forked from Yasushi/putty
-
Notifications
You must be signed in to change notification settings - Fork 6
/
winnet.c
1089 lines (989 loc) · 27.8 KB
/
winnet.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* Windows networking abstraction.
*
* Due to this clean abstraction it was possible
* to easily implement IPv6 support :)
*
* IPv6 patch 1 (27 October 2000) Jeroen Massar <[email protected]>
* - Preliminary hacked IPv6 support.
* - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
* - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
* - Compiles as either IPv4 or IPv6.
*
* IPv6 patch 2 (29 October 2000) Jeroen Massar <[email protected]>
* - When compiled as IPv6 it also allows connecting to IPv4 hosts.
* - Added some more documentation.
*
* IPv6 patch 3 (18 November 2000) Jeroen Massar <[email protected]>
* - It now supports dynamically loading the IPv6 resolver dll's.
* This way we should be able to distribute one (1) binary
* which supports both IPv4 and IPv6.
* - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
* - in6addr_any is defined in this file so we don't need to link to wship6.lib
* - The patch is now more unified so that we can still
* remove all IPv6 support by undef'ing IPV6.
* But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
* - Canonical name resolving works.
*
* IPv6 patch 4 (07 January 2001) Jeroen Massar <[email protected]>
* - patch against CVS of today, will be submitted to the bugs list
* as a 'cvs diff -u' on Simon's request...
*
*/
/*
* Define IPV6 to have IPv6 on-the-fly-loading support.
* This means that one doesn't have to have an IPv6 stack to use it.
* But if an IPv6 stack is found it is used with a fallback to IPv4.
*/
/* #define IPV6 1 */
#ifdef IPV6
#include <winsock2.h>
#include <ws2tcpip.h>
#include <tpipv6.h>
#else
#include <winsock.h>
#endif
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#define DEFINE_PLUG_METHOD_MACROS
#include "putty.h"
#include "network.h"
#include "tree234.h"
struct Socket_tag {
struct socket_function_table *fn;
/* the above variable absolutely *must* be the first in this structure */
char *error;
SOCKET s;
Plug plug;
void *private_ptr;
bufchain output_data;
int connected;
int writable;
int frozen; /* this causes readability notifications to be ignored */
int frozen_readable; /* this means we missed at least one readability
* notification while we were frozen */
int localhost_only; /* for listening sockets */
char oobdata[1];
int sending_oob;
int oobinline;
int pending_error; /* in case send() returns error */
};
/*
* We used to typedef struct Socket_tag *Socket.
*
* Since we have made the networking abstraction slightly more
* abstract, Socket no longer means a tcp socket (it could mean
* an ssl socket). So now we must use Actual_Socket when we know
* we are talking about a tcp socket.
*/
typedef struct Socket_tag *Actual_Socket;
struct SockAddr_tag {
char *error;
/* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
int family;
unsigned long address; /* Address IPv4 style. */
#ifdef IPV6
struct addrinfo *ai; /* Address IPv6 style. */
#endif
};
static tree234 *sktree;
static int cmpfortree(void *av, void *bv)
{
Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
return 0;
}
static int cmpforsearch(void *av, void *bv)
{
Actual_Socket b = (Actual_Socket) bv;
unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
return 0;
}
void sk_init(void)
{
sktree = newtree234(cmpfortree);
}
char *winsock_error_string(int error)
{
switch (error) {
case WSAEACCES:
return "Network error: Permission denied";
case WSAEADDRINUSE:
return "Network error: Address already in use";
case WSAEADDRNOTAVAIL:
return "Network error: Cannot assign requested address";
case WSAEAFNOSUPPORT:
return
"Network error: Address family not supported by protocol family";
case WSAEALREADY:
return "Network error: Operation already in progress";
case WSAECONNABORTED:
return "Network error: Software caused connection abort";
case WSAECONNREFUSED:
return "Network error: Connection refused";
case WSAECONNRESET:
return "Network error: Connection reset by peer";
case WSAEDESTADDRREQ:
return "Network error: Destination address required";
case WSAEFAULT:
return "Network error: Bad address";
case WSAEHOSTDOWN:
return "Network error: Host is down";
case WSAEHOSTUNREACH:
return "Network error: No route to host";
case WSAEINPROGRESS:
return "Network error: Operation now in progress";
case WSAEINTR:
return "Network error: Interrupted function call";
case WSAEINVAL:
return "Network error: Invalid argument";
case WSAEISCONN:
return "Network error: Socket is already connected";
case WSAEMFILE:
return "Network error: Too many open files";
case WSAEMSGSIZE:
return "Network error: Message too long";
case WSAENETDOWN:
return "Network error: Network is down";
case WSAENETRESET:
return "Network error: Network dropped connection on reset";
case WSAENETUNREACH:
return "Network error: Network is unreachable";
case WSAENOBUFS:
return "Network error: No buffer space available";
case WSAENOPROTOOPT:
return "Network error: Bad protocol option";
case WSAENOTCONN:
return "Network error: Socket is not connected";
case WSAENOTSOCK:
return "Network error: Socket operation on non-socket";
case WSAEOPNOTSUPP:
return "Network error: Operation not supported";
case WSAEPFNOSUPPORT:
return "Network error: Protocol family not supported";
case WSAEPROCLIM:
return "Network error: Too many processes";
case WSAEPROTONOSUPPORT:
return "Network error: Protocol not supported";
case WSAEPROTOTYPE:
return "Network error: Protocol wrong type for socket";
case WSAESHUTDOWN:
return "Network error: Cannot send after socket shutdown";
case WSAESOCKTNOSUPPORT:
return "Network error: Socket type not supported";
case WSAETIMEDOUT:
return "Network error: Connection timed out";
case WSAEWOULDBLOCK:
return "Network error: Resource temporarily unavailable";
case WSAEDISCON:
return "Network error: Graceful shutdown in progress";
default:
return "Unknown network error";
}
}
SockAddr sk_namelookup(char *host, char **canonicalname)
{
SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
unsigned long a;
struct hostent *h = NULL;
char realhost[8192];
/* Clear the structure and default to IPv4. */
memset(ret, 0, sizeof(struct SockAddr_tag));
ret->family = 0; /* We set this one when we have resolved the host. */
*realhost = '\0';
if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
#ifdef IPV6
/* Try to get the getaddrinfo() function from wship6.dll */
/* This way one doesn't need to have IPv6 dll's to use PuTTY and
* it will fallback to IPv4. */
typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
const char *servname,
const struct addrinfo *
hints,
struct addrinfo ** res);
FGETADDRINFO fGetAddrInfo = NULL;
HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
if (dllWSHIP6)
fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
"getaddrinfo");
/*
* Use fGetAddrInfo when it's available (which usually also
* means IPv6 is installed...)
*/
if (fGetAddrInfo) {
/*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
ret->family = ret->ai->ai_family;
} else
#endif
{
/*
* Otherwise use the IPv4-only gethostbyname...
* (NOTE: we don't use gethostbyname as a
* fallback!)
*/
if (ret->family == 0) {
/*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
if ( (h = gethostbyname(host)) )
ret->family = AF_INET;
}
}
/*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
if (ret->family == 0) {
DWORD err = WSAGetLastError();
ret->error = (err == WSAENETDOWN ? "Network is down" :
err ==
WSAHOST_NOT_FOUND ? "Host does not exist" : err
== WSATRY_AGAIN ? "Host not found" :
#ifdef IPV6
fGetAddrInfo ? "getaddrinfo: unknown error" :
#endif
"gethostbyname: unknown error");
#ifdef DEBUG
{
LPVOID lpMsgBuf;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) & lpMsgBuf, 0, NULL);
/*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
/* Free the buffer. */
LocalFree(lpMsgBuf);
}
#endif
} else {
ret->error = NULL;
#ifdef IPV6
/* If we got an address info use that... */
if (ret->ai) {
typedef int (CALLBACK * FGETNAMEINFO)
(const struct sockaddr FAR * sa, socklen_t salen,
char FAR * host, size_t hostlen, char FAR * serv,
size_t servlen, int flags);
FGETNAMEINFO fGetNameInfo = NULL;
/* Are we in IPv4 fallback mode? */
/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
if (ret->family == AF_INET)
memcpy(&a,
(char *) &((SOCKADDR_IN *) ret->ai->
ai_addr)->sin_addr, sizeof(a));
/* Now let's find that canonicalname... */
if ((dllWSHIP6)
&& (fGetNameInfo =
(FGETNAMEINFO) GetProcAddress(dllWSHIP6,
"getnameinfo"))) {
if (fGetNameInfo
((struct sockaddr *) ret->ai->ai_addr,
ret->family ==
AF_INET ? sizeof(SOCKADDR_IN) :
sizeof(SOCKADDR_IN6), realhost,
sizeof(realhost), NULL, 0, 0) != 0) {
strncpy(realhost, host, sizeof(realhost));
}
}
}
/* We used the IPv4-only gethostbyname()... */
else
#endif
{
memcpy(&a, h->h_addr, sizeof(a));
/* This way we are always sure the h->h_name is valid :) */
strncpy(realhost, h->h_name, sizeof(realhost));
}
}
#ifdef IPV6
FreeLibrary(dllWSHIP6);
#endif
} else {
/*
* This must be a numeric IPv4 address because it caused a
* success return from inet_addr.
*/
ret->family = AF_INET;
strncpy(realhost, host, sizeof(realhost));
}
ret->address = ntohl(a);
realhost[lenof(realhost)-1] = '\0';
*canonicalname = smalloc(1+strlen(realhost));
strcpy(*canonicalname, realhost);
return ret;
}
void sk_getaddr(SockAddr addr, char *buf, int buflen)
{
#ifdef IPV6
if (addr->family == AF_INET) {
#endif
struct in_addr a;
a.s_addr = htonl(addr->address);
strncpy(buf, inet_ntoa(a), buflen);
#ifdef IPV6
} else {
FIXME; /* I don't know how to get a text form of an IPv6 address. */
}
#endif
}
void sk_addr_free(SockAddr addr)
{
sfree(addr);
}
static Plug sk_tcp_plug(Socket sock, Plug p)
{
Actual_Socket s = (Actual_Socket) sock;
Plug ret = s->plug;
if (p)
s->plug = p;
return ret;
}
static void sk_tcp_flush(Socket s)
{
/*
* We send data to the socket as soon as we can anyway,
* so we don't need to do anything here. :-)
*/
}
static void sk_tcp_close(Socket s);
static int sk_tcp_write(Socket s, char *data, int len);
static int sk_tcp_write_oob(Socket s, char *data, int len);
static char *sk_tcp_socket_error(Socket s);
extern char *do_select(SOCKET skt, int startup);
Socket sk_register(void *sock, Plug plug)
{
static struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_socket_error
};
DWORD err;
char *errstr;
Actual_Socket ret;
/*
* Create Socket structure.
*/
ret = smalloc(sizeof(struct Socket_tag));
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 1; /* to start with */
ret->sending_oob = 0;
ret->frozen = 1;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
ret->s = (SOCKET)sock;
if (ret->s == INVALID_SOCKET) {
err = WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(ret->s, 1);
if (errstr) {
ret->error = errstr;
return (Socket) ret;
}
add234(sktree, ret);
return (Socket) ret;
}
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
int nodelay, Plug plug)
{
static struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_socket_error
};
SOCKET s;
#ifdef IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
Actual_Socket ret;
short localport;
/*
* Create Socket structure.
*/
ret = smalloc(sizeof(struct Socket_tag));
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->connected = 0; /* to start with */
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
/*
* Open socket.
*/
s = socket(addr->family, SOCK_STREAM, 0);
ret->s = s;
if (s == INVALID_SOCKET) {
err = WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = oobinline;
if (oobinline) {
BOOL b = TRUE;
setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
}
if (nodelay) {
BOOL b = TRUE;
setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
}
/*
* Bind to local address.
*/
if (privport)
localport = 1023; /* count from 1023 downwards */
else
localport = 0; /* just use port 0 (ie winsock picks) */
/* Loop round trying to bind */
while (1) {
int retcode;
#ifdef IPV6
if (addr->family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
/*a6.sin6_addr = in6addr_any; *//* == 0 */
a6.sin6_port = htons(localport);
} else
#endif
{
a.sin_family = AF_INET;
a.sin_addr.s_addr = htonl(INADDR_ANY);
a.sin_port = htons(localport);
}
#ifdef IPV6
retcode = bind(s, (addr->family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(addr->family ==
AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (retcode != SOCKET_ERROR) {
err = 0;
break; /* done */
} else {
err = WSAGetLastError();
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
break;
}
if (localport == 0)
break; /* we're only looping once */
localport--;
if (localport == 0)
break; /* we might have got to the end */
}
if (err) {
ret->error = winsock_error_string(err);
return (Socket) ret;
}
/*
* Connect to remote address.
*/
#ifdef IPV6
if (addr->family == AF_INET6) {
memset(&a, 0, sizeof(a));
a6.sin6_family = AF_INET6;
a6.sin6_port = htons((short) port);
a6.sin6_addr =
((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
} else
#endif
{
a.sin_family = AF_INET;
a.sin_addr.s_addr = htonl(addr->address);
a.sin_port = htons((short) port);
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, 1);
if (errstr) {
ret->error = errstr;
return (Socket) ret;
}
if ((
#ifdef IPV6
connect(s, ((addr->family == AF_INET6) ?
(struct sockaddr *) &a6 : (struct sockaddr *) &a),
(addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
#else
connect(s, (struct sockaddr *) &a, sizeof(a))
#endif
) == SOCKET_ERROR) {
err = WSAGetLastError();
/*
* We expect a potential EWOULDBLOCK here, because the
* chances are the front end has done a select for
* FD_CONNECT, so that connect() will complete
* asynchronously.
*/
if ( err != WSAEWOULDBLOCK ) {
ret->error = winsock_error_string(err);
return (Socket) ret;
}
} else {
/*
* If we _don't_ get EWOULDBLOCK, the connect has completed
* and we should set the socket as writable.
*/
ret->writable = 1;
}
add234(sktree, ret);
return (Socket) ret;
}
Socket sk_newlistener(int port, Plug plug, int local_host_only)
{
static struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
sk_tcp_socket_error
};
SOCKET s;
#ifdef IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
Actual_Socket ret;
int retcode;
int on = 1;
/*
* Create Socket structure.
*/
ret = smalloc(sizeof(struct Socket_tag));
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = local_host_only;
ret->pending_error = 0;
/*
* Open socket.
*/
s = socket(AF_INET, SOCK_STREAM, 0);
ret->s = s;
if (s == INVALID_SOCKET) {
err = WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
#ifdef IPV6
if (addr->family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
if (local_host_only)
a6.sin6_addr = in6addr_loopback;
else
a6.sin6_addr = in6addr_any;
a6.sin6_port = htons(port);
} else
#endif
{
a.sin_family = AF_INET;
if (local_host_only)
a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
else
a.sin_addr.s_addr = htonl(INADDR_ANY);
a.sin_port = htons((short)port);
}
#ifdef IPV6
retcode = bind(s, (addr->family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(addr->family ==
AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (retcode != SOCKET_ERROR) {
err = 0;
} else {
err = WSAGetLastError();
}
if (err) {
ret->error = winsock_error_string(err);
return (Socket) ret;
}
if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
closesocket(s);
ret->error = winsock_error_string(err);
return (Socket) ret;
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, 1);
if (errstr) {
ret->error = errstr;
return (Socket) ret;
}
add234(sktree, ret);
return (Socket) ret;
}
static void sk_tcp_close(Socket sock)
{
extern char *do_select(SOCKET skt, int startup);
Actual_Socket s = (Actual_Socket) sock;
del234(sktree, s);
do_select(s->s, 0);
closesocket(s->s);
sfree(s);
}
/*
* The function which tries to send on a socket once it's deemed
* writable.
*/
void try_send(Actual_Socket s)
{
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
int nsent;
DWORD err;
void *data;
int len, urgentflag;
if (s->sending_oob) {
urgentflag = MSG_OOB;
len = s->sending_oob;
data = &s->oobdata;
} else {
urgentflag = 0;
bufchain_prefix(&s->output_data, &data, &len);
}
nsent = send(s->s, data, len, urgentflag);
noise_ultralight(nsent);
if (nsent <= 0) {
err = (nsent < 0 ? WSAGetLastError() : 0);
if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*
* (Some WinSock send() implementations can return
* <0 but leave no sensible error indication -
* WSAGetLastError() is called but returns zero or
* a small number - so we check that case and treat
* it just like WSAEWOULDBLOCK.)
*/
s->writable = FALSE;
return;
} else if (nsent == 0 ||
err == WSAECONNABORTED || err == WSAECONNRESET) {
/*
* If send() returns CONNABORTED or CONNRESET, we
* unfortunately can't just call plug_closing(),
* because it's quite likely that we're currently
* _in_ a call from the code we'd be calling back
* to, so we'd have to make half the SSH code
* reentrant. Instead we flag a pending error on
* the socket, to be dealt with (by calling
* plug_closing()) at some suitable future moment.
*/
s->pending_error = err;
return;
} else {
fatalbox(winsock_error_string(err));
}
} else {
if (s->sending_oob) {
if (nsent < len) {
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
s->sending_oob = len - nsent;
} else {
s->sending_oob = 0;
}
} else {
bufchain_consume(&s->output_data, nsent);
}
}
}
}
static int sk_tcp_write(Socket sock, char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Add the data to the buffer list on the socket.
*/
bufchain_add(&s->output_data, buf, len);
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return bufchain_size(&s->output_data);
}
static int sk_tcp_write_oob(Socket sock, char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Replace the buffer list on the socket with the data.
*/
bufchain_clear(&s->output_data);
assert(len <= sizeof(s->oobdata));
memcpy(s->oobdata, buf, len);
s->sending_oob = len;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return s->sending_oob;
}
int select_result(WPARAM wParam, LPARAM lParam)
{
int ret, open;
DWORD err;
char buf[20480]; /* nice big buffer for plenty of speed */
Actual_Socket s;
u_long atmark;
/* wParam is the socket itself */
s = find234(sktree, (void *) wParam, cmpforsearch);
if (!s)
return 1; /* boggle */
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
/*
* An error has occurred on this socket. Pass it to the
* plug.
*/
return plug_closing(s->plug, winsock_error_string(err), err, 0);
}
noise_ultralight(lParam);
switch (WSAGETSELECTEVENT(lParam)) {
case FD_CONNECT:
s->connected = s->writable = 1;
break;
case FD_READ:
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {
s->frozen_readable = 1;
break;
}
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
* in which case we send it to the back end with type==1
* (data prior to urgent).
*/
if (s->oobinline) {
atmark = 1;
ioctlsocket(s->s, SIOCATMARK, &atmark);
/*
* Avoid checking the return value from ioctlsocket(),
* on the grounds that some WinSock wrappers don't
* support it. If it does nothing, we get atmark==1,
* which is equivalent to `no OOB pending', so the
* effect will be to non-OOB-ify any OOB data.
*/
} else
atmark = 1;
ret = recv(s->s, buf, sizeof(buf), 0);
noise_ultralight(ret);
if (ret < 0) {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
break;
}
}
if (ret < 0) {
return plug_closing(s->plug, winsock_error_string(err), err,
0);
} else if (0 == ret) {
return plug_closing(s->plug, NULL, 0, 0);
} else {
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
}
break;
case FD_OOB:
/*
* This will only happen on a non-oobinline socket. It
* indicates that we can immediately perform an OOB read
* and get back OOB data, which we will send to the back
* end with type==2 (urgent data).
*/
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(ret);
if (ret <= 0) {
fatalbox(ret == 0 ? "Internal networking trouble" :
winsock_error_string(WSAGetLastError()));
} else {
return plug_receive(s->plug, 2, buf, ret);
}
break;
case FD_WRITE:
{
int bufsize_before, bufsize_after;
s->writable = 1;
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
try_send(s);
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
if (bufsize_after < bufsize_before)
plug_sent(s->plug, bufsize_after);
}
break;
case FD_CLOSE:
/* Signal a close on the socket. First read any outstanding data. */
open = 1;
do {
ret = recv(s->s, buf, sizeof(buf), 0);
if (ret < 0) {
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK)
break;
return plug_closing(s->plug, winsock_error_string(err),
err, 0);
} else {
if (ret)
open &= plug_receive(s->plug, 0, buf, ret);
else
open &= plug_closing(s->plug, NULL, 0, 0);
}
} while (ret > 0);
return open;
case FD_ACCEPT:
{
struct sockaddr_in isa;
int addrlen = sizeof(struct sockaddr_in);
SOCKET t; /* socket of connection */
memset(&isa, 0, sizeof(struct sockaddr_in));
err = 0;
t = accept(s->s,(struct sockaddr *)&isa,&addrlen);
if (t == INVALID_SOCKET)
{
err = WSAGetLastError();
if (err == WSATRY_AGAIN)
break;
}
if (s->localhost_only &&
ntohl(isa.sin_addr.s_addr) != INADDR_LOOPBACK) {
closesocket(t); /* dodgy WinSock let nonlocal through */
} else if (plug_accepting(s->plug, (void*)t)) {
closesocket(t); /* denied or error */
}
}
}
return 1;
}
/*
* Deal with socket errors detected in try_send().
*/
void net_pending_errors(void)
{
int i;
Actual_Socket s;
/*