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server.c
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#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<unistd.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
void error(const char *msg){
perror(msg);
exit(1);
}
// argc is the total number of parameter we are passing
int main(int argc,char *argv[]){
if(argc < 2){
fprintf(stderr , "Port not providede . Program Terminated \n");
exit(1);
}
int sockfd,newsockfd,portno,n;
char buffer[255]; // to store msg ot send
struct sockaddr_in serv_addr , cli_addr;
socklen_t clilen; //socklen_t is a datatype in socket.h 32 bit
sockfd = socket(AF_INET,SOCK_STREAM,0);
if(sockfd < 0){
// if sock fd is resultaing in failure
error("Error opening socket");
}
bzero((char *) &serv_addr,sizeof(serv_addr)); // it clears all the data to what it it reference to
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if(bind(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0){
error("Binding Failed");
}
// next step is our server is trying to connect
listen(sockfd,5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd,(struct sockaddr *) &cli_addr , & clilen);
if(newsockfd < 0){
error("Error on Accept");
}
while(1){
bzero(buffer,255);
n = read(newsockfd,buffer,255);
if(n < 0){
error("Error on reading");
}
printf("Client :%s\n",buffer);
bzero(buffer,255);
fgets(buffer,255,stdin); // this function reads bytestream from the input
n = write(newsockfd,buffer,strlen(buffer));
if(n < 0){
error("Error on Writing");
}
int i = strncmp("Over",buffer,4);
if(i == 0)
break;
}
close(newsockfd);
close(sockfd);
return 0;
}