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(Mirror) 3D OpenGL game engine for C.
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rayment/sticky
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sticky - 3D OpenGL engine for C --------------------------------------------------- sticky is a multifaceted C library intended to reduce boilerplate code that is needed for different projects. sticky may also act as an OpenGL engine for 3D applications thanks to various video, shader, texture, audio, modelling and networking systems. The project is split into different modules which allows for much more rapid prototyping and program development. To build the documentation, read the DOCS file. To install sticky on a Unix-like machine, read the INSTALL file. To install sticky on a Windows machine, read the INSTALL.win file. sticky is licensed under BSD 3-Clause. All license information is available in the included COPYING file.
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(Mirror) 3D OpenGL game engine for C.
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