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My compilation Pipeline uses VIsual Studio 2022 (rather, its build tools) and scons 4.7.
I have several errors where private members of Bullet are being referenced.
Many of those instances can be "fixed" by making those members as protected rather than private. In some cases I'm having to invoke the corresponding getters/setter. (I've actually added a method to increase the value of lifetime directly.
Does that make sense? I'll draft a PR once I'm done and I have something that builds and looks to perhaps work right.
The text was updated successfully, but these errors were encountered:
Yes it is an issue that has been reported before but was fixed by the same user by changing its toolchain on Windows.
Sure, you can draft a PR against the 4.x branch with the access specifiers changes if you want
I'm building the plugin on my Windows machine.
My compilation Pipeline uses VIsual Studio 2022 (rather, its build tools) and scons 4.7.
I have several errors where private members of
Bullet
are being referenced.Many of those instances can be "fixed" by making those members as
protected
rather thanprivate
. In some cases I'm having to invoke the corresponding getters/setter. (I've actually added a method to increase the value oflifetime
directly.Does that make sense? I'll draft a PR once I'm done and I have something that builds and looks to perhaps work right.
The text was updated successfully, but these errors were encountered: