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checker_linux.go
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// +build linux
// Package tcp is used to perform TCP handshake without ACK,
// useful for health checking, HAProxy does this exactly the same.
// Which is SYN, SYN-ACK, RST.
//
// Why do I have to do this?
// Usually when you establish a TCP connection(e.g. net.Dial), these
// are the first three packets (TCP three-way handshake):
//
// SYN: Client -> Server
// SYN-ACK: Server -> Client
// ACK: Client -> Server
//
// This package tries to avoid the last ACK when doing handshakes.
//
// By sending the last ACK, the connection is considered established.
// However as for TCP health checking the last ACK may not necessary.
// The Server could be considered alive after it sends back SYN-ACK.
//
// Benefits of avoiding the last ACK:
//
// 1. Less packets better efficiency
//
// 2. The health checking is less obvious
//
// The second one is essential, because it bothers server less.
// Usually this means the server will not notice the health checking
// traffic at all, thus the act of health checking will not be
// considered as some misbehaviour of client.
//
// Checker's methods may be called by multiple goroutines simultaneously.
package tcp
import (
"os"
"runtime"
"sync"
"syscall"
"time"
)
const maxEpollEvents = 32
// Checker contains an epoll instance for TCP handshake checking
type Checker struct {
sync.RWMutex
epollFd int
zeroLinger bool
}
// NewChecker creates a Checker with linger set to zero or not
func NewChecker(zeroLinger bool) *Checker {
return &Checker{zeroLinger: zeroLinger}
}
// InitChecker creates inner epoll instance, call this before anything else
func (s *Checker) InitChecker() error {
var err error
s.Lock()
defer s.Unlock()
// Check if we already initialized
if s.epollFd > 0 {
return nil
}
// Create epoll instance
s.epollFd, err = syscall.EpollCreate1(0)
if err != nil {
return os.NewSyscallError("epoll_create1", err)
}
return nil
}
// CheckAddr performs a TCP check with given TCP address and timeout
// A successful check will result in nil error
// ErrTimeout is returned if timeout
// zeroLinger is an optional parameter indicating if linger should be set to zero
// for this particular connection
// Note: timeout includes domain resolving
func (s *Checker) CheckAddr(addr string, timeout time.Duration, zeroLinger ...bool) (err error) {
// Set deadline
deadline := time.Now().Add(timeout)
// Parse address
var rAddr syscall.Sockaddr
if rAddr, err = parseSockAddr(addr); err != nil {
return err
}
// Create socket with options set
var fd int
if fd, err = s.createSocket(zeroLinger...); err != nil {
return
}
defer func() {
// Socket should be closed anyway
cErr := syscall.Close(fd)
// Error from close should be returned if no other error happened
if err == nil {
err = cErr
}
}()
var retry bool
// Connect to the address
for {
retry, err = s.doConnect(fd, rAddr)
if !retry {
break
}
time.Sleep(time.Millisecond) // TODO: Better idea?
// Check if the deadline was hit
if reached(deadline) {
return ErrTimeout
}
}
if err != nil {
return &ErrConnect{err}
}
// Check if the deadline was hit
if reached(deadline) {
return ErrTimeout
}
// Register to epoll for later error checking
if err = s.registerFd(fd); err != nil {
return
}
// Check for connect error
var succeed bool
var timeoutMS = int(timeout.Nanoseconds() / 1000000)
for {
succeed, err = s.waitForConnected(fd, timeoutMS)
// Check if the deadline was hit
if reached(deadline) {
return ErrTimeout
}
if succeed || err != nil {
break
}
}
return
}
// Ready returns a bool indicates whether the Checker is ready for use
func (s *Checker) Ready() bool {
s.RLock()
defer s.RUnlock()
return s.epollFd > 0
}
// Close closes the inner epoll fd
// InitChecker needs to be called before reuse of the closed Checker
func (s *Checker) Close() error {
s.Lock()
defer s.Unlock()
if s.epollFd > 0 {
err := syscall.Close(s.epollFd)
s.epollFd = 0
return err
}
return nil
}
// EpollFd returns the inner fd of epoll instance
// NOTE: Use this only when you really know what you are doing
func (s *Checker) EpollFd() int {
s.RLock()
defer s.RUnlock()
return s.epollFd
}
// createSocket creats a socket with necessary options set
func (s *Checker) createSocket(zeroLinger ...bool) (fd int, err error) {
// Create socket
fd, err = createSocket()
// Set necessary options
if err == nil {
err = setSockOpts(fd)
}
// Set linger if zeroLinger or s.zeroLinger is on
if err == nil {
if (len(zeroLinger) > 0 && zeroLinger[0]) || s.zeroLinger {
err = setZeroLinger(fd)
}
}
return
}
// registerFd registers given fd to epoll with EPOLLOUT
func (s *Checker) registerFd(fd int) error {
var event syscall.EpollEvent
event.Events = syscall.EPOLLOUT
event.Fd = int32(fd)
s.RLock()
defer s.RUnlock()
if err := syscall.EpollCtl(s.epollFd, syscall.EPOLL_CTL_ADD, fd, &event); err != nil {
return os.NewSyscallError("epoll_ctl", err)
}
return nil
}
// waitForConnected waits for epoll event of given fd with given timeout
// The boolean returned indicates whether the previous connect is successful
func (s *Checker) waitForConnected(fd int, timeoutMS int) (bool, error) {
var events [maxEpollEvents]syscall.EpollEvent
s.RLock()
epollFd := s.epollFd
if epollFd <= 0 {
return false, ErrNotInitialized
}
s.RUnlock()
nevents, err := syscall.EpollWait(epollFd, events[:], timeoutMS)
if err != nil {
return false, os.NewSyscallError("epoll_wait", err)
}
for ev := 0; ev < nevents; ev++ {
if int(events[ev].Fd) == fd {
errCode, err := syscall.GetsockoptInt(fd, syscall.SOL_SOCKET, syscall.SO_ERROR)
if err != nil {
return false, os.NewSyscallError("getsockopt", err)
}
if errCode != 0 {
return false, newErrConnect(errCode)
}
return true, nil
}
}
return false, nil
}
// doConnect calls the connect syscall with error handled.
// NOTE: return value: needRetry, error
func (s *Checker) doConnect(fd int, addr syscall.Sockaddr) (bool, error) {
switch err := syscall.Connect(fd, addr); err {
case syscall.EINPROGRESS, syscall.EALREADY, syscall.EINTR:
// retry
return true, err
case nil, syscall.EISCONN:
// already connected
case syscall.EINVAL:
// On Solaris we can see EINVAL if the socket has
// already been accepted and closed by the server.
// Treat this as a successful connection--writes to
// the socket will see EOF. For details and a test
// case in C see https://golang.org/issue/6828.
if runtime.GOOS == "solaris" {
return false, nil
}
fallthrough
default:
return false, err
}
return false, nil
}
// reached tests if the given deadline was hit
func reached(deadline time.Time) bool {
return !deadline.IsZero() && deadline.Before(time.Now())
}