forked from nvpro-samples/nvpro_core
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathnvpsystem_linux.cpp
76 lines (61 loc) · 2.5 KB
/
nvpsystem_linux.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
/*-----------------------------------------------------------------------
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ //--------------------------------------------------------------------
#include "nvpsystem.hpp"
#define GLFW_EXPOSE_NATIVE_X11
#include <GLFW/glfw3native.h>
#include <vector>
#include <algorithm>
#include <unistd.h>
#include <stdio.h>
#include <string>
#ifdef USESOCKETS
#include "socketSampleMessages.h"
#endif
// from https://docs.microsoft.com/en-us/windows/desktop/gdi/capturing-an-image
void NVPSystem::windowScreenshot(GLFWwindow* glfwin, const char* filename)
{
}
void NVPSystem::windowClear(GLFWwindow* glfwin, uint32_t r, uint32_t g, uint32_t b)
{
Window hwnd = glfwGetX11Window(glfwin);
}
std::string NVPSystem::windowOpenFileDialog(GLFWwindow* glfwin, const char* title, const char* exts)
{
Window hwnd = glfwGetX11Window(glfwin);
return std::string();
}
void NVPSystem::sleep(double seconds)
{
::sleep(seconds);
}
void NVPSystem::platformInit()
{
}
void NVPSystem::platformDeinit()
{
}