length() - 1] == ' ')
{
str.pop_back();
str.pop_back();
}
pgn_ofs.clear();
str += "]";
json_moves.push_back(str);
} while (key == e.key);
ifs.close();
}
void find(std::istringstream& is) {
PolyglotBook book;
std::string bookName, token, fenStr;
size_t limit = 10, skip = 0;
is >> bookName;
if (bookName.empty())
{
std::cerr << "Missing PGN file name..." << std::endl;
exit(0);
}
while (is >> token)
if (token == "limit")
{
is >> token;
std::stringstream to_size_t(token);
to_size_t >> limit;
if (limit > 3000 || limit < 1)
{
std::cerr << "limit must be between 1 and 3000" << std::endl;
exit(0);
}
}
else if (token == "skip")
{
is >> token;
// There is no need to validate the bounds of skip as once can be
// skipping a lot of games in a large DB.
std::stringstream to_size_t(token);
to_size_t >> skip;
}
else
fenStr += token + " ";
if (fenStr.empty())
{
std::cerr << "Missing FEN string..." << std::endl;
exit(0);
}
StateInfo st;
RootPos.set(fenStr, false, &st);
bool found = false;
size_t ofs = book.probe(RootPos.key(), bookName, &found);
std::vector<std::string> json_moves;
if (found)
probe_key(json_moves, bookName, ofs, limit, skip);
// Output probing info in JSON format
std::string tab = "\n ";
std::string indent8 = " ";
std::stringstream json;
json << "{"
<< tab << "\"fen\": \"" << RootPos.fen() << "\","
<< tab << "\"key\": " << RootPos.key() << ","
<< tab << "\"moves\": [";
std::string comma;
for (auto& m : json_moves)
{
json << comma << tab << " {" << tab << indent8 << m << tab << " }";
comma = ",";
}
json << tab << "]\n}";
std::cout << json.str() << std::endl;
}
}