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partitioned_filter_block.h
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#pragma once
#include <list>
#include <string>
#include <vector>
#include "db/dbformat.h"
#include "rocksdb/options.h"
#include "rocksdb/slice.h"
#include "rocksdb/slice_transform.h"
#include "table/full_filter_block.h"
#include "table/index_builder.h"
namespace rocksdb {
class PartitionedFilterBlockBuilder : public FullFilterBlockBuilder {
public:
explicit PartitionedFilterBlockBuilder(
const SliceTransform* prefix_extractor, bool whole_key_filtering,
FilterBitsBuilder* filter_bits_builder, int index_block_restart_interval,
PartitionedIndexBuilder* const p_index_builder);
virtual ~PartitionedFilterBlockBuilder();
void AddKey(const Slice& key) override;
virtual Slice Finish(const BlockHandle& last_partition_block_handle,
Status* status) override;
private:
// Filter data
BlockBuilder index_on_filter_block_builder_; // top-level index builder
struct FilterEntry {
std::string key;
Slice filter;
};
std::list<FilterEntry> filters; // list of partitioned indexes and their keys
std::unique_ptr<IndexBuilder> value;
std::vector<std::unique_ptr<const char[]>> filter_gc;
bool finishing_filters =
false; // true if Finish is called once but not complete yet.
// The policy of when cut a filter block and Finish it
void MaybeCutAFilterBlock();
PartitionedIndexBuilder* const p_index_builder_;
};
} // namespace rocksdb