Skip to content

Commit 19b4d33

Browse files
committed
Add license.html
0 parents  commit 19b4d33

File tree

1 file changed

+160
-0
lines changed

1 file changed

+160
-0
lines changed

docs/license.html

+160
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,160 @@
1+
<!DOCTYPE html>
2+
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
3+
<head>
4+
<meta charset="utf-8"/>
5+
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"/>
6+
<title>Nvidia Source Code License-NC</title>
7+
<link href="https://fonts.googleapis.com/css?family=Helvetica+Neue" rel="stylesheet"/>
8+
<style type="text/css">
9+
10+
body {
11+
font-family: 'Helvetica Neue', sans-serif;
12+
color: #000000;
13+
line-height: 1.5;
14+
}
15+
16+
h1, h2, h3, h4, h5, h6 {
17+
color: #92D050;
18+
font-weight: normal;
19+
}
20+
21+
h1 {
22+
line-height: 1.2;
23+
font-size: 2em;
24+
margin-top: 1.5em;
25+
}
26+
27+
p {
28+
margin-left: 0px;
29+
margin-right: 0px;
30+
margin-top: 0.75em;
31+
margin-bottom: 0.75em;
32+
}
33+
34+
p.tab {
35+
margin-left: 3em;
36+
}
37+
38+
hr {
39+
border: 0px;
40+
height: 1px;
41+
background: #CCCCCC;
42+
}
43+
44+
@media screen and (min-width: 680px) {
45+
.max-width {
46+
margin: 0 100px 0 170px;
47+
max-width: 640px;
48+
}
49+
}
50+
@media screen and (min-width: 980px) {
51+
.max-width {
52+
margin: 0 auto;
53+
}
54+
}
55+
</style>
56+
</head>
57+
<body class="max-width">
58+
59+
<h1>Nvidia Source Code License-NC</h1>
60+
61+
<hr/>
62+
63+
<h2>1. Definitions</h2>
64+
65+
<p>&ldquo;Licensor&rdquo; means any person or entity that distributes its Work.</p>
66+
67+
<p>&ldquo;Software&rdquo; means the original work of authorship made available under
68+
this License.</p>
69+
70+
<p>&ldquo;Work&rdquo; means the Software and any additions to or derivative works of
71+
the Software that are made available under this License.</p>
72+
73+
<p>&ldquo;Nvidia Processors&rdquo; means any central processing unit (CPU), graphics
74+
processing unit (GPU), field-programmable gate array (FPGA),
75+
application-specific integrated circuit (ASIC) or any combination
76+
thereof designed, made, sold, or provided by Nvidia or its affiliates.</p>
77+
78+
<p>The terms &ldquo;reproduce,&rdquo; &ldquo;reproduction,&rdquo; &ldquo;derivative works,&rdquo; and
79+
&ldquo;distribution&rdquo; have the meaning as provided under U.S. copyright law;
80+
provided, however, that for the purposes of this License, derivative
81+
works shall not include works that remain separable from, or merely
82+
link (or bind by name) to the interfaces of, the Work.</p>
83+
84+
<p>Works, including the Software, are &ldquo;made available&rdquo; under this License
85+
by including in or with the Work either (a) a copyright notice
86+
referencing the applicability of this License to the Work, or (b) a
87+
copy of this License.<p>
88+
89+
<h2>2. License Grants</h2>
90+
91+
<p class="tab">2.1 Copyright Grant. Subject to the terms and conditions of this
92+
License, each Licensor grants to you a perpetual, worldwide,
93+
non-exclusive, royalty-free, copyright license to reproduce,
94+
prepare derivative works of, publicly display, publicly perform,
95+
sublicense and distribute its Work and any resulting derivative
96+
works in any form.</p>
97+
98+
<h2>3. Limitations</h2>
99+
100+
<p class="tab">3.1 Redistribution. You may reproduce or distribute the Work only
101+
if (a) you do so under this License, (b) you include a complete
102+
copy of this License with your distribution, and (c) you retain
103+
without modification any copyright, patent, trademark, or
104+
attribution notices that are present in the Work.</p>
105+
106+
<p class="tab">3.2 Derivative Works. You may specify that additional or different
107+
terms apply to the use, reproduction, and distribution of your
108+
derivative works of the Work (&ldquo;Your Terms&rdquo;) only if (a) Your Terms
109+
provide that the use limitation in Section 3.3 applies to your
110+
derivative works, and (b) you identify the specific derivative
111+
works that are subject to Your Terms. Notwithstanding Your Terms,
112+
this License (including the redistribution requirements in Section
113+
3.1) will continue to apply to the Work itself.</p>
114+
115+
<p class="tab">3.3 Use Limitation. The Work and any derivative works thereof only
116+
may be used or intended for use non-commercially. The Work or
117+
derivative works thereof may be used or intended for use by Nvidia
118+
or its affiliates commercially or non-commercially. As used herein,
119+
&ldquo;non-commercially&rdquo; means for research or evaluation purposes only.</p>
120+
121+
<p class="tab">3.4 Patent Claims. If you bring or threaten to bring a patent claim
122+
against any Licensor (including any claim, cross-claim or
123+
counterclaim in a lawsuit) to enforce any patents that you allege
124+
are infringed by any Work, then your rights under this License from
125+
such Licensor (including the grants in Sections 2.1 and 2.2) will
126+
terminate immediately.</p>
127+
128+
<p class="tab">3.5 Trademarks. This License does not grant any rights to use any
129+
Licensor&rsquo;s or its affiliates&rsquo; names, logos, or trademarks, except
130+
as necessary to reproduce the notices described in this License.</p>
131+
132+
<p class="tab">3.6 Termination. If you violate any term of this License, then your
133+
rights under this License (including the grants in Sections 2.1 and
134+
2.2) will terminate immediately.</p>
135+
136+
<h2>4. Disclaimer of Warranty.</h2>
137+
138+
<p>THE WORK IS PROVIDED &ldquo;AS IS&rdquo; WITHOUT WARRANTIES OR CONDITIONS OF ANY
139+
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF
140+
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR
141+
NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY ACTIVITIES UNDER
142+
THIS LICENSE.</p>
143+
144+
<h2>5. Limitation of Liability.</h2>
145+
146+
<p>EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL
147+
THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE
148+
SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT,
149+
INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
150+
OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK
151+
(INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION,
152+
LOST PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER
153+
COMMERCIAL DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN ADVISED OF
154+
THE POSSIBILITY OF SUCH DAMAGES.</p>
155+
156+
<hr/>
157+
<br/>
158+
159+
</body>
160+
</html>

0 commit comments

Comments
 (0)