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Problem: when using the OpenGL renderer tiling has visible gaps not present with software renderer. should be easy to fix.
Steps to reproduce (if applicable):
Add screenshots if the issue can be visualized.
The text was updated successfully, but these errors were encountered:
Maybe this is similar to the main repo opengl issue? melonDS-emu/melonDS#476
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Problem:
when using the OpenGL renderer tiling has visible gaps not present with software renderer. should be easy to fix.
Steps to reproduce (if applicable):
Add screenshots if the issue can be visualized.
The text was updated successfully, but these errors were encountered: