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server.go
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server.go
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package main
import (
"bytes"
"crypto/sha256"
"encoding/hex"
"fmt"
"net"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/boltdb/bolt"
"github.com/lightningnetwork/lightning-onion"
"github.com/lightningnetwork/lnd/brontide"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/discovery"
"github.com/lightningnetwork/lnd/lnrpc"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing"
"github.com/roasbeef/btcd/btcec"
"github.com/roasbeef/btcd/chaincfg/chainhash"
"github.com/roasbeef/btcd/connmgr"
"github.com/roasbeef/btcutil"
"github.com/go-errors/errors"
"github.com/lightningnetwork/lnd/htlcswitch"
)
// server is the main server of the Lightning Network Daemon. The server houses
// global state pertaining to the wallet, database, and the rpcserver.
// Additionally, the server is also used as a central messaging bus to interact
// with any of its companion objects.
type server struct {
started int32 // atomic
shutdown int32 // atomic
// identityPriv is the private key used to authenticate any incoming
// connections.
identityPriv *btcec.PrivateKey
// nodeSigner is an implementation of the MessageSigner implementation
// that's backed by the identity private key of the running lnd node.
nodeSigner *nodeSigner
// lightningID is the sha256 of the public key corresponding to our
// long-term identity private key.
lightningID [32]byte
mu sync.Mutex
peersByID map[int32]*peer
peersByPub map[string]*peer
inboundPeers map[string]*peer
outboundPeers map[string]*peer
persistentPeers map[string]struct{}
persistentConnReqs map[string][]*connmgr.ConnReq
cc *chainControl
fundingMgr *fundingManager
chanDB *channeldb.DB
htlcSwitch *htlcswitch.Switch
invoices *invoiceRegistry
breachArbiter *breachArbiter
chanRouter *routing.ChannelRouter
authGossiper *discovery.AuthenticatedGossiper
utxoNursery *utxoNursery
sphinx *htlcswitch.OnionProcessor
connMgr *connmgr.ConnManager
// globalFeatures feature vector which affects HTLCs and thus are also
// advertised to other nodes.
globalFeatures *lnwire.FeatureVector
// localFeatures is an feature vector which represent the features
// which only affect the protocol between these two nodes.
localFeatures *lnwire.FeatureVector
// currentNodeAnn is the node announcement that has been broadcast to
// the network upon startup, if the attributes of the node (us) has
// changed since last start.
currentNodeAnn *lnwire.NodeAnnouncement
quit chan struct{}
wg sync.WaitGroup
}
// newServer creates a new instance of the server which is to listen using the
// passed listener address.
func newServer(listenAddrs []string, chanDB *channeldb.DB, cc *chainControl,
privKey *btcec.PrivateKey) (*server, error) {
var err error
listeners := make([]net.Listener, len(listenAddrs))
for i, addr := range listenAddrs {
listeners[i], err = brontide.NewListener(privKey, addr)
if err != nil {
return nil, err
}
}
serializedPubKey := privKey.PubKey().SerializeCompressed()
s := &server{
chanDB: chanDB,
cc: cc,
invoices: newInvoiceRegistry(chanDB),
utxoNursery: newUtxoNursery(chanDB, cc.chainNotifier, cc.wallet),
identityPriv: privKey,
nodeSigner: newNodeSigner(privKey),
// TODO(roasbeef): derive proper onion key based on rotation
// schedule
sphinx: htlcswitch.NewOnionProcessor(
sphinx.NewRouter(privKey, activeNetParams.Params)),
lightningID: sha256.Sum256(serializedPubKey),
persistentPeers: make(map[string]struct{}),
persistentConnReqs: make(map[string][]*connmgr.ConnReq),
peersByID: make(map[int32]*peer),
peersByPub: make(map[string]*peer),
inboundPeers: make(map[string]*peer),
outboundPeers: make(map[string]*peer),
globalFeatures: globalFeatures,
localFeatures: localFeatures,
quit: make(chan struct{}),
}
// If the debug HTLC flag is on, then we invoice a "master debug"
// invoice which all outgoing payments will be sent and all incoming
// HTLCs with the debug R-Hash immediately settled.
if cfg.DebugHTLC {
kiloCoin := btcutil.Amount(btcutil.SatoshiPerBitcoin * 1000)
s.invoices.AddDebugInvoice(kiloCoin, *debugPre)
srvrLog.Debugf("Debug HTLC invoice inserted, preimage=%x, hash=%x",
debugPre[:], debugHash[:])
}
s.htlcSwitch = htlcswitch.New(htlcswitch.Config{
LocalChannelClose: func(pubKey []byte,
request *htlcswitch.ChanClose) {
peer, err := s.FindPeerByPubStr(string(pubKey))
if err != nil {
srvrLog.Errorf("unable to close channel, peer"+
" with %v id can't be found: %v",
pubKey, err,
)
return
}
select {
case peer.localCloseChanReqs <- request:
srvrLog.Infof("Local close channel request "+
"delivered to peer: %x", pubKey[:])
case <-peer.quit:
srvrLog.Errorf("Unable to deliver local close "+
"channel request to peer %x, err: %v",
pubKey[:], err)
}
},
UpdateTopology: func(msg *lnwire.ChannelUpdate) error {
s.authGossiper.ProcessRemoteAnnouncement(msg, nil)
return nil
},
})
// If external IP addresses have been specified, add those to the list
// of this server's addresses.
selfAddrs := make([]net.Addr, 0, len(cfg.ExternalIPs))
for _, ip := range cfg.ExternalIPs {
var addr string
_, _, err = net.SplitHostPort(ip)
if err != nil {
addr = net.JoinHostPort(ip, strconv.Itoa(defaultPeerPort))
} else {
addr = ip
}
lnAddr, err := net.ResolveTCPAddr("tcp", addr)
if err != nil {
return nil, err
}
selfAddrs = append(selfAddrs, lnAddr)
}
chanGraph := chanDB.ChannelGraph()
// TODO(roasbeef): make alias configurable
alias, err := lnwire.NewNodeAlias(hex.EncodeToString(serializedPubKey[:10]))
if err != nil {
return nil, err
}
selfNode := &channeldb.LightningNode{
HaveNodeAnnouncement: true,
LastUpdate: time.Now(),
Addresses: selfAddrs,
PubKey: privKey.PubKey(),
Alias: alias.String(),
Features: globalFeatures,
}
// If our information has changed since our last boot, then we'll
// re-sign our node announcement so a fresh authenticated version of it
// can be propagated throughout the network upon startup.
//
// TODO(roasbeef): don't always set timestamp above to _now.
nodeAnn := &lnwire.NodeAnnouncement{
Timestamp: uint32(selfNode.LastUpdate.Unix()),
Addresses: selfNode.Addresses,
NodeID: selfNode.PubKey,
Alias: alias,
Features: selfNode.Features,
}
selfNode.AuthSig, err = discovery.SignAnnouncement(s.nodeSigner,
s.identityPriv.PubKey(), nodeAnn,
)
if err != nil {
return nil, fmt.Errorf("unable to generate signature for "+
"self node announcement: %v", err)
}
if err := chanGraph.SetSourceNode(selfNode); err != nil {
return nil, fmt.Errorf("can't set self node: %v", err)
}
nodeAnn.Signature = selfNode.AuthSig
s.currentNodeAnn = nodeAnn
s.chanRouter, err = routing.New(routing.Config{
Graph: chanGraph,
Chain: cc.chainIO,
ChainView: cc.chainView,
SendToSwitch: func(firstHop *btcec.PublicKey,
htlcAdd *lnwire.UpdateAddHTLC,
circuit *sphinx.Circuit) ([32]byte, error) {
// Using the created circuit, initialize the error
// decryptor so we can parse+decode any failures
// incurred by this payment within the switch.
errorDecryptor := &htlcswitch.FailureDeobfuscator{
OnionDeobfuscator: sphinx.NewOnionDeobfuscator(circuit),
}
var firstHopPub [33]byte
copy(firstHopPub[:], firstHop.SerializeCompressed())
return s.htlcSwitch.SendHTLC(firstHopPub, htlcAdd, errorDecryptor)
},
})
if err != nil {
return nil, fmt.Errorf("can't create router: %v", err)
}
s.authGossiper, err = discovery.New(discovery.Config{
Router: s.chanRouter,
Notifier: s.cc.chainNotifier,
Broadcast: s.BroadcastMessage,
SendToPeer: s.SendToPeer,
ProofMatureDelta: 0,
TrickleDelay: time.Millisecond * 300,
DB: chanDB,
AnnSigner: s.nodeSigner,
},
s.identityPriv.PubKey(),
)
if err != nil {
return nil, err
}
s.breachArbiter = newBreachArbiter(cc.wallet, chanDB, cc.chainNotifier,
s.htlcSwitch, s.cc.chainIO, s.cc.feeEstimator)
// TODO(roasbeef): introduce closure and config system to decouple the
// initialization above ^
// Create the connection manager which will be responsible for
// maintaining persistent outbound connections and also accepting new
// incoming connections
cmgr, err := connmgr.New(&connmgr.Config{
Listeners: listeners,
OnAccept: s.InboundPeerConnected,
RetryDuration: time.Second * 5,
TargetOutbound: 100,
GetNewAddress: nil,
Dial: noiseDial(s.identityPriv),
OnConnection: s.OutboundPeerConnected,
})
if err != nil {
return nil, err
}
s.connMgr = cmgr
return s, nil
}
// Started returns true if the server has been started, and false otherwise.
// NOTE: This function is safe for concurrent access.
func (s *server) Started() bool {
return atomic.LoadInt32(&s.started) != 0
}
// Start starts the main daemon server, all requested listeners, and any helper
// goroutines.
// NOTE: This function is safe for concurrent access.
func (s *server) Start() error {
// Already running?
if !atomic.CompareAndSwapInt32(&s.started, 0, 1) {
return nil
}
// Start the notification server. This is used so channel management
// goroutines can be notified when a funding transaction reaches a
// sufficient number of confirmations, or when the input for the
// funding transaction is spent in an attempt at an uncooperative close
// by the counterparty.
if err := s.cc.chainNotifier.Start(); err != nil {
return err
}
if err := s.htlcSwitch.Start(); err != nil {
return err
}
if err := s.utxoNursery.Start(); err != nil {
return err
}
if err := s.breachArbiter.Start(); err != nil {
return err
}
if err := s.authGossiper.Start(); err != nil {
return err
}
if err := s.chanRouter.Start(); err != nil {
return err
}
// With all the relevant sub-systems started, we'll now attempt to
// establish persistent connections to our direct channel collaborators
// within the network.
if err := s.establishPersistentConnections(); err != nil {
return err
}
go s.connMgr.Start()
return nil
}
// Stop gracefully shutsdown the main daemon server. This function will signal
// any active goroutines, or helper objects to exit, then blocks until they've
// all successfully exited. Additionally, any/all listeners are closed.
// NOTE: This function is safe for concurrent access.
func (s *server) Stop() error {
// Bail if we're already shutting down.
if !atomic.CompareAndSwapInt32(&s.shutdown, 0, 1) {
return nil
}
close(s.quit)
// Shutdown the wallet, funding manager, and the rpc server.
s.cc.chainNotifier.Stop()
s.chanRouter.Stop()
s.htlcSwitch.Stop()
s.utxoNursery.Stop()
s.breachArbiter.Stop()
s.authGossiper.Stop()
s.cc.wallet.Shutdown()
s.cc.chainView.Stop()
s.connMgr.Stop()
// Disconnect from each active peers to ensure that
// peerTerminationWatchers signal completion to each peer.
peers := s.Peers()
for _, peer := range peers {
s.DisconnectPeer(peer.addr.IdentityKey)
}
// Wait for all lingering goroutines to quit.
s.wg.Wait()
return nil
}
// Stopped returns true if the server has been instructed to shutdown.
// NOTE: This function is safe for concurrent access.
func (s *server) Stopped() bool {
return atomic.LoadInt32(&s.shutdown) != 0
}
// WaitForShutdown blocks until all goroutines have been stopped.
func (s *server) WaitForShutdown() {
s.wg.Wait()
}
// genNodeAnnouncement generates and returns the current fully signed node
// announcement. If refresh is true, then the time stamp of the announcement
// will be updated in order to ensure it propagates through the network.
func (s *server) genNodeAnnouncement(
refresh bool) (lnwire.NodeAnnouncement, error) {
s.mu.Lock()
defer s.mu.Unlock()
if !refresh {
return *s.currentNodeAnn, nil
}
var err error
newStamp := uint32(time.Now().Unix())
if newStamp <= s.currentNodeAnn.Timestamp {
newStamp = s.currentNodeAnn.Timestamp + 1
}
s.currentNodeAnn.Timestamp = newStamp
s.currentNodeAnn.Signature, err = discovery.SignAnnouncement(
s.nodeSigner, s.identityPriv.PubKey(), s.currentNodeAnn,
)
return *s.currentNodeAnn, err
}
type nodeAddresses struct {
pubKey *btcec.PublicKey
addresses []*net.TCPAddr
}
// establishPersistentConnections attempts to establish persistent connections
// to all our direct channel collaborators. In order to promote liveness of
// our active channels, we instruct the connection manager to attempt to
// establish and maintain persistent connections to all our direct channel
// counterparties.
func (s *server) establishPersistentConnections() error {
// nodeAddrsMap stores the combination of node public keys and
// addresses that we'll attempt to reconnect to. PubKey strings are
// used as keys since other PubKey forms can't be compared.
nodeAddrsMap := map[string]*nodeAddresses{}
// Iterate through the list of LinkNodes to find addresses we should
// attempt to connect to based on our set of previous connections. Set
// the reconnection port to the default peer port.
linkNodes, err := s.chanDB.FetchAllLinkNodes()
if err != nil && err != channeldb.ErrLinkNodesNotFound {
return err
}
for _, node := range linkNodes {
for _, address := range node.Addresses {
if address.Port == 0 {
address.Port = defaultPeerPort
}
}
pubStr := string(node.IdentityPub.SerializeCompressed())
nodeAddrs := &nodeAddresses{
pubKey: node.IdentityPub,
addresses: node.Addresses,
}
nodeAddrsMap[pubStr] = nodeAddrs
}
// After checking our previous connections for addresses to connect to,
// iterate through the nodes in our channel graph to find addresses
// that have been added via NodeAnnouncement messages.
chanGraph := s.chanDB.ChannelGraph()
sourceNode, err := chanGraph.SourceNode()
if err != nil {
return err
}
// TODO(roasbeef): instead iterate over link nodes and query graph for
// each of the nodes.
err = sourceNode.ForEachChannel(nil, func(
_ *bolt.Tx,
_ *channeldb.ChannelEdgeInfo,
policy, _ *channeldb.ChannelEdgePolicy) error {
pubStr := string(policy.Node.PubKey.SerializeCompressed())
// Add addresses from channel graph/NodeAnnouncements to the
// list of addresses we'll connect to. If there are duplicates
// that have different ports specified, the port from the
// channel graph should supersede the port from the link node.
var addrs []*net.TCPAddr
linkNodeAddrs, ok := nodeAddrsMap[pubStr]
if ok {
for _, lnAddress := range linkNodeAddrs.addresses {
var addrMatched bool
for _, polAddress := range policy.Node.Addresses {
polTCPAddr, ok := polAddress.(*net.TCPAddr)
if ok && polTCPAddr.IP.Equal(lnAddress.IP) {
addrMatched = true
addrs = append(addrs, polTCPAddr)
}
}
if !addrMatched {
addrs = append(addrs, lnAddress)
}
}
} else {
for _, addr := range policy.Node.Addresses {
polTCPAddr, ok := addr.(*net.TCPAddr)
if ok {
addrs = append(addrs, polTCPAddr)
}
}
}
nodeAddrsMap[pubStr] = &nodeAddresses{
pubKey: policy.Node.PubKey,
addresses: addrs,
}
return nil
})
if err != nil && err != channeldb.ErrGraphNoEdgesFound {
return err
}
// Iterate through the combined list of addresses from prior links and
// node announcements and attempt to reconnect to each node.
for pubStr, nodeAddr := range nodeAddrsMap {
// Add this peer to the set of peers we should maintain a
// persistent connection with.
s.persistentPeers[pubStr] = struct{}{}
for _, address := range nodeAddr.addresses {
// Create a wrapper address which couples the IP and
// the pubkey so the brontide authenticated connection
// can be established.
lnAddr := &lnwire.NetAddress{
IdentityKey: nodeAddr.pubKey,
Address: address,
}
srvrLog.Debugf("Attempting persistent connection to "+
"channel peer %v", lnAddr)
// Send the persistent connection request to the
// connection manager, saving the request itself so we
// can cancel/restart the process as needed.
connReq := &connmgr.ConnReq{
Addr: lnAddr,
Permanent: true,
}
s.persistentConnReqs[pubStr] = append(
s.persistentConnReqs[pubStr], connReq)
go s.connMgr.Connect(connReq)
}
}
return nil
}
// BroadcastMessage sends a request to the server to broadcast a set of
// messages to all peers other than the one specified by the `skip` parameter.
//
// NOTE: This function is safe for concurrent access.
func (s *server) BroadcastMessage(skip *btcec.PublicKey,
msgs ...lnwire.Message) error {
s.mu.Lock()
defer s.mu.Unlock()
return s.broadcastMessages(skip, msgs)
}
// broadcastMessages is an internal method that delivers messages to all active
// peers except the one specified by `skip`.
//
// NOTE: This method MUST be called while the server's mutex is locked.
func (s *server) broadcastMessages(
skip *btcec.PublicKey,
msgs []lnwire.Message) error {
srvrLog.Debugf("Broadcasting %v messages", len(msgs))
// Iterate over all known peers, dispatching a go routine to enqueue
// all messages to each of peers. We synchronize access to peersByPub
// throughout this process to ensure we deliver messages to exact set
// of peers present at the time of invocation.
var wg sync.WaitGroup
for _, sPeer := range s.peersByPub {
if skip != nil &&
sPeer.addr.IdentityKey.IsEqual(skip) {
srvrLog.Debugf("Skipping %v in broadcast",
skip.SerializeCompressed())
continue
}
// Dispatch a go routine to enqueue all messages to this peer.
wg.Add(1)
s.wg.Add(1)
go s.sendPeerMessages(sPeer, msgs, &wg)
}
// Wait for all messages to have been dispatched before returning to
// caller.
wg.Wait()
return nil
}
// SendToPeer send a message to the server telling it to send the specific set
// of message to a particular peer. If the peer connect be found, then this
// method will return a non-nil error.
//
// NOTE: This function is safe for concurrent access.
func (s *server) SendToPeer(target *btcec.PublicKey,
msgs ...lnwire.Message) error {
s.mu.Lock()
defer s.mu.Unlock()
return s.sendToPeer(target, msgs)
}
// sendToPeer is an internal method that delivers messages to the specified
// `target` peer.
func (s *server) sendToPeer(target *btcec.PublicKey,
msgs []lnwire.Message) error {
// Compute the target peer's identifier.
targetPubBytes := target.SerializeCompressed()
srvrLog.Infof("Attempting to send msgs %v to: %x",
len(msgs), targetPubBytes)
// Lookup intended target in peersByPub, returning an error to the
// caller if the peer is unknown. Access to peersByPub is synchronized
// here to ensure we consider the exact set of peers present at the
// time of invocation.
targetPeer, ok := s.peersByPub[string(targetPubBytes)]
if !ok {
srvrLog.Errorf("unable to send message to %x, "+
"peer not found", targetPubBytes)
return errors.New("peer not found")
}
s.sendPeerMessages(targetPeer, msgs, nil)
return nil
}
// sendPeerMessages enqueues a list of messages into the outgoingQueue of the
// `targetPeer`. This method supports additional broadcast-level
// synchronization by using the additional `wg` to coordinate a particular
// broadcast.
//
// NOTE: This method must be invoked with a non-nil `wg` if it is spawned as a
// go routine--both `wg` and the server's WaitGroup should be incremented
// beforehand. If this method is not spawned as a go routine, the provided
// `wg` should be nil, and the server's WaitGroup should not be tracking this
// invocation.
func (s *server) sendPeerMessages(
targetPeer *peer,
msgs []lnwire.Message,
wg *sync.WaitGroup) {
// If a WaitGroup is provided, we assume that this method was spawned
// as a go routine, and that it is being tracked by both the server's
// WaitGroup, as well as the broadcast-level WaitGroup `wg`. In this
// event, we defer a call to Done on both WaitGroups to 1) ensure that
// server will be able to shutdown after its go routines exit, and 2)
// so the server can return to the caller of BroadcastMessage.
if wg != nil {
defer s.wg.Done()
defer wg.Done()
}
for _, msg := range msgs {
targetPeer.queueMsg(msg, nil)
}
}
// FindPeer will return the peer that corresponds to the passed in public key.
// This function is used by the funding manager, allowing it to update the
// daemon's local representation of the remote peer.
//
// NOTE: This function is safe for concurrent access.
func (s *server) FindPeer(peerKey *btcec.PublicKey) (*peer, error) {
s.mu.Lock()
defer s.mu.Unlock()
serializedIDKey := string(peerKey.SerializeCompressed())
return s.findPeer(serializedIDKey)
}
// FindPeerByPubStr will return the peer that corresponds to the passed peerID,
// which should be a string representation of the peer's serialized, compressed
// public key.
//
// NOTE: This function is safe for concurrent access.
func (s *server) FindPeerByPubStr(peerID string) (*peer, error) {
s.mu.Lock()
defer s.mu.Unlock()
return s.findPeer(peerID)
}
// findPeer is an internal method that retrieves the specified peer from the
// server's internal state.
func (s *server) findPeer(peerID string) (*peer, error) {
peer := s.peersByPub[peerID]
if peer == nil {
return nil, errors.New("Peer not found. Pubkey: " + peerID)
}
return peer, nil
}
// peerTerminationWatcher waits until a peer has been disconnected, and then
// cleans up all resources allocated to the peer, notifies relevant sub-systems
// of its demise, and finally handles re-connecting to the peer if it's
// persistent.
//
// NOTE: This MUST be launched as a goroutine AND the _peer's_ WaitGroup should
// be incremented before spawning this method, as it will signal to the peer's
// WaitGroup upon completion.
func (s *server) peerTerminationWatcher(p *peer) {
defer p.wg.Done()
p.WaitForDisconnect()
srvrLog.Debugf("Peer %v has been disconnected", p)
// If the server is exiting then we can bail out early ourselves as all
// the other sub-systems will already be shutting down.
if s.Stopped() {
return
}
// Tell the switch to remove all links associated with this peer.
// Passing nil as the target link indicates that all links associated
// with this interface should be closed.
//
// TODO(roasbeef): instead add a PurgeInterfaceLinks function?
links, err := p.server.htlcSwitch.GetLinksByInterface(p.pubKeyBytes)
if err != nil {
srvrLog.Errorf("unable to get channel links: %v", err)
}
for _, link := range links {
err := p.server.htlcSwitch.RemoveLink(link.ChanID())
if err != nil {
srvrLog.Errorf("unable to remove channel link: %v",
err)
}
}
// Send the peer to be garbage collected by the server.
s.removePeer(p)
// If this peer had an active persistent connection request, then we
// can remove this as we manually decide below if we should attempt to
// re-connect.
if p.connReq != nil {
s.connMgr.Remove(p.connReq.ID())
}
// Next, check to see if this is a persistent peer or not.
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
_, ok := s.persistentPeers[pubStr]
if ok {
srvrLog.Debugf("Attempting to re-establish persistent "+
"connection to peer %v", p)
// If so, then we'll attempt to re-establish a persistent
// connection to the peer.
// TODO(roasbeef): look up latest info for peer in database
connReq := &connmgr.ConnReq{
Addr: p.addr,
Permanent: true,
}
// We'll only need to re-launch a connection requests if one
// isn't already currently pending.
if _, ok := s.persistentConnReqs[pubStr]; ok {
return
}
// Otherwise, we'll launch a new connection requests in order
// to attempt to maintain a persistent connection with this
// peer.
s.persistentConnReqs[pubStr] = append(
s.persistentConnReqs[pubStr], connReq)
go s.connMgr.Connect(connReq)
}
}
// peerConnected is a function that handles initialization a newly connected
// peer by adding it to the server's global list of all active peers, and
// starting all the goroutines the peer needs to function properly.
func (s *server) peerConnected(conn net.Conn, connReq *connmgr.ConnReq,
inbound bool) {
brontideConn := conn.(*brontide.Conn)
peerAddr := &lnwire.NetAddress{
IdentityKey: brontideConn.RemotePub(),
Address: conn.RemoteAddr().(*net.TCPAddr),
ChainNet: activeNetParams.Net,
}
// Now that we've established a connection, create a peer, and
// it to the set of currently active peers.
p, err := newPeer(conn, connReq, s, peerAddr, inbound)
if err != nil {
srvrLog.Errorf("unable to create peer %v", err)
return
}
// TODO(roasbeef): update IP address for link-node
// * also mark last-seen, do it one single transaction?
// Attempt to start the peer, if we're unable to do so, then disconnect
// this peer.
if err := p.Start(); err != nil {
p.Disconnect(errors.Errorf("unable to start peer: %v", err))
return
}
s.addPeer(p)
}
// shouldDropConnection determines if our local connection to a remote peer
// should be dropped in the case of concurrent connection establishment. In
// order to deterministically decide which connection should be dropped, we'll
// utilize the ordering of the local and remote public key. If we didn't use
// such a tie breaker, then we risk _both_ connections erroneously being
// dropped.
func shouldDropLocalConnection(local, remote *btcec.PublicKey) bool {
localPubBytes := local.SerializeCompressed()
remotePubPbytes := remote.SerializeCompressed()
// The connection that comes from the node with a "smaller" pubkey
// should be kept. Therefore, if our pubkey is "greater" than theirs, we
// should drop our established connection.
return bytes.Compare(localPubBytes, remotePubPbytes) > 0
}
// InboundPeerConnected initializes a new peer in response to a new inbound
// connection.
//
// NOTE: This function is safe for concurrent access.
func (s *server) InboundPeerConnected(conn net.Conn) {
// Exit early if we have already been instructed to shutdown, this
// prevents any delayed callbacks from accidentally registering peers.
if s.Stopped() {
return
}
nodePub := conn.(*brontide.Conn).RemotePub()
pubStr := string(nodePub.SerializeCompressed())
s.mu.Lock()
defer s.mu.Unlock()
// If we already have an inbound connection to this peer, then ignore
// this new connection.
if _, ok := s.inboundPeers[pubStr]; ok {
srvrLog.Debugf("Ignoring duplicate inbound connection")
conn.Close()
return
}
srvrLog.Infof("New inbound connection from %v", conn.RemoteAddr())
localPub := s.identityPriv.PubKey()
// Check to see if we should drop our connection, if not, then we'll
// close out this connection with the remote peer. This
// prevents us from having duplicate connections, or none.
if connectedPeer, ok := s.peersByPub[pubStr]; ok {
// If the connection we've already established should be kept,
// then we'll close out this connection s.t there's only a
// single connection between us.
if !shouldDropLocalConnection(localPub, nodePub) {
srvrLog.Warnf("Received inbound connection from "+
"peer %x, but already connected, dropping conn",
nodePub.SerializeCompressed())
conn.Close()
return
}
// Otherwise, if we should drop the connection, then we'll
// disconnect our already connected peer, and also send the
// peer to the peer garbage collection goroutine.
srvrLog.Debugf("Disconnecting stale connection to %v",
connectedPeer)
connectedPeer.Disconnect(errors.New("remove stale connection"))
s.removePeer(connectedPeer)
}
// Next, check to see if we have any outstanding persistent connection
// requests to this peer. If so, then we'll remove all of these
// connection requests, and also delete the entry from the map.
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
for _, connReq := range connReqs {
s.connMgr.Remove(connReq.ID())
}
delete(s.persistentConnReqs, pubStr)
}
s.peerConnected(conn, nil, false)
}
// OutboundPeerConnected initializes a new peer in response to a new outbound
// connection.
// NOTE: This function is safe for concurrent access.
func (s *server) OutboundPeerConnected(connReq *connmgr.ConnReq, conn net.Conn) {
// Exit early if we have already been instructed to shutdown, this
// prevents any delayed callbacks from accidentally registering peers.
if s.Stopped() {
return
}
localPub := s.identityPriv.PubKey()
nodePub := conn.(*brontide.Conn).RemotePub()
pubStr := string(nodePub.SerializeCompressed())
s.mu.Lock()
defer s.mu.Unlock()
// If we already have an outbound connection to this peer, then ignore
// this new connection.
if _, ok := s.outboundPeers[pubStr]; ok {
srvrLog.Debugf("Ignoring duplicate outbound connection")
conn.Close()
return
}
if _, ok := s.persistentConnReqs[pubStr]; !ok && connReq != nil {
srvrLog.Debugf("Ignoring cancelled outbound connection")
conn.Close()
return
}
srvrLog.Infof("Established connection to: %v", conn.RemoteAddr())
// As we've just established an outbound connection to this peer, we'll
// cancel all other persistent connection requests and eliminate the
// entry for this peer from the map.
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
for _, pConnReq := range connReqs {
if connReq != nil &&
pConnReq.ID() != connReq.ID() {
s.connMgr.Remove(pConnReq.ID())
}
}
delete(s.persistentConnReqs, pubStr)
}
// If we already have an inbound connection from this peer, then we'll
// check to see _which_ of our connections should be dropped.
if connectedPeer, ok := s.peersByPub[pubStr]; ok {
// If our (this) connection should be dropped, then we'll do
// so, in order to ensure we don't have any duplicate
// connections.
if shouldDropLocalConnection(localPub, nodePub) {
srvrLog.Warnf("Established outbound connection to "+
"peer %x, but already connected, dropping conn",
nodePub.SerializeCompressed())
if connReq != nil {
s.connMgr.Remove(connReq.ID())
}
conn.Close()
return
}
// Otherwise, _their_ connection should be dropped. So we'll
// disconnect the peer and send the now obsolete peer to the
// server for garbage collection.
srvrLog.Debugf("Disconnecting stale connection to %v",