A quick CSharp/Unity wrapper for the amazing libfive.
Supports operator overloading, tons of convenience functions, context-based automatic disposal of unmanaged resources, and a strong editor interface.
- Only basic mesh rendering is implemented for the output; use the unwrapped, untested functions in
libfivesharp.libFiveInternal
at your peril! - Many of the convenience functions found in
libfive-Studio
have not been reimplemented here. - Much of the functionality is untested!
- Save often! The plugin has been known to crash Unity from time to time!
Includes Windows (.dll
) and Linux (.so
) binaries.