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Migrating from Maven to Bazel

Migrating from Maven to Bazel

When migrating from any build tool to Bazel, it’s best to have both build tools running in parallel until you have fully migrated your development team, CI system, and any other relevant systems. You can run Maven and Bazel in the same repository.

Table of contents

Before you begin

Differences between Maven and Bazel

  • Maven uses top-level pom.xml file(s). Bazel supports multiple build files and multiple targets per BUILD file, allowing for builds that are more incremental than Maven's.
  • Maven takes charge of steps for the deployment process. Bazel does not automate deployment.
  • Bazel enables you to express dependencies between languages.
  • As you add new sections to the project, with Bazel you may need to add new BUILD files. Best practice is to add a BUILD file to each new Java package.

Migrate from Maven to Bazel

The steps below describe how to migrate your project to Bazel:

  1. Create the WORKSPACE file
  2. Create one BUILD file
  3. Create more BUILD files
  4. Build using Bazel

Examples below come from a migration of the Guava project from Maven to Bazel. The Guava project used is release 22.0. The examples using Guava do not walk through each step in the migration, but they do show the files and contents that are generated or added manually for the migration.

1. Create the WORKSPACE file

Create a file named WORKSPACE at the root of your project. If your project has no external dependencies, the workspace file can be empty.

If your project depends on files or packages that are not in one of the project’s directories, specify these external dependencies in the workspace file. To automate the listing of external dependencies for the workspace file, use the tool generate_workspace. For instructions about using this tool, see Generate a WORKSPACE file for a Java project.

Guava project example: external dependencies

Below are the results of using the tool generate_workspace to list the Guava project's external dependencies.

  1. The new WORKSPACE file contains:

    load("//:generate_workspace.bzl", "generated_maven_jars")
    generated_maven_jars()
  2. The new BUILD file in the directory third_party enables access to external libraries. This BUILD file contains:

    load("//:generate_workspace.bzl", "generated_java_libraries")
    generated_java_libraries()
  3. The generated generate_workspace.bzl file contains:

    # The following dependencies were calculated from:
    #
    # generate_workspace --maven_project=/usr/local/.../guava
    
    
    def generated_maven_jars():
      # pom.xml got requested version
      # com.google.guava:guava-parent:pom:23.0-SNAPSHOT
      native.maven_jar(
          name = "com_google_code_findbugs_jsr305",
          artifact = "com.google.code.findbugs:jsr305:1.3.9",
          sha1 = "40719ea6961c0cb6afaeb6a921eaa1f6afd4cfdf",
      )
    
    
      # pom.xml got requested version
      # com.google.guava:guava-parent:pom:23.0-SNAPSHOT
      native.maven_jar(
          name = "com_google_errorprone_error_prone_annotations",
          artifact = "com.google.errorprone:error_prone_annotations:2.0.18",
          sha1 = "5f65affce1684999e2f4024983835efc3504012e",
      )
    
    
      # pom.xml got requested version
      # com.google.guava:guava-parent:pom:23.0-SNAPSHOT
      native.maven_jar(
          name = "com_google_j2objc_j2objc_annotations",
          artifact = "com.google.j2objc:j2objc-annotations:1.1",
          sha1 = "ed28ded51a8b1c6b112568def5f4b455e6809019",
      )
    
    
    
    
    def generated_java_libraries():
      native.java_library(
          name = "com_google_code_findbugs_jsr305",
          visibility = ["//visibility:public"],
          exports = ["@com_google_code_findbugs_jsr305//jar"],
      )
    
    
      native.java_library(
          name = "com_google_errorprone_error_prone_annotations",
          visibility = ["//visibility:public"],
          exports = ["@com_google_errorprone_error_prone_annotations//jar"],
      )
    
    
      native.java_library(
          name = "com_google_j2objc_j2objc_annotations",
          visibility = ["//visibility:public"],
          exports = ["@com_google_j2objc_j2objc_annotations//jar"],
      )

### <a name="2-build"></a>2. Create one BUILD file

Now that you have your workspace defined and external dependencies (if
applicable) listed, you need to create BUILD files to describe how your project
should be built. Unlike Maven with its one `pom.xml` file, Bazel can use many
BUILD files to build a project. These files specify multiple build targets,
which allow Bazel to produce incremental builds.

Add BUILD files in stages. Start with adding one BUILD file
at the root of your project and using it to do an initial build using Bazel.
Then, you refine your build by adding more BUILD files with more granular
targets.

1.  In the same directory as your `WORKSPACE` file, create a text file and
  name it `BUILD`.

2.  In this BUILD file, use the appropriate rule to create one target to
  build your project. Here are some tips:
  *  Use the appropriate rule:
     *  To build projects with a single Maven module, use the
        `java_library` rule as follows:

        ```bash
        java_library(
            name = "everything",
            srcs = glob(["src/main/java/**/*.java"]),
            resources = glob(["src/main/resources/**"]),
            deps = ["//:all-external-targets"],
        )
        ```
     *  To build projects with multiple Maven modules, use the
        `java_library` rule as follows:

        ```bash
        java_library(
            name = "everything",
            srcs = glob([
                "Module1/src/main/java/**/*.java",
                "Module2/src/main/java/**/*.java",
                ...
            ]),
            resources = glob([
                "Module1/src/main/resources/**",
                "Module2/src/main/resources/**",
                ...
            ]),
            deps = ["//:all-external-targets"],
        )
        ```
     *  To build binaries, use the `java_binary` rule:

        ```bash
        java_binary(
            name = "everything",
            srcs = glob(["src/main/java/**/*.java"]),
            resources = glob(["src/main/resources/**"]),
            deps = ["//:all-external-targets"],
            main_class = "com.example.Main"
        )
        ```
  *  Specify the attributes:
     *  `name`: Give the target a meaningful name. In the examples above
        we call the target “everything.”
     *  `srcs`: Use globbing to list all .java files in your project.
     *  `resources`: Use globbing to list all resources in your project.
     *  `deps`: You need to determine which external dependencies your
        project needs. For example, if you generated a list of external
        dependencies using the tool `generate_workspace`, the dependencies
        for `java_library` are the libraries listed in the
        `generated_java_libraries` macro.
  *  Take a look at the
     [example below of this top-level BUILD file](#guava-example-2) from
     the migration of the Guava project.

3.  Now that you have a BUILD file at the root of your project, build
  your project to ensure that it works. On the command line, from your
  workspace directory, use `bazel build //:everything` to build your
  project with Bazel.

  The project has now been successfully built with Bazel. You will need
  to add more BUILD files to allow incremental builds of the project.

#### <a name="guava-2"></a>Guava project example: start with one BUILD file

When migrating the Guava project to Bazel, initially one BUILD file is used
to build the enitre project. Here are the contents of this initial `BUILD`
file in the workspace directory:

```bash
java_library(
  name = "everything",
  srcs = glob(["guava/src/**/*.java"]),
  deps = [
    "//third_party:com_google_code_findbugs_jsr305",
    "//third_party:com_google_errorprone_error_prone_annotations",
    "//third_party:com_google_j2objc_j2objc_annotations"
  ],
)

3. Create more BUILD files (Optional)

Bazel does work with just one BUILD file, as you saw after completing your first build. You should still consider breaking the build into smaller chunks by adding more BUILD files with granular targets.

Multiple BUILD files with multiple targets will give the build increased granularity, allowing:

  • increased incremental builds of the project,
  • increased parallel execution of the build,
  • better maintainability of the build for future users, and
  • control over visibility of targets between packages, which can prevent issues such as libraries containing implementation details leaking into public APIs.

Tips for adding more BUILD files:

  • You can start by adding a BUILD file to each Java package. Start with Java packages that have the fewest dependencies and work you way up to packages with the most dependencies.
  • As you add BUILD files and specify targets, add these new targets to the deps sections of targets that depend on them. Note that the glob() function does not cross package boundaries, so as the number of packages grows the files matched by glob() will shrink.
  • Any time you add a BUILD file to a main directory, ensure that you add a BUILD file to the corresponding test directory.
  • Take care to limit visibility properly between packages.
  • To simplify troubleshooting errors in your setup of BUILD files, ensure that the project continues to build with Bazel as you add each build file. Run bazel build //... to ensure all of your targets still build.

4. Build using Bazel

You’ve been building using Bazel as you add BUILD files to validate the setup of the build.

When you have BUILD files at the desired granularity, you can use Bazel to produce all of your builds.