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state_p.h
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// Copyright (C) 2016 Ford Motor Company
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef STATE_H
#define STATE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qstatemachineqmlglobals_p.h"
#include "childrenprivate_p.h"
#include <QtCore/qproperty.h>
#include <QtStateMachine/QState>
#include <QtQml/QQmlParserStatus>
#include <QtQml/QQmlListProperty>
#include <QtQml/qqml.h>
QT_BEGIN_NAMESPACE
class Q_STATEMACHINEQML_EXPORT State : public QState, public QQmlParserStatus
{
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_PROPERTY(QQmlListProperty<QObject> children READ children
NOTIFY childrenChanged BINDABLE bindableChildren)
Q_CLASSINFO("DefaultProperty", "children")
QML_ELEMENT
QML_ADDED_IN_VERSION(1, 0)
public:
explicit State(QState *parent = 0);
void classBegin() override {}
void componentComplete() override;
QQmlListProperty<QObject> children();
QBindable<QQmlListProperty<QObject>> bindableChildren() const;
Q_SIGNALS:
void childrenChanged();
private:
// See the childrenActualCalculation for the mutable explanation
mutable ChildrenPrivate<State, ChildrenMode::StateOrTransition> m_children;
friend ChildrenPrivate<State, ChildrenMode::StateOrTransition>;
void childrenContentChanged();
QQmlListProperty<QObject> childrenActualCalculation() const;
Q_OBJECT_COMPUTED_PROPERTY(State, QQmlListProperty<QObject>, m_childrenComputedProperty,
&State::childrenActualCalculation);
};
QT_END_NAMESPACE
#endif