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objc-sel.mm
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objc-sel.mm
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/*
* Copyright (c) 2012 Apple Inc. All Rights Reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#if __OBJC2__
#include "objc-private.h"
#include "objc-cache.h"
#if SUPPORT_PREOPT
static const objc_selopt_t *builtins = NULL;
#endif
static size_t SelrefCount = 0;
static NXMapTable *namedSelectors;
static SEL search_builtins(const char *key);
/***********************************************************************
* sel_init
* Initialize selector tables and register selectors used internally.
**********************************************************************/
void sel_init(size_t selrefCount)
{
// save this value for later
SelrefCount = selrefCount;
#if SUPPORT_PREOPT
builtins = preoptimizedSelectors();
if (PrintPreopt && builtins) {
uint32_t occupied = builtins->occupied;
uint32_t capacity = builtins->capacity;
_objc_inform("PREOPTIMIZATION: using selopt at %p", builtins);
_objc_inform("PREOPTIMIZATION: %u selectors", occupied);
_objc_inform("PREOPTIMIZATION: %u/%u (%u%%) hash table occupancy",
occupied, capacity,
(unsigned)(occupied/(double)capacity*100));
}
#endif
// Register selectors used by libobjc
#define s(x) SEL_##x = sel_registerNameNoLock(#x, NO)
#define t(x,y) SEL_##y = sel_registerNameNoLock(#x, NO)
sel_lock();
s(load);
s(initialize);
t(resolveInstanceMethod:, resolveInstanceMethod);
t(resolveClassMethod:, resolveClassMethod);
t(.cxx_construct, cxx_construct);
t(.cxx_destruct, cxx_destruct);
s(retain);
s(release);
s(autorelease);
s(retainCount);
s(alloc);
t(allocWithZone:, allocWithZone);
s(dealloc);
s(copy);
s(new);
t(forwardInvocation:, forwardInvocation);
t(_tryRetain, tryRetain);
t(_isDeallocating, isDeallocating);
s(retainWeakReference);
s(allowsWeakReference);
sel_unlock();
#undef s
#undef t
}
static SEL sel_alloc(const char *name, bool copy)
{
selLock.assertWriting();
return (SEL)(copy ? strdupIfMutable(name) : name);
}
const char *sel_getName(SEL sel)
{
if (!sel) return "<null selector>";
return (const char *)(const void*)sel;
}
BOOL sel_isMapped(SEL sel)
{
if (!sel) return NO;
const char *name = (const char *)(void *)sel;
if (sel == search_builtins(name)) return YES;
rwlock_reader_t lock(selLock);
if (namedSelectors) {
return (sel == (SEL)NXMapGet(namedSelectors, name));
}
return false;
}
static SEL search_builtins(const char *name)
{
#if SUPPORT_PREOPT
if (builtins) return (SEL)builtins->get(name);
#endif
return nil;
}
static SEL __sel_registerName(const char *name, int lock, int copy)
{
SEL result = 0;
if (lock) selLock.assertUnlocked();
else selLock.assertWriting();
if (!name) return (SEL)0;
result = search_builtins(name);
if (result) return result;
if (lock) selLock.read();
if (namedSelectors) {
result = (SEL)NXMapGet(namedSelectors, name);
}
if (lock) selLock.unlockRead();
if (result) return result;
// No match. Insert.
if (lock) selLock.write();
if (!namedSelectors) {
namedSelectors = NXCreateMapTable(NXStrValueMapPrototype,
(unsigned)SelrefCount);
}
if (lock) {
// Rescan in case it was added while we dropped the lock
result = (SEL)NXMapGet(namedSelectors, name);
}
if (!result) {
result = sel_alloc(name, copy);
// fixme choose a better container (hash not map for starters)
NXMapInsert(namedSelectors, sel_getName(result), result);
}
if (lock) selLock.unlockWrite();
return result;
}
SEL sel_registerName(const char *name) {
return __sel_registerName(name, 1, 1); // YES lock, YES copy
}
SEL sel_registerNameNoLock(const char *name, bool copy) {
return __sel_registerName(name, 0, copy); // NO lock, maybe copy
}
void sel_lock(void)
{
selLock.write();
}
void sel_unlock(void)
{
selLock.unlockWrite();
}
// 2001/1/24
// the majority of uses of this function (which used to return NULL if not found)
// did not check for NULL, so, in fact, never return NULL
//
SEL sel_getUid(const char *name) {
return __sel_registerName(name, 2, 1); // YES lock, YES copy
}
BOOL sel_isEqual(SEL lhs, SEL rhs)
{
return bool(lhs == rhs);
}
#endif