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object.h
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#ifndef OBJECT_H
#define OBJECT_H
struct object_list {
struct object *item;
struct object_list *next;
const char *name;
};
struct object {
unsigned parsed : 1;
unsigned used : 1;
unsigned int flags;
unsigned char sha1[20];
const char *type;
struct object_list *refs;
void *util;
};
extern int nr_objs;
extern struct object **objs;
/** Internal only **/
struct object *lookup_object(const unsigned char *sha1);
/** Returns the object, having looked it up as being the given type. **/
struct object *lookup_object_type(const unsigned char *sha1, const char *type);
void created_object(const unsigned char *sha1, struct object *obj);
/** Returns the object, having parsed it to find out what it is. **/
struct object *parse_object(const unsigned char *sha1);
void add_ref(struct object *refer, struct object *target);
void mark_reachable(struct object *obj, unsigned int mask);
#endif /* OBJECT_H */