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RotateArray.swift
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RotateArray.swift
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/**
* Question Link: https://leetcode.com/problems/rotate-array/
* Primary idea: reverse the whole array, then reverse parts of it seperately
*
* Note: Argument of a function in Swift is let by default, so change it to var if you need to alter the value
*
* Time Complexity: O(n), Space Complexity: O(1)
*
*/
class RotateArray {
func rotate(_ nums: inout [Int], _ k: Int) {
guard nums.count > 0 && k > 0 else {
return
}
let k = k % nums.count
guard k != 0 else {
return
}
_reverse(&nums, 0, nums.count - 1)
_reverse(&nums, 0, k - 1)
_reverse(&nums, k, nums.count - 1)
}
private func _reverse(_ nums: inout [Int], _ startIdx: Int, _ endIdx: Int) {
// edge case
if startIdx < 0 || endIdx > nums.count || startIdx >= endIdx {
return
}
var startIdx = startIdx
var endIdx = endIdx
while startIdx < endIdx {
_swap(&nums, startIdx, endIdx)
startIdx += 1
endIdx -= 1
}
}
private func _swap<T>(_ nums: inout Array<T>, _ p: Int, _ q: Int) {
(nums[p], nums[q]) = (nums[q], nums[p])
}
}