diff --git a/sound/oss/swarm_cs4297a.c b/sound/oss/swarm_cs4297a.c index 1edab7b4ea83b2..3136c88eacdfae 100644 --- a/sound/oss/swarm_cs4297a.c +++ b/sound/oss/swarm_cs4297a.c @@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s); // rather than 64k as some of the games work more responsively. // log base 2( buff sz = 32k). -//static unsigned long defaultorder = 3; -//MODULE_PARM(defaultorder, "i"); - // // Turn on/off debugging compilation by commenting out "#define CSDEBUG" //