Highlights
- Pro
Stars
an x, y lookup fractal noise function which returns the differential as well as the value.
a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React component
A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)
Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.
Starter repo for creating your own auction house with Zora's protocol
🎓 A workshopper for GLSL shaders and graphics programming
A Unity plugin for real-time, indefinite speech-to-text transcription from a microphone using Google Cloud Speech-to-Text.
public repo for Oberlin Fall 2018 Simulation Art course
✏️ Collection of ShaderGraph examples for Unity.
Python port of Kate Compton's Tracery text expansion library.
A bare-bones simulation-driven narrative framework
Provides an ideal way to use PoseNet for installations; it works offline and broadcasts poses over websocket.
Source code to accompany my paper "Poetic sound similarity vectors using phonetic features"
Motion OPerators for Houdini, a motion graphics toolkit.
The karma~ external (for Max) is a dynamically lengthed varispeed record/playback looper object with complex functionality.
Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network (ECCV 2018)
Fast and simple music and audio analysis using RNN in Python 🕵️♀️ 🥁
A resource repository for 3D machine learning
An authoring tool for text generation in computational media
A dataset containing story plots from Wikipedia (books, movies, etc.) and the code for the extractor.
TouchDesigner toxes and small projects