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Expand Up @@ -154,7 +154,7 @@ <h1>1. Ein Treffen mit Qt5<a class="headerlink" href="#ein-treffen-mit-qt5" titl
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<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>2. Wir legen los<a class="headerlink" href="#wir-legen-los" title="Permalink
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<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>3. Die Entwicklungsumgebung<a class="headerlink" href="#die-entwicklungsumge
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>4. Ein Schneller Einstieg<a class="headerlink" href="#ein-schneller-einstieg
</p>
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&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>5. Elemente die sich Bewegen<a class="headerlink" href="#elemente-die-sich-b
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<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>6. Modellieren - Ansehen - Delegieren<a class="headerlink" href="#modelliere
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>7. Zeichnen mit Qt5<a class="headerlink" href="#zeichnen-mit-qt5" title="Per
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>8. Partikel Simulieren<a class="headerlink" href="#partikel-simulieren" titl
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>9. Effekte mit OpenGL<a class="headerlink" href="#effekte-mit-opengl" title=
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>10. Netzwerk Verbindungen<a class="headerlink" href="#netzwerk-verbindungen"
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>11. Daten Speichern<a class="headerlink" href="#daten-speichern" title="Perm
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>12. Dynamisches QML<a class="headerlink" href="#dynamisches-qml" title="Perm
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>13. JavaScript Programmieren<a class="headerlink" href="#javascript-programm
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>14. Einführung in die C++ Programmierung mit Qt<a class="headerlink" href="
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -154,7 +154,7 @@ <h1>15. QML Erweiterungen mit C++<a class="headerlink" href="#qml-erweiterungen-
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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<div class="col-md-3">
<div id="sidebar" class="bs-sidenav" role="complementary">

<p>Download this book in <a href="../assets/qt5_cadaques.pdf">PDF</a>, <a href="../assets/qt5_cadaques.epub.html">ePub</a> or <a href="../assets/Qt5CadaquesBook.qhc.html">QtHelp</a> form for free.</p>
<p>Download this book in <a href="../assets/qt5_cadaques.pdf">PDF</a>, <a href="../assets/qt5_cadaques.epub.html">ePub</a> or <a href="../assets/Qt5CadaquesBook.qch.html">QtHelp</a> form for free.</p>

<p>You will find the chapter examples in the <a href="../assets">assets</a> folder.</p>

Expand Down Expand Up @@ -202,7 +202,7 @@ <h2>Inhalt<a class="headerlink" href="#inhalt" title="Permalink to this headline
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -435,7 +435,7 @@ <h2>1.4. Qt Project<a class="headerlink" href="#id1" title="Permalink to this he
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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Expand Up @@ -681,7 +681,7 @@ <h2>2.4. Summary<a class="headerlink" href="#summary" title="Permalink to this h
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -270,7 +270,7 @@ <h2>3.7. Shortcuts<a class="headerlink" href="#shortcuts" title="Permalink to th
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -205,7 +205,7 @@ <h1>4. Quick Starter<a class="headerlink" href="#quick-starter" title="Permalink
<p><em>Section author: <a class="reference external" href="https://github.com/jryannel">jryannel</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch04%2Findex.html%23quick-starter&labels=ch04">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch04&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<p>This chapter provides an overview of QML, the declarative user interface language used in Qt5. We will discuss the QML syntax, which is a tree of elements, followed by an overview of the most important basic elements. Later we will briefly look at how to create our own elements, called components and how to transform elements using property manipulations. Towards the end we will look how to arrange elements together in a layout and finally have a look at elements where the user can provide input.</p>
Expand Down Expand Up @@ -1367,7 +1367,7 @@ <h2>4.8. Advanced Techniques<a class="headerlink" href="#advanced-techniques" ti
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -181,7 +181,7 @@ <h1>5. Fluid Elements<a class="headerlink" href="#fluid-elements" title="Permali
<p><em>Section author: <a class="reference external" href="https://github.com/jryannel">jryannel</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch05%2Findex.html%23fluid-elements&labels=ch05">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch05&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<p>Till now, we have mostly looked at simple graphical elements and how to arrange and manipulate them. This chapter is about how to control these changes in a way that a value of a property not just changes instantly, it&#8217;s more how the value changes over time: an animation. This technology is one of the key foundations for modern slick user interfaces and can be extended with a system to describe your user interface using states and transitions. Each state defines a set of property changes and can be combined with animations on state changes, called transitions.</p>
Expand Down Expand Up @@ -872,7 +872,7 @@ <h2>5.3. Advanced Techniques<a class="headerlink" href="#advanced-techniques" ti
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -199,7 +199,7 @@ <h1>6. Model-View-Delegate<a class="headerlink" href="#model-view-delegate" titl
<p><em>Section author: <a class="reference external" href="https://bitbucket.org/e8johan">e8johan</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch06%2Findex.html%23model-view-delegate&labels=ch06">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch06&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<p>In QtQuick, data is separated from the presentation through a model-view separation. For each view, the visualization of each data element is separated into a delegate. QtQuick comes with a set of predefined models and views. To utilize the system, one must understand these classes and know how to create appropriate delegates to get the right look and feel.</p>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -173,7 +173,7 @@ <h1>7. Canvas Element<a class="headerlink" href="#canvas-element" title="Permali
<p><em>Section author: <a class="reference external" href="https://github.com/jryannel">jryannel</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch07%2Findex.html%23canvas-element&labels=ch07">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch07&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<img alt="../../_images/glowlines.png" src="../../_images/glowlines.png" />
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -171,7 +171,7 @@ <h1>8. Particle Simulations<a class="headerlink" href="#particle-simulations" ti
<p><em>Section author: <a class="reference external" href="https://github.com/jryannel">jryannel</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch08%2Findex.html%23particle-simulations&labels=ch08">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch08&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<p>Particles are a computer graphics techniques to visualize certain graphics effects. Typical effects could be: falling leaves, fire, explosions, meteors, clouds, etc.</p>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -169,7 +169,7 @@ <h1>9. Shader Effects<a class="headerlink" href="#shader-effects" title="Permali
<p><em>Section author: <a class="reference external" href="https://github.com/jryannel">jryannel</a></em></p>
<div class="admonition issues">Issues: <a href="https://github.com/qmlbook/qmlbook/issues/new?body=back-link%3A+en%2Fch09%2Findex.html%23shader-effects&labels=ch09">Create</a> | <a href="https://github.com/qmlbook/qmlbook/issues?labels=ch09&page=1&state=open">View</a></div><div class="admonition note">
<p class="first admonition-title">Note</p>
<p>Last Build: May 11, 2015 at 16:49 CET</p>
<p>Last Build: May 12, 2015 at 14:26 CET</p>
<p class="last">The source code for this chapter can be found in the <a class="reference external" href="../assets">assets folder</a>.</p>
</div>
<div class="topic">
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -1133,7 +1133,7 @@ <h2>11.9. Summary<a class="headerlink" href="#summary" title="Permalink to this
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
Last updated on May 11, 2015.<br/>
Last updated on May 12, 2015.<br/>
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Expand Up @@ -508,7 +508,7 @@ <h2>14.4. Creating a JS Console<a class="headerlink" href="#creating-a-js-consol
</p>
<p>
&copy; Copyright 2012-2014 Jürgen Bocklage-Ryannel and Johan Thelin. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.<br/>
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