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p2p_server.h
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p2p_server.h
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/*
* This file is part of the Monero P2Pool <https://github.com/SChernykh/p2pool>
* Copyright (c) 2021-2024 SChernykh <https://github.com/SChernykh>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "tcp_server.h"
#include "pool_block.h"
#include <deque>
namespace p2pool {
class p2pool;
struct PoolBlock;
class BlockCache;
// Max block size plus BLOCK_RESPONSE header (5 bytes)
static constexpr uint64_t P2P_BUF_SIZE = MAX_BLOCK_SIZE + (1 + sizeof(uint32_t));
static_assert((P2P_BUF_SIZE & (P2P_BUF_SIZE - 1)) == 0, "P2P_BUF_SIZE is not a power of 2, fix MAX_BLOCK_SIZE");
static constexpr size_t PEER_LIST_RESPONSE_MAX_PEERS = 16;
static constexpr int DEFAULT_P2P_PORT = 37889;
static constexpr int DEFAULT_P2P_PORT_MINI = 37888;
static constexpr uint32_t PROTOCOL_VERSION_1_0 = 0x00010000UL;
static constexpr uint32_t PROTOCOL_VERSION_1_1 = 0x00010001UL;
static constexpr uint32_t PROTOCOL_VERSION_1_2 = 0x00010002UL;
static constexpr uint32_t SUPPORTED_PROTOCOL_VERSION = PROTOCOL_VERSION_1_2;
class P2PServer : public TCPServer
{
public:
enum class MessageId {
HANDSHAKE_CHALLENGE,
HANDSHAKE_SOLUTION,
LISTEN_PORT,
BLOCK_REQUEST,
BLOCK_RESPONSE,
BLOCK_BROADCAST,
PEER_LIST_REQUEST,
PEER_LIST_RESPONSE,
BLOCK_BROADCAST_COMPACT,
BLOCK_NOTIFY,
LAST = BLOCK_NOTIFY,
};
explicit P2PServer(p2pool *pool);
~P2PServer() override;
void add_cached_block(const PoolBlock& block);
void clear_cached_blocks();
void store_in_cache(const PoolBlock& block);
void connect_to_peers_async(const char* peer_list);
void connect_to_peers(const std::string& peer_list);
void on_connect_failed(bool is_v6, const raw_ip& ip, int port) override;
struct P2PClient : public Client
{
P2PClient();
~P2PClient() override;
static Client* allocate() { return new P2PClient(); }
virtual size_t size() const override { return sizeof(P2PClient); }
void reset() override;
[[nodiscard]] bool on_connect() override;
[[nodiscard]] bool on_read(char* data, uint32_t size) override;
void on_read_failed(int err) override;
void on_disconnected() override;
// Both peers send handshake challenge immediately after a connection is established
// Both peers must have the same consensus ID for handshake to succeed
// Consensus ID is never sent over the network
//
// Handshake sequence:
//
// - Both peers send 8-byte random challenges (and 8 bytes of peer ID) to each other
// - Each peer receives 8-byte challenge, chooses 8-byte random SALT and calculates H = KECCAK(CHALLENGE|CONSENSUS_ID|SALT)
// - Both peers send their H and SALT, calculate H of the other peer and check if it matches with what other peer calculated
// - Peer that initiated the connection must also provide enough PoW in H (difficulty = 10000, 5-10 ms on modern CPU)
// - If H doesn't match or doesn't have enough PoW, connection is closed immediately
enum {
CHALLENGE_SIZE = 8,
CHALLENGE_DIFFICULTY = 10000,
};
[[nodiscard]] bool send_handshake_challenge();
void send_handshake_solution(const uint8_t (&challenge)[CHALLENGE_SIZE]);
[[nodiscard]] bool check_handshake_solution(const hash& solution, const uint8_t (&solution_salt)[CHALLENGE_SIZE]);
[[nodiscard]] bool on_handshake_challenge(const uint8_t* buf);
[[nodiscard]] bool on_handshake_solution(const uint8_t* buf);
void on_after_handshake(uint8_t* &p);
[[nodiscard]] bool on_listen_port(const uint8_t* buf);
[[nodiscard]] bool on_block_request(const uint8_t* buf);
[[nodiscard]] bool on_block_response(const uint8_t* buf, uint32_t size, uint64_t expected_id);
[[nodiscard]] bool on_block_broadcast(const uint8_t* buf, uint32_t size, bool compact);
[[nodiscard]] bool on_peer_list_request(const uint8_t* buf);
void on_peer_list_response(const uint8_t* buf);
void on_block_notify(const uint8_t* buf);
[[nodiscard]] bool handle_incoming_block_async(const PoolBlock* block, uint64_t max_time_delta = 0);
void handle_incoming_block(p2pool* pool, PoolBlock& block, std::vector<hash>& missing_blocks, bool& result);
void post_handle_incoming_block(p2pool* pool, const PoolBlock& block, const uint32_t reset_counter, bool is_v6, const raw_ip& addr, std::vector<hash>& missing_blocks, const bool result);
[[nodiscard]] bool is_good() const { return m_handshakeComplete && !m_handshakeInvalid && (m_listenPort >= 0); }
alignas(8) char m_p2pReadBuf[P2P_BUF_SIZE];
uint64_t m_peerId;
uint64_t m_connectedTime;
uint64_t m_broadcastMaxHeight;
MessageId m_expectedMessage;
uint64_t m_handshakeChallenge;
bool m_handshakeSolutionSent;
bool m_handshakeComplete;
bool m_handshakeInvalid;
int m_listenPort;
uint64_t m_prevPeersSent;
uint64_t m_nextOutgoingPeerListRequest;
std::chrono::high_resolution_clock::time_point m_lastPeerListRequestTime;
int m_peerListPendingRequests;
uint32_t m_protocolVersion;
uint32_t m_SoftwareVersion;
SoftwareID m_SoftwareID;
int64_t m_pingTime;
std::deque<uint64_t> m_blockPendingRequests;
uint64_t m_lastAlive;
uint64_t m_lastBroadcastTimestamp;
uint64_t m_lastBlockrequestTimestamp;
hash m_broadcastedHashes[8];
uint32_t m_broadcastedHashesIndex;
// log::Stream wrapper
struct SoftwareDisplayName
{
FORCEINLINE SoftwareDisplayName(SoftwareID id, uint32_t version) : m_id(id), m_version(version) {}
SoftwareID m_id;
uint32_t m_version;
};
};
void broadcast(const PoolBlock& block, const PoolBlock* parent);
[[nodiscard]] uint64_t get_random64();
[[nodiscard]] uint64_t get_peerId() const { return m_peerId; }
void print_status() override;
void show_peers_async();
[[nodiscard]] size_t peer_list_size() const { MutexLock lock(m_peerListLock); return m_peerList.size(); }
[[nodiscard]] int external_listen_port() const override;
[[nodiscard]] uint32_t max_outgoing_peers() const { return m_maxOutgoingPeers; }
[[nodiscard]] uint32_t max_incoming_peers() const { return m_maxIncomingPeers; }
void set_max_outgoing_peers(uint32_t n) { m_maxOutgoingPeers = std::min(std::max(n, 10U), 450U); }
void set_max_incoming_peers(uint32_t n) { m_maxIncomingPeers = std::min(std::max(n, 10U), 450U); }
[[nodiscard]] int deserialize_block(const uint8_t* buf, uint32_t size, bool compact, uint64_t received_timestamp);
[[nodiscard]] const PoolBlock* get_block() const { return m_block; }
[[nodiscard]] const PoolBlock* find_block(const hash& id) const;
void check_for_updates(bool forced = false) const;
bool disconnected() const { return m_seenGoodPeers && (m_numConnections == 0); };
private:
[[nodiscard]] const char* get_log_category() const override;
p2pool* m_pool;
BlockCache* m_cache;
bool m_cacheLoaded;
std::string m_initialPeerList;
uint32_t m_maxOutgoingPeers;
uint32_t m_maxIncomingPeers;
uv_rwlock_t m_cachedBlocksLock;
unordered_map<hash, PoolBlock*>* m_cachedBlocks;
private:
static void on_timer(uv_timer_t* timer) { reinterpret_cast<P2PServer*>(timer->data)->on_timer(); }
void on_timer();
void flush_cache();
void download_missing_blocks();
void check_host();
void check_block_template();
void update_peer_connections();
void update_peer_list();
void send_peer_list_request(P2PClient* client, uint64_t cur_time);
void save_peer_list_async();
void save_peer_list();
void load_peer_list();
void load_monerod_peer_list();
void update_peer_in_list(bool is_v6, const raw_ip& ip, int port);
void remove_peer_from_list(const P2PClient* client);
void remove_peer_from_list(const raw_ip& ip);
std::mt19937_64 m_rng;
uv_mutex_t m_blockLock;
PoolBlock* m_block;
std::vector<uint8_t> m_blockDeserializeBuf;
int m_blockDeserializeResult;
uv_timer_t m_timer;
uint64_t m_timerCounter;
uint64_t m_timerInterval;
uint64_t m_peerId;
mutable uv_mutex_t m_peerListLock;
struct Peer
{
void normalize();
bool m_isV6;
raw_ip m_addr;
int m_port;
uint32_t m_numFailedConnections;
uint64_t m_lastSeen;
};
std::atomic<bool> m_seenGoodPeers;
std::vector<Peer> m_peerList;
std::vector<Peer> m_peerListMonero;
std::atomic<uint64_t> m_peerListLastSaved;
struct Broadcast
{
hash id;
uint64_t received_timestamp;
std::vector<uint8_t> blob;
std::vector<uint8_t> pruned_blob;
std::vector<uint8_t> compact_blob;
std::vector<hash> ancestor_hashes;
};
uv_mutex_t m_broadcastLock;
uv_async_t m_broadcastAsync;
std::vector<Broadcast*> m_broadcastQueue;
bool m_lookForMissingBlocks;
unordered_set<std::pair<uint64_t, uint64_t>> m_missingBlockRequests;
unordered_set<uint64_t> m_blockNotifyRequests;
P2PClient* m_fastestPeer;
std::atomic<bool> m_newP2PoolVersionDetected;
static void on_broadcast(uv_async_t* handle) { reinterpret_cast<P2PServer*>(handle->data)->on_broadcast(); }
void on_broadcast();
uv_mutex_t m_connectToPeersLock;
uv_async_t m_connectToPeersAsync;
std::string m_connectToPeersData;
static void on_connect_to_peers(uv_async_t* handle);
uv_mutex_t m_showPeersLock;
uv_async_t m_showPeersAsync;
static void on_show_peers(uv_async_t* handle) { reinterpret_cast<P2PServer*>(handle->data)->show_peers(); }
void show_peers() const;
void on_shutdown() override;
void api_update_local_stats();
};
} // namespace p2pool