Skip to content
View sgnyyy's full-sized avatar

Block or report sgnyyy

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
52 stars written in ShaderLab
Clear filter

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,613 1,701 Updated Jan 1, 2025

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 3,889 821 Updated Oct 15, 2024

记录学习Unity Shader过程中实现过的一些Demo。

ShaderLab 1,499 258 Updated Aug 12, 2024

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1,060 56 Updated Jun 5, 2024

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

ShaderLab 874 182 Updated Jan 21, 2019

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

ShaderLab 849 104 Updated Jul 5, 2024

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 792 139 Updated Jan 21, 2019

Sketches made with ShaderLab in Unity.

ShaderLab 489 62 Updated Oct 31, 2019

🌔 Toon shader for Unity's Universal Render Pipeline.

ShaderLab 410 39 Updated Nov 16, 2023

An application of 3D Chinese Ink Painting Style shader using Unity

ShaderLab 342 90 Updated Feb 2, 2023

A unity addon for adding stretchy bouncy physics to bones and meshes.

ShaderLab 323 35 Updated Jan 13, 2025

A simple plugin to make curved TextMeshPro texts using a mathematical function

ShaderLab 208 30 Updated Nov 12, 2021

A chromatic distortion sphere shader.

ShaderLab 188 19 Updated Sep 5, 2024

综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库

ShaderLab 153 29 Updated Sep 29, 2024

Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.

ShaderLab 129 11 Updated Dec 2, 2024

A Geometry shader written for Unity's build-in Render Pipeline

ShaderLab 121 12 Updated Jan 27, 2023

A gpu-based deformation system for mapping penetrators along orifice paths.

ShaderLab 107 15 Updated Jul 25, 2024

Totally Accurate Ragdoll Simulator

ShaderLab 103 12 Updated Sep 11, 2024

Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )

ShaderLab 97 14 Updated Dec 25, 2018

Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.

ShaderLab 93 4 Updated Mar 21, 2024

URP shader and feature example

ShaderLab 86 17 Updated Jan 5, 2025
ShaderLab 70 23 Updated Sep 8, 2023

Using real-world physics in a helicopter game.

ShaderLab 69 19 Updated Dec 3, 2022

🧩🥈 Learn to make 2048 in Unity.

ShaderLab 67 28 Updated Jul 13, 2024

A sample project that includes implementation examples of UI animation for Unity UI (uGUI) using LitMotion and UniTask.

ShaderLab 61 9 Updated Feb 9, 2024

Fork of Dreaming381/Latios-Framework/Calligraphics

ShaderLab 57 5 Updated Jan 20, 2025
ShaderLab 55 14 Updated May 18, 2024

Surface shaders with flipbook / spritesheet animation functionality

ShaderLab 52 14 Updated Jul 4, 2017

Compile and apply fragment / compute shaders to render textures or buffers.

ShaderLab 46 Updated Jun 26, 2024
Next