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buffer.c
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buffer.c
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/*
* linux/fs/buffer.c
*
* Copyright (C) 1991, 1992, 2002 Linus Torvalds
*/
/*
* Start bdflush() with kernel_thread not syscall - Paul Gortmaker, 12/95
*
* Removed a lot of unnecessary code and simplified things now that
* the buffer cache isn't our primary cache - Andrew Tridgell 12/96
*
* Speed up hash, lru, and free list operations. Use gfp() for allocating
* hash table, use SLAB cache for buffer heads. SMP threading. -DaveM
*
* Added 32k buffer block sizes - these are required older ARM systems. - RMK
*
* async buffer flushing, 1999 Andrea Arcangeli <[email protected]>
*/
#include <linux/kernel.h>
#include <linux/syscalls.h>
#include <linux/fs.h>
#include <linux/mm.h>
#include <linux/percpu.h>
#include <linux/slab.h>
#include <linux/capability.h>
#include <linux/blkdev.h>
#include <linux/file.h>
#include <linux/quotaops.h>
#include <linux/highmem.h>
#include <linux/export.h>
#include <linux/writeback.h>
#include <linux/hash.h>
#include <linux/suspend.h>
#include <linux/buffer_head.h>
#include <linux/task_io_accounting_ops.h>
#include <linux/bio.h>
#include <linux/notifier.h>
#include <linux/cpu.h>
#include <linux/bitops.h>
#include <linux/mpage.h>
#include <linux/bit_spinlock.h>
#include <trace/events/block.h>
static int fsync_buffers_list(spinlock_t *lock, struct list_head *list);
#define BH_ENTRY(list) list_entry((list), struct buffer_head, b_assoc_buffers)
void init_buffer(struct buffer_head *bh, bh_end_io_t *handler, void *private)
{
bh->b_end_io = handler;
bh->b_private = private;
}
EXPORT_SYMBOL(init_buffer);
inline void touch_buffer(struct buffer_head *bh)
{
trace_block_touch_buffer(bh);
mark_page_accessed(bh->b_page);
}
EXPORT_SYMBOL(touch_buffer);
static int sleep_on_buffer(void *word)
{
io_schedule();
return 0;
}
void __lock_buffer(struct buffer_head *bh)
{
wait_on_bit_lock(&bh->b_state, BH_Lock, sleep_on_buffer,
TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(__lock_buffer);
void unlock_buffer(struct buffer_head *bh)
{
clear_bit_unlock(BH_Lock, &bh->b_state);
smp_mb__after_atomic();
wake_up_bit(&bh->b_state, BH_Lock);
}
EXPORT_SYMBOL(unlock_buffer);
/*
* Returns if the page has dirty or writeback buffers. If all the buffers
* are unlocked and clean then the PageDirty information is stale. If
* any of the pages are locked, it is assumed they are locked for IO.
*/
void buffer_check_dirty_writeback(struct page *page,
bool *dirty, bool *writeback)
{
struct buffer_head *head, *bh;
*dirty = false;
*writeback = false;
BUG_ON(!PageLocked(page));
if (!page_has_buffers(page))
return;
if (PageWriteback(page))
*writeback = true;
head = page_buffers(page);
bh = head;
do {
if (buffer_locked(bh))
*writeback = true;
if (buffer_dirty(bh))
*dirty = true;
bh = bh->b_this_page;
} while (bh != head);
}
EXPORT_SYMBOL(buffer_check_dirty_writeback);
/*
* Block until a buffer comes unlocked. This doesn't stop it
* from becoming locked again - you have to lock it yourself
* if you want to preserve its state.
*/
void __wait_on_buffer(struct buffer_head * bh)
{
wait_on_bit(&bh->b_state, BH_Lock, sleep_on_buffer, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(__wait_on_buffer);
static void
__clear_page_buffers(struct page *page)
{
ClearPagePrivate(page);
set_page_private(page, 0);
page_cache_release(page);
}
static int quiet_error(struct buffer_head *bh)
{
if (!test_bit(BH_Quiet, &bh->b_state) && printk_ratelimit())
return 0;
return 1;
}
static void buffer_io_error(struct buffer_head *bh)
{
char b[BDEVNAME_SIZE];
printk(KERN_ERR "Buffer I/O error on device %s, logical block %Lu\n",
bdevname(bh->b_bdev, b),
(unsigned long long)bh->b_blocknr);
}
/*
* End-of-IO handler helper function which does not touch the bh after
* unlocking it.
* Note: unlock_buffer() sort-of does touch the bh after unlocking it, but
* a race there is benign: unlock_buffer() only use the bh's address for
* hashing after unlocking the buffer, so it doesn't actually touch the bh
* itself.
*/
static void __end_buffer_read_notouch(struct buffer_head *bh, int uptodate)
{
if (uptodate) {
set_buffer_uptodate(bh);
} else {
/* This happens, due to failed READA attempts. */
clear_buffer_uptodate(bh);
}
unlock_buffer(bh);
}
/*
* Default synchronous end-of-IO handler.. Just mark it up-to-date and
* unlock the buffer. This is what ll_rw_block uses too.
*/
void end_buffer_read_sync(struct buffer_head *bh, int uptodate)
{
__end_buffer_read_notouch(bh, uptodate);
put_bh(bh);
}
EXPORT_SYMBOL(end_buffer_read_sync);
void end_buffer_write_sync(struct buffer_head *bh, int uptodate)
{
char b[BDEVNAME_SIZE];
if (uptodate) {
set_buffer_uptodate(bh);
} else {
if (!quiet_error(bh)) {
buffer_io_error(bh);
printk(KERN_WARNING "lost page write due to "
"I/O error on %s\n",
bdevname(bh->b_bdev, b));
}
set_buffer_write_io_error(bh);
clear_buffer_uptodate(bh);
}
unlock_buffer(bh);
put_bh(bh);
}
EXPORT_SYMBOL(end_buffer_write_sync);
/*
* Various filesystems appear to want __find_get_block to be non-blocking.
* But it's the page lock which protects the buffers. To get around this,
* we get exclusion from try_to_free_buffers with the blockdev mapping's
* private_lock.
*
* Hack idea: for the blockdev mapping, i_bufferlist_lock contention
* may be quite high. This code could TryLock the page, and if that
* succeeds, there is no need to take private_lock. (But if
* private_lock is contended then so is mapping->tree_lock).
*/
static struct buffer_head *
__find_get_block_slow(struct block_device *bdev, sector_t block)
{
struct inode *bd_inode = bdev->bd_inode;
struct address_space *bd_mapping = bd_inode->i_mapping;
struct buffer_head *ret = NULL;
pgoff_t index;
struct buffer_head *bh;
struct buffer_head *head;
struct page *page;
int all_mapped = 1;
index = block >> (PAGE_CACHE_SHIFT - bd_inode->i_blkbits);
page = find_get_page_flags(bd_mapping, index, FGP_ACCESSED);
if (!page)
goto out;
spin_lock(&bd_mapping->private_lock);
if (!page_has_buffers(page))
goto out_unlock;
head = page_buffers(page);
bh = head;
do {
if (!buffer_mapped(bh))
all_mapped = 0;
else if (bh->b_blocknr == block) {
ret = bh;
get_bh(bh);
goto out_unlock;
}
bh = bh->b_this_page;
} while (bh != head);
/* we might be here because some of the buffers on this page are
* not mapped. This is due to various races between
* file io on the block device and getblk. It gets dealt with
* elsewhere, don't buffer_error if we had some unmapped buffers
*/
if (all_mapped) {
char b[BDEVNAME_SIZE];
printk("__find_get_block_slow() failed. "
"block=%llu, b_blocknr=%llu\n",
(unsigned long long)block,
(unsigned long long)bh->b_blocknr);
printk("b_state=0x%08lx, b_size=%zu\n",
bh->b_state, bh->b_size);
printk("device %s blocksize: %d\n", bdevname(bdev, b),
1 << bd_inode->i_blkbits);
}
out_unlock:
spin_unlock(&bd_mapping->private_lock);
page_cache_release(page);
out:
return ret;
}
/*
* Kick the writeback threads then try to free up some ZONE_NORMAL memory.
*/
static void free_more_memory(void)
{
struct zone *zone;
int nid;
wakeup_flusher_threads(1024, WB_REASON_FREE_MORE_MEM);
yield();
for_each_online_node(nid) {
(void)first_zones_zonelist(node_zonelist(nid, GFP_NOFS),
gfp_zone(GFP_NOFS), NULL,
&zone);
if (zone)
try_to_free_pages(node_zonelist(nid, GFP_NOFS), 0,
GFP_NOFS, NULL);
}
}
/*
* I/O completion handler for block_read_full_page() - pages
* which come unlocked at the end of I/O.
*/
static void end_buffer_async_read(struct buffer_head *bh, int uptodate)
{
unsigned long flags;
struct buffer_head *first;
struct buffer_head *tmp;
struct page *page;
int page_uptodate = 1;
BUG_ON(!buffer_async_read(bh));
page = bh->b_page;
if (uptodate) {
set_buffer_uptodate(bh);
} else {
clear_buffer_uptodate(bh);
if (!quiet_error(bh))
buffer_io_error(bh);
SetPageError(page);
}
/*
* Be _very_ careful from here on. Bad things can happen if
* two buffer heads end IO at almost the same time and both
* decide that the page is now completely done.
*/
first = page_buffers(page);
local_irq_save(flags);
bit_spin_lock(BH_Uptodate_Lock, &first->b_state);
clear_buffer_async_read(bh);
unlock_buffer(bh);
tmp = bh;
do {
if (!buffer_uptodate(tmp))
page_uptodate = 0;
if (buffer_async_read(tmp)) {
BUG_ON(!buffer_locked(tmp));
goto still_busy;
}
tmp = tmp->b_this_page;
} while (tmp != bh);
bit_spin_unlock(BH_Uptodate_Lock, &first->b_state);
local_irq_restore(flags);
/*
* If none of the buffers had errors and they are all
* uptodate then we can set the page uptodate.
*/
if (page_uptodate && !PageError(page))
SetPageUptodate(page);
unlock_page(page);
return;
still_busy:
bit_spin_unlock(BH_Uptodate_Lock, &first->b_state);
local_irq_restore(flags);
return;
}
/*
* Completion handler for block_write_full_page() - pages which are unlocked
* during I/O, and which have PageWriteback cleared upon I/O completion.
*/
void end_buffer_async_write(struct buffer_head *bh, int uptodate)
{
char b[BDEVNAME_SIZE];
unsigned long flags;
struct buffer_head *first;
struct buffer_head *tmp;
struct page *page;
BUG_ON(!buffer_async_write(bh));
page = bh->b_page;
if (uptodate) {
set_buffer_uptodate(bh);
} else {
if (!quiet_error(bh)) {
buffer_io_error(bh);
printk(KERN_WARNING "lost page write due to "
"I/O error on %s\n",
bdevname(bh->b_bdev, b));
}
set_bit(AS_EIO, &page->mapping->flags);
set_buffer_write_io_error(bh);
clear_buffer_uptodate(bh);
SetPageError(page);
}
first = page_buffers(page);
local_irq_save(flags);
bit_spin_lock(BH_Uptodate_Lock, &first->b_state);
clear_buffer_async_write(bh);
unlock_buffer(bh);
tmp = bh->b_this_page;
while (tmp != bh) {
if (buffer_async_write(tmp)) {
BUG_ON(!buffer_locked(tmp));
goto still_busy;
}
tmp = tmp->b_this_page;
}
bit_spin_unlock(BH_Uptodate_Lock, &first->b_state);
local_irq_restore(flags);
end_page_writeback(page);
return;
still_busy:
bit_spin_unlock(BH_Uptodate_Lock, &first->b_state);
local_irq_restore(flags);
return;
}
EXPORT_SYMBOL(end_buffer_async_write);
/*
* If a page's buffers are under async readin (end_buffer_async_read
* completion) then there is a possibility that another thread of
* control could lock one of the buffers after it has completed
* but while some of the other buffers have not completed. This
* locked buffer would confuse end_buffer_async_read() into not unlocking
* the page. So the absence of BH_Async_Read tells end_buffer_async_read()
* that this buffer is not under async I/O.
*
* The page comes unlocked when it has no locked buffer_async buffers
* left.
*
* PageLocked prevents anyone starting new async I/O reads any of
* the buffers.
*
* PageWriteback is used to prevent simultaneous writeout of the same
* page.
*
* PageLocked prevents anyone from starting writeback of a page which is
* under read I/O (PageWriteback is only ever set against a locked page).
*/
static void mark_buffer_async_read(struct buffer_head *bh)
{
bh->b_end_io = end_buffer_async_read;
set_buffer_async_read(bh);
}
static void mark_buffer_async_write_endio(struct buffer_head *bh,
bh_end_io_t *handler)
{
bh->b_end_io = handler;
set_buffer_async_write(bh);
}
void mark_buffer_async_write(struct buffer_head *bh)
{
mark_buffer_async_write_endio(bh, end_buffer_async_write);
}
EXPORT_SYMBOL(mark_buffer_async_write);
/*
* fs/buffer.c contains helper functions for buffer-backed address space's
* fsync functions. A common requirement for buffer-based filesystems is
* that certain data from the backing blockdev needs to be written out for
* a successful fsync(). For example, ext2 indirect blocks need to be
* written back and waited upon before fsync() returns.
*
* The functions mark_buffer_inode_dirty(), fsync_inode_buffers(),
* inode_has_buffers() and invalidate_inode_buffers() are provided for the
* management of a list of dependent buffers at ->i_mapping->private_list.
*
* Locking is a little subtle: try_to_free_buffers() will remove buffers
* from their controlling inode's queue when they are being freed. But
* try_to_free_buffers() will be operating against the *blockdev* mapping
* at the time, not against the S_ISREG file which depends on those buffers.
* So the locking for private_list is via the private_lock in the address_space
* which backs the buffers. Which is different from the address_space
* against which the buffers are listed. So for a particular address_space,
* mapping->private_lock does *not* protect mapping->private_list! In fact,
* mapping->private_list will always be protected by the backing blockdev's
* ->private_lock.
*
* Which introduces a requirement: all buffers on an address_space's
* ->private_list must be from the same address_space: the blockdev's.
*
* address_spaces which do not place buffers at ->private_list via these
* utility functions are free to use private_lock and private_list for
* whatever they want. The only requirement is that list_empty(private_list)
* be true at clear_inode() time.
*
* FIXME: clear_inode should not call invalidate_inode_buffers(). The
* filesystems should do that. invalidate_inode_buffers() should just go
* BUG_ON(!list_empty).
*
* FIXME: mark_buffer_dirty_inode() is a data-plane operation. It should
* take an address_space, not an inode. And it should be called
* mark_buffer_dirty_fsync() to clearly define why those buffers are being
* queued up.
*
* FIXME: mark_buffer_dirty_inode() doesn't need to add the buffer to the
* list if it is already on a list. Because if the buffer is on a list,
* it *must* already be on the right one. If not, the filesystem is being
* silly. This will save a ton of locking. But first we have to ensure
* that buffers are taken *off* the old inode's list when they are freed
* (presumably in truncate). That requires careful auditing of all
* filesystems (do it inside bforget()). It could also be done by bringing
* b_inode back.
*/
/*
* The buffer's backing address_space's private_lock must be held
*/
static void __remove_assoc_queue(struct buffer_head *bh)
{
list_del_init(&bh->b_assoc_buffers);
WARN_ON(!bh->b_assoc_map);
if (buffer_write_io_error(bh))
set_bit(AS_EIO, &bh->b_assoc_map->flags);
bh->b_assoc_map = NULL;
}
int inode_has_buffers(struct inode *inode)
{
return !list_empty(&inode->i_data.private_list);
}
/*
* osync is designed to support O_SYNC io. It waits synchronously for
* all already-submitted IO to complete, but does not queue any new
* writes to the disk.
*
* To do O_SYNC writes, just queue the buffer writes with ll_rw_block as
* you dirty the buffers, and then use osync_inode_buffers to wait for
* completion. Any other dirty buffers which are not yet queued for
* write will not be flushed to disk by the osync.
*/
static int osync_buffers_list(spinlock_t *lock, struct list_head *list)
{
struct buffer_head *bh;
struct list_head *p;
int err = 0;
spin_lock(lock);
repeat:
list_for_each_prev(p, list) {
bh = BH_ENTRY(p);
if (buffer_locked(bh)) {
get_bh(bh);
spin_unlock(lock);
wait_on_buffer(bh);
if (!buffer_uptodate(bh))
err = -EIO;
brelse(bh);
spin_lock(lock);
goto repeat;
}
}
spin_unlock(lock);
return err;
}
static void do_thaw_one(struct super_block *sb, void *unused)
{
char b[BDEVNAME_SIZE];
while (sb->s_bdev && !thaw_bdev(sb->s_bdev, sb))
printk(KERN_WARNING "Emergency Thaw on %s\n",
bdevname(sb->s_bdev, b));
}
static void do_thaw_all(struct work_struct *work)
{
iterate_supers(do_thaw_one, NULL);
kfree(work);
printk(KERN_WARNING "Emergency Thaw complete\n");
}
/**
* emergency_thaw_all -- forcibly thaw every frozen filesystem
*
* Used for emergency unfreeze of all filesystems via SysRq
*/
void emergency_thaw_all(void)
{
struct work_struct *work;
work = kmalloc(sizeof(*work), GFP_ATOMIC);
if (work) {
INIT_WORK(work, do_thaw_all);
schedule_work(work);
}
}
/**
* sync_mapping_buffers - write out & wait upon a mapping's "associated" buffers
* @mapping: the mapping which wants those buffers written
*
* Starts I/O against the buffers at mapping->private_list, and waits upon
* that I/O.
*
* Basically, this is a convenience function for fsync().
* @mapping is a file or directory which needs those buffers to be written for
* a successful fsync().
*/
int sync_mapping_buffers(struct address_space *mapping)
{
struct address_space *buffer_mapping = mapping->private_data;
if (buffer_mapping == NULL || list_empty(&mapping->private_list))
return 0;
return fsync_buffers_list(&buffer_mapping->private_lock,
&mapping->private_list);
}
EXPORT_SYMBOL(sync_mapping_buffers);
/*
* Called when we've recently written block `bblock', and it is known that
* `bblock' was for a buffer_boundary() buffer. This means that the block at
* `bblock + 1' is probably a dirty indirect block. Hunt it down and, if it's
* dirty, schedule it for IO. So that indirects merge nicely with their data.
*/
void write_boundary_block(struct block_device *bdev,
sector_t bblock, unsigned blocksize)
{
struct buffer_head *bh = __find_get_block(bdev, bblock + 1, blocksize);
if (bh) {
if (buffer_dirty(bh))
ll_rw_block(WRITE, 1, &bh);
put_bh(bh);
}
}
void mark_buffer_dirty_inode(struct buffer_head *bh, struct inode *inode)
{
struct address_space *mapping = inode->i_mapping;
struct address_space *buffer_mapping = bh->b_page->mapping;
mark_buffer_dirty(bh);
if (!mapping->private_data) {
mapping->private_data = buffer_mapping;
} else {
BUG_ON(mapping->private_data != buffer_mapping);
}
if (!bh->b_assoc_map) {
spin_lock(&buffer_mapping->private_lock);
list_move_tail(&bh->b_assoc_buffers,
&mapping->private_list);
bh->b_assoc_map = mapping;
spin_unlock(&buffer_mapping->private_lock);
}
}
EXPORT_SYMBOL(mark_buffer_dirty_inode);
/*
* Mark the page dirty, and set it dirty in the radix tree, and mark the inode
* dirty.
*
* If warn is true, then emit a warning if the page is not uptodate and has
* not been truncated.
*/
static void __set_page_dirty(struct page *page,
struct address_space *mapping, int warn)
{
unsigned long flags;
spin_lock_irqsave(&mapping->tree_lock, flags);
if (page->mapping) { /* Race with truncate? */
WARN_ON_ONCE(warn && !PageUptodate(page));
account_page_dirtied(page, mapping);
radix_tree_tag_set(&mapping->page_tree,
page_index(page), PAGECACHE_TAG_DIRTY);
}
spin_unlock_irqrestore(&mapping->tree_lock, flags);
__mark_inode_dirty(mapping->host, I_DIRTY_PAGES);
}
/*
* Add a page to the dirty page list.
*
* It is a sad fact of life that this function is called from several places
* deeply under spinlocking. It may not sleep.
*
* If the page has buffers, the uptodate buffers are set dirty, to preserve
* dirty-state coherency between the page and the buffers. It the page does
* not have buffers then when they are later attached they will all be set
* dirty.
*
* The buffers are dirtied before the page is dirtied. There's a small race
* window in which a writepage caller may see the page cleanness but not the
* buffer dirtiness. That's fine. If this code were to set the page dirty
* before the buffers, a concurrent writepage caller could clear the page dirty
* bit, see a bunch of clean buffers and we'd end up with dirty buffers/clean
* page on the dirty page list.
*
* We use private_lock to lock against try_to_free_buffers while using the
* page's buffer list. Also use this to protect against clean buffers being
* added to the page after it was set dirty.
*
* FIXME: may need to call ->reservepage here as well. That's rather up to the
* address_space though.
*/
int __set_page_dirty_buffers(struct page *page)
{
int newly_dirty;
struct address_space *mapping = page_mapping(page);
if (unlikely(!mapping))
return !TestSetPageDirty(page);
spin_lock(&mapping->private_lock);
if (page_has_buffers(page)) {
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh = head;
do {
set_buffer_dirty(bh);
bh = bh->b_this_page;
} while (bh != head);
}
newly_dirty = !TestSetPageDirty(page);
spin_unlock(&mapping->private_lock);
if (newly_dirty)
__set_page_dirty(page, mapping, 1);
return newly_dirty;
}
EXPORT_SYMBOL(__set_page_dirty_buffers);
/*
* Write out and wait upon a list of buffers.
*
* We have conflicting pressures: we want to make sure that all
* initially dirty buffers get waited on, but that any subsequently
* dirtied buffers don't. After all, we don't want fsync to last
* forever if somebody is actively writing to the file.
*
* Do this in two main stages: first we copy dirty buffers to a
* temporary inode list, queueing the writes as we go. Then we clean
* up, waiting for those writes to complete.
*
* During this second stage, any subsequent updates to the file may end
* up refiling the buffer on the original inode's dirty list again, so
* there is a chance we will end up with a buffer queued for write but
* not yet completed on that list. So, as a final cleanup we go through
* the osync code to catch these locked, dirty buffers without requeuing
* any newly dirty buffers for write.
*/
static int fsync_buffers_list(spinlock_t *lock, struct list_head *list)
{
struct buffer_head *bh;
struct list_head tmp;
struct address_space *mapping;
int err = 0, err2;
struct blk_plug plug;
INIT_LIST_HEAD(&tmp);
blk_start_plug(&plug);
spin_lock(lock);
while (!list_empty(list)) {
bh = BH_ENTRY(list->next);
mapping = bh->b_assoc_map;
__remove_assoc_queue(bh);
/* Avoid race with mark_buffer_dirty_inode() which does
* a lockless check and we rely on seeing the dirty bit */
smp_mb();
if (buffer_dirty(bh) || buffer_locked(bh)) {
list_add(&bh->b_assoc_buffers, &tmp);
bh->b_assoc_map = mapping;
if (buffer_dirty(bh)) {
get_bh(bh);
spin_unlock(lock);
/*
* Ensure any pending I/O completes so that
* write_dirty_buffer() actually writes the
* current contents - it is a noop if I/O is
* still in flight on potentially older
* contents.
*/
write_dirty_buffer(bh, WRITE_SYNC);
/*
* Kick off IO for the previous mapping. Note
* that we will not run the very last mapping,
* wait_on_buffer() will do that for us
* through sync_buffer().
*/
brelse(bh);
spin_lock(lock);
}
}
}
spin_unlock(lock);
blk_finish_plug(&plug);
spin_lock(lock);
while (!list_empty(&tmp)) {
bh = BH_ENTRY(tmp.prev);
get_bh(bh);
mapping = bh->b_assoc_map;
__remove_assoc_queue(bh);
/* Avoid race with mark_buffer_dirty_inode() which does
* a lockless check and we rely on seeing the dirty bit */
smp_mb();
if (buffer_dirty(bh)) {
list_add(&bh->b_assoc_buffers,
&mapping->private_list);
bh->b_assoc_map = mapping;
}
spin_unlock(lock);
wait_on_buffer(bh);
if (!buffer_uptodate(bh))
err = -EIO;
brelse(bh);
spin_lock(lock);
}
spin_unlock(lock);
err2 = osync_buffers_list(lock, list);
if (err)
return err;
else
return err2;
}
/*
* Invalidate any and all dirty buffers on a given inode. We are
* probably unmounting the fs, but that doesn't mean we have already
* done a sync(). Just drop the buffers from the inode list.
*
* NOTE: we take the inode's blockdev's mapping's private_lock. Which
* assumes that all the buffers are against the blockdev. Not true
* for reiserfs.
*/
void invalidate_inode_buffers(struct inode *inode)
{
if (inode_has_buffers(inode)) {
struct address_space *mapping = &inode->i_data;
struct list_head *list = &mapping->private_list;
struct address_space *buffer_mapping = mapping->private_data;
spin_lock(&buffer_mapping->private_lock);
while (!list_empty(list))
__remove_assoc_queue(BH_ENTRY(list->next));
spin_unlock(&buffer_mapping->private_lock);
}
}
EXPORT_SYMBOL(invalidate_inode_buffers);
/*
* Remove any clean buffers from the inode's buffer list. This is called
* when we're trying to free the inode itself. Those buffers can pin it.
*
* Returns true if all buffers were removed.
*/
int remove_inode_buffers(struct inode *inode)
{
int ret = 1;
if (inode_has_buffers(inode)) {
struct address_space *mapping = &inode->i_data;
struct list_head *list = &mapping->private_list;
struct address_space *buffer_mapping = mapping->private_data;
spin_lock(&buffer_mapping->private_lock);
while (!list_empty(list)) {
struct buffer_head *bh = BH_ENTRY(list->next);
if (buffer_dirty(bh)) {
ret = 0;
break;
}
__remove_assoc_queue(bh);
}
spin_unlock(&buffer_mapping->private_lock);
}
return ret;
}
/*
* Create the appropriate buffers when given a page for data area and
* the size of each buffer.. Use the bh->b_this_page linked list to
* follow the buffers created. Return NULL if unable to create more
* buffers.
*
* The retry flag is used to differentiate async IO (paging, swapping)
* which may not fail from ordinary buffer allocations.
*/
struct buffer_head *alloc_page_buffers(struct page *page, unsigned long size,
int retry)
{
struct buffer_head *bh, *head;
long offset;
try_again:
head = NULL;
offset = PAGE_SIZE;
while ((offset -= size) >= 0) {
bh = alloc_buffer_head(GFP_NOFS);
if (!bh)
goto no_grow;
bh->b_this_page = head;
bh->b_blocknr = -1;
head = bh;
bh->b_size = size;
/* Link the buffer to its page */
set_bh_page(bh, page, offset);
}
return head;
/*
* In case anything failed, we just free everything we got.
*/
no_grow:
if (head) {
do {
bh = head;
head = head->b_this_page;
free_buffer_head(bh);
} while (head);
}
/*
* Return failure for non-async IO requests. Async IO requests
* are not allowed to fail, so we have to wait until buffer heads
* become available. But we don't want tasks sleeping with
* partially complete buffers, so all were released above.
*/
if (!retry)
return NULL;
/* We're _really_ low on memory. Now we just
* wait for old buffer heads to become free due to
* finishing IO. Since this is an async request and
* the reserve list is empty, we're sure there are
* async buffer heads in use.
*/
free_more_memory();
goto try_again;
}
EXPORT_SYMBOL_GPL(alloc_page_buffers);
static inline void
link_dev_buffers(struct page *page, struct buffer_head *head)
{
struct buffer_head *bh, *tail;
bh = head;
do {
tail = bh;
bh = bh->b_this_page;
} while (bh);
tail->b_this_page = head;
attach_page_buffers(page, head);
}
static sector_t blkdev_max_block(struct block_device *bdev, unsigned int size)
{
sector_t retval = ~((sector_t)0);
loff_t sz = i_size_read(bdev->bd_inode);
if (sz) {
unsigned int sizebits = blksize_bits(size);
retval = (sz >> sizebits);
}
return retval;
}
/*
* Initialise the state of a blockdev page's buffers.
*/
static sector_t
init_page_buffers(struct page *page, struct block_device *bdev,
sector_t block, int size)
{
struct buffer_head *head = page_buffers(page);
struct buffer_head *bh = head;
int uptodate = PageUptodate(page);
sector_t end_block = blkdev_max_block(I_BDEV(bdev->bd_inode), size);
do {
if (!buffer_mapped(bh)) {
init_buffer(bh, NULL, NULL);
bh->b_bdev = bdev;
bh->b_blocknr = block;
if (uptodate)
set_buffer_uptodate(bh);
if (block < end_block)
set_buffer_mapped(bh);
}
block++;
bh = bh->b_this_page;
} while (bh != head);
/*
* Caller needs to validate requested block against end of device.
*/
return end_block;
}
/*
* Create the page-cache page that contains the requested block.
*
* This is used purely for blockdev mappings.
*/