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config.rs
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//! # Configuration Management
//!
//! This module defines the configuration structures and functions to manage and
//! load configuration settings for the application.
/***
=============
CONTRIBUTORS:
=============
Here's a check list when adding configuration values:
* Add the new configuration piece
* Document each field with the appropriate rustdoc comment
* Go to `starters/`, evaluate which starter needs a configuration update, and update as needed.
apply a YAML comment above the new field or section with explanation and possible values.
Notes:
* Configuration is feature-dependent: with and without database
* Configuration is "stage" dependent: development, test, production
* We typically provide best practice values for development and test, but by-design we do not provide default values for production
***/
use std::path::{Path, PathBuf};
use fs_err as fs;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
use serde_json::json;
use tracing::info;
use crate::{environment::Environment, logger, Error, Result};
const DEFAULT_SERVER_BINDING: &str = "[::]";
lazy_static! {
static ref DEFAULT_FOLDER: PathBuf = PathBuf::from("config");
}
/// Main application configuration structure.
///
/// This struct encapsulates various configuration settings. The configuration
/// can be customized through YAML files for different environments.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Config {
pub logger: Logger,
pub server: Server,
#[cfg(feature = "with-db")]
pub database: Database,
pub redis: Option<Redis>,
pub auth: Option<Auth>,
#[serde(default)]
pub workers: Workers,
pub mailer: Option<Mailer>,
/// Custom app settings
///
/// Example:
/// ```yaml
/// settings:
/// allow_list:
/// - google.com
/// - apple.com
/// ```
/// And then optionally deserialize it to your own `Settings` type by
/// accessing `ctx.config.settings`.
#[serde(default)]
pub settings: Option<serde_json::Value>,
}
/// Logger configuration
///
/// The Loco logging stack is built on `tracing`, using a carefuly
/// crafted stack of filters and subscribers. We filter out noise,
/// apply a log level across your app, and sort out back traces for
/// a great developer experience.
///
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// logger:
/// enable: true
/// pretty_backtrace: true
/// level: debug
/// format: compact
/// ```
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct Logger {
pub enable: bool,
/// Enable nice display of backtraces, in development this should be on.
/// Turn it off in performance sensitive production deployments.
#[serde(default)]
pub pretty_backtrace: bool,
/// Set the logger level.
///
/// * options: `trace` | `debug` | `info` | `warn` | `error`
pub level: logger::LogLevel,
/// Set the logger format.
///
/// * options: `compact` | `pretty` | `json`
pub format: logger::Format,
/// Override our custom tracing filter.
///
/// Set this to your own filter if you want to see traces from internal
/// libraries. See more [here](https://docs.rs/tracing-subscriber/latest/tracing_subscriber/filter/struct.EnvFilter.html#directives)
pub override_filter: Option<String>,
}
/// Database configuration
///
/// Configures the [SeaORM](https://www.sea-ql.org/SeaORM/) connection and pool, as well as Loco's additional DB
/// management utils such as `auto_migrate`, `truncate` and `recreate`.
///
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// database:
/// uri: {{ get_env(name="DATABASE_URL", default="...") }}
/// enable_logging: true
/// connect_timeout: 500
/// idle_timeout: 500
/// min_connections: 1
/// max_connections: 1
/// auto_migrate: true
/// dangerously_truncate: false
/// dangerously_recreate: false
/// ```
#[derive(Debug, Clone, Deserialize, Serialize)]
#[allow(clippy::struct_excessive_bools)]
pub struct Database {
/// The URI for connecting to the database. For example:
/// * Postgres: `postgres://root:12341234@localhost:5432/myapp_development`
/// * Sqlite: `sqlite://db.sqlite?mode=rwc`
pub uri: String,
/// Enable SQLx statement logging
pub enable_logging: bool,
/// Minimum number of connections for a pool
pub min_connections: u32,
/// Maximum number of connections for a pool
pub max_connections: u32,
/// Set the timeout duration when acquiring a connection
pub connect_timeout: u64,
/// Set the idle duration before closing a connection
pub idle_timeout: u64,
/// Run migration up when application loads. It is recommended to turn it on
/// in development. In production keep it off, and explicitly migrate your
/// database every time you need.
#[serde(default)]
pub auto_migrate: bool,
/// Truncate database when application loads. It will delete data from your
/// tables. Commonly used in `test`.
#[serde(default)]
pub dangerously_truncate: bool,
/// Recreate schema when application loads. Use it when you want to reset
/// your database *and* structure (drop), this also deletes all of the data.
/// Useful when you're just sketching out your project and trying out
/// various things in development.
#[serde(default)]
pub dangerously_recreate: bool,
}
/// Redis Configuration
///
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// redis:
/// uri: redis://127.0.0.1/
/// dangerously_flush: false
/// ```
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Redis {
/// The URI for connecting to the Redis server. For example:
/// redis://127.0.0.1/
pub uri: String,
#[serde(default)]
/// Flush redis when application loaded. Useful for `test`.
pub dangerously_flush: bool,
}
/// User authentication configuration.
///
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// auth:
/// jwt:
/// secret: <your secret>
/// expiration: 604800 # 7 days
/// ```
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Auth {
/// JWT authentication config
pub jwt: Option<JWT>,
}
/// JWT configuration structure.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct JWT {
/// The secret key For JWT token
pub secret: String,
/// The expiration time for authentication tokens
pub expiration: u64,
}
/// Server configuration structure.
///
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// server:
/// port: {{ get_env(name="NODE_PORT", default=3000) }}
/// host: http://localhost
/// middlewares:
/// limit_payload:
/// enable: true
/// body_limit: 5mb
/// logger:
/// enable: true
/// catch_panic:
/// enable: true
/// timeout_request:
/// enable: true
/// timeout: 5000
/// compression:
/// enable: true
/// cors:
/// enable: true
/// ```
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Server {
/// The address on which the server should listen on for incoming
/// connections.
#[serde(default = "default_binding")]
pub binding: String,
/// The port on which the server should listen for incoming connections.
pub port: i32,
/// The webserver host
pub host: String,
/// Identify via the `Server` header
pub ident: Option<String>,
/// Middleware configurations for the server, including payload limits,
/// logging, and error handling.
pub middlewares: Middlewares,
}
fn default_binding() -> String {
DEFAULT_SERVER_BINDING.to_string()
}
impl Server {
#[must_use]
pub fn full_url(&self) -> String {
format!("{}:{}", self.host, self.port)
}
}
/// Background worker configuration
/// Example (development):
/// ```yaml
/// # config/development.yaml
/// workers:
/// mode: BackgroundQueue
/// ```
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct Workers {
/// Toggle between different worker modes
pub mode: WorkerMode,
/// Custom queue names declaration. Required if you set up a dedicated
/// worker against a dedicated queue.
pub queues: Option<Vec<String>>,
}
/// Worker mode configuration
#[derive(Clone, Default, Serialize, Deserialize, Debug)]
pub enum WorkerMode {
/// Workers operate asynchronously in the background, processing queued
/// tasks. **Requires a Redis connection**.
#[default]
BackgroundQueue,
/// Workers operate in the foreground in the same process and block until
/// tasks are completed.
ForegroundBlocking,
/// Workers operate asynchronously in the background, processing tasks with
/// async capabilities in the same process.
BackgroundAsync,
}
/// Server middleware configuration structure.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Middlewares {
/// Middleware that enable compression for the response.
pub compression: Option<EnableMiddleware>,
/// Middleware that enable etag cache headers.
pub etag: Option<EnableMiddleware>,
/// Middleware that limit the payload request.
pub limit_payload: Option<LimitPayloadMiddleware>,
/// Middleware that improve the tracing logger and adding trace id for each
/// request.
pub logger: Option<EnableMiddleware>,
/// catch any code panic and log the error.
pub catch_panic: Option<EnableMiddleware>,
/// Setting a global timeout for the requests
pub timeout_request: Option<TimeoutRequestMiddleware>,
/// Setting cors configuration
pub cors: Option<CorsMiddleware>,
/// Serving static assets
#[serde(rename = "static")]
pub static_assets: Option<StaticAssetsMiddleware>,
}
/// Static asset middleware configuration
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct StaticAssetsMiddleware {
pub enable: bool,
/// Check that assets must exist on disk
pub must_exist: bool,
/// Assets location
pub folder: FolderAssetsMiddleware,
/// Fallback page for a case when no asset exists (404). Useful for SPA
/// (single page app) where routes are virtual.
pub fallback: String,
/// Enable `precompressed_gzip`
#[serde(default = "bool::default")]
pub precompressed: bool,
}
/// Asset folder config.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct FolderAssetsMiddleware {
/// Uri for the assets
pub uri: String,
/// Path for the assets
pub path: String,
}
/// CORS middleware configuration
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct CorsMiddleware {
pub enable: bool,
/// Allow origins
pub allow_origins: Option<Vec<String>>,
/// Allow headers
pub allow_headers: Option<Vec<String>>,
/// Allow methods
pub allow_methods: Option<Vec<String>>,
/// Max age
pub max_age: Option<u64>,
}
/// Timeout middleware configuration
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct TimeoutRequestMiddleware {
pub enable: bool,
// Timeout request in milliseconds
pub timeout: u64,
}
/// Limit payload size middleware configuration
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct LimitPayloadMiddleware {
pub enable: bool,
/// Body limit. for example: 5mb
pub body_limit: String,
}
/// A generic middleware configuration that can be enabled or
/// disabled.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct EnableMiddleware {
pub enable: bool,
}
/// Mailer configuration
///
/// Example (development), to capture mails with something like [mailcrab](https://github.com/tweedegolf/mailcrab):
/// ```yaml
/// # config/development.yaml
/// mailer:
/// smtp:
/// enable: true
/// host: localhost
/// port: 1025
/// secure: false
/// ```
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Mailer {
pub smtp: Option<SmtpMailer>,
#[serde(default)]
pub stub: bool,
}
/// SMTP mailer configuration structure.
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct SmtpMailer {
pub enable: bool,
/// SMTP host. for example: localhost, smtp.gmail.com etc.
pub host: String,
/// SMTP port/
pub port: u16,
/// Enable TLS
pub secure: bool,
/// Auth SMTP server
pub auth: Option<MailerAuth>,
}
/// Authentication details for the mailer
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct MailerAuth {
/// User
pub user: String,
/// Password
pub password: String,
}
impl Config {
/// Creates a new configuration instance based on the specified environment.
///
/// # Errors
///
/// Returns error when could not convert the give path to
/// [`Config`] struct.
///
/// # Example
///
/// ```rust
/// use loco_rs::{
/// config::Config,
/// environment::Environment,
/// };
///
/// #[tokio::main]
/// async fn load(environment: &Environment) -> Config {
/// Config::new(environment).expect("configuration loading")
/// }
pub fn new(env: &Environment) -> Result<Self> {
let config = Self::from_folder(env, DEFAULT_FOLDER.as_path())?;
Ok(config)
}
/// Loads configuration settings from a folder for the specified
/// environment.
///
/// # Errors
/// Returns error when could not convert the give path to
/// [`Config`] struct.
///
/// # Example
///
/// ```rust
/// use loco_rs::{
/// config::Config,
/// environment::Environment,
/// };
/// use std::path::PathBuf;
///
/// #[tokio::main]
/// async fn load(environment: &Environment) -> Config{
/// Config::from_folder(environment, &PathBuf::from("config")).expect("configuration loading")
/// }
pub fn from_folder(env: &Environment, path: &Path) -> Result<Self> {
// by order of precedence
let files = [
path.join(format!("{env}.local.yaml")),
path.join(format!("{env}.yaml")),
];
let selected_path = files
.iter()
.find(|p| p.exists())
.ok_or_else(|| Error::Message("no configuration file found".to_string()))?;
info!(selected_path =? selected_path, "loading environment from");
let content = fs::read_to_string(selected_path)?;
let rendered = crate::tera::render_string(&content, &json!({}))?;
serde_yaml::from_str(&rendered)
.map_err(|err| Error::YAMLFile(err, selected_path.to_string_lossy().to_string()))
}
/// Get a reference to the JWT configuration.
///
/// # Errors
/// return an error when jwt token not configured
pub fn get_jwt_config(&self) -> Result<&JWT> {
self.auth
.as_ref()
.and_then(|auth| auth.jwt.as_ref())
.map_or_else(
|| Err(Error::Any("no JWT config found".to_string().into())),
Ok,
)
}
}