Stars
- All languages
- AGS Script
- ActionScript
- AngelScript
- Assembly
- Batchfile
- BlitzBasic
- BlitzMax
- C
- C#
- C++
- CSS
- CoffeeScript
- Common Lisp
- D
- Eagle
- FLUX
- FreeBASIC
- GDScript
- Game Maker Language
- HTML
- Haskell
- Haxe
- INI
- Java
- JavaScript
- Kotlin
- LLVM
- LOLCODE
- Lua
- Makefile
- Monkey
- MoonScript
- Nix
- OCaml
- Objective-C
- Objective-C++
- PHP
- Pascal
- Perl
- PowerShell
- PureBasic
- Python
- Ruby
- Rust
- Scheme
- Shell
- TypeScript
- UnrealScript
- Vala
- Verilog
- Visual Basic
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
🎮 📝 A list of Game Development resources to make magic happen.
One framework for creating powerful cross-platform games.
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
☢️ Run Android Apps in Chrome OS OR Chrome in OS X, Linux and Windows.
LAV Filters - Open-Source DirectShow Media Splitter and Decoders
a fresh, modern & lightweight HTML5 game engine
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-s…
Full and up-to-date source code of the chapters of the "SFML Game Development" book
The project is superceded by Fengari. See https://fengari.io/
Assembler for MSP430, dsPIC, ARM, MIPS, 65xx, 68000, 8051/8052, Atmel AVR8, and others.
SquirrelJME is a Java ME 8 Virtual Machine for embedded and Internet of Things devices. It has the ultimate goal of being 99.9% compatible with the Java ME standard.
flibitijibibo / FNA-MGHistory
Forked from MonoGame/MonoGameFNA - Accuracy-focused XNA4 reimplementation for open platforms