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raster_thread_merger.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FML_SHELL_COMMON_TASK_RUNNER_MERGER_H_
#define FML_SHELL_COMMON_TASK_RUNNER_MERGER_H_
#include <condition_variable>
#include <mutex>
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_counted.h"
#include "flutter/fml/message_loop_task_queues.h"
namespace fml {
class MessageLoopImpl;
enum class RasterThreadStatus {
kRemainsMerged,
kRemainsUnmerged,
kUnmergedNow
};
class RasterThreadMerger
: public fml::RefCountedThreadSafe<RasterThreadMerger> {
public:
// Merges the raster thread into platform thread for the duration of
// the lease term. Lease is managed by the caller by either calling
// |ExtendLeaseTo| or |DecrementLease|.
// When the caller merges with a lease term of say 2. The threads
// are going to remain merged until 2 invocations of |DecreaseLease|,
// unless an |ExtendLeaseTo| gets called.
//
// If the task queues are the same, we consider them statically merged.
// When task queues are statically merged this method becomes no-op.
void MergeWithLease(size_t lease_term);
// Un-merges the threads now, and resets the lease term to 0.
//
// Must be executed on the raster task runner.
//
// If the task queues are the same, we consider them statically merged.
// When task queues are statically merged, we never unmerge them and
// this method becomes no-op.
void UnMergeNow();
// If the task queues are the same, we consider them statically merged.
// When task queues are statically merged this method becomes no-op.
void ExtendLeaseTo(size_t lease_term);
// Returns |RasterThreadStatus::kUnmergedNow| if this call resulted in
// splitting the raster and platform threads. Reduces the lease term by 1.
//
// If the task queues are the same, we consider them statically merged.
// When task queues are statically merged this method becomes no-op.
RasterThreadStatus DecrementLease();
bool IsMerged();
// Waits until the threads are merged.
//
// Must run on the platform task runner.
void WaitUntilMerged();
RasterThreadMerger(fml::TaskQueueId platform_queue_id,
fml::TaskQueueId gpu_queue_id);
// Returns true if the current thread owns rasterizing.
// When the threads are merged, platform thread owns rasterizing.
// When un-merged, raster thread owns rasterizing.
bool IsOnRasterizingThread() const;
// Returns true if the current thread is the platform thread.
bool IsOnPlatformThread() const;
// Enables the thread merger.
void Enable();
// Disables the thread merger. Once disabled, any call to
// |MergeWithLease| or |UnMergeNow| results in a noop.
void Disable();
// Whether the thread merger is enabled. By default, the thread merger is
// enabled. If false, calls to |MergeWithLease| or |UnMergeNow| results in a
// noop.
bool IsEnabled();
// Registers a callback that can be used to clean up global state right after
// the thread configuration has changed.
//
// For example, it can be used to clear the GL context so it can be used in
// the next task from a different thread.
void SetMergeUnmergeCallback(const fml::closure& callback);
private:
static const int kLeaseNotSet;
fml::TaskQueueId platform_queue_id_;
fml::TaskQueueId gpu_queue_id_;
fml::RefPtr<fml::MessageLoopTaskQueues> task_queues_;
std::atomic_int lease_term_;
std::condition_variable merged_condition_;
std::mutex lease_term_mutex_;
fml::closure merge_unmerge_callback_;
bool enabled_;
bool IsMergedUnSafe() const;
bool IsEnabledUnSafe() const;
// The platform_queue_id and gpu_queue_id are exactly the same.
// We consider the threads are always merged and cannot be unmerged.
bool TaskQueuesAreSame() const;
FML_FRIEND_REF_COUNTED_THREAD_SAFE(RasterThreadMerger);
FML_FRIEND_MAKE_REF_COUNTED(RasterThreadMerger);
FML_DISALLOW_COPY_AND_ASSIGN(RasterThreadMerger);
};
} // namespace fml
#endif // FML_SHELL_COMMON_TASK_RUNNER_MERGER_H_