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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
One framework for creating powerful cross-platform games.
Mono open source ECMA CLI, C# and .NET implementation.
Lightweight, low-ceremony, framework for building HTTP based services on .Net and Mono
OptiKey - Full computer control and speech with your eyes
inkle's open source scripting language for writing interactive narrative.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A recreation of the classic Visual Basic 6 IDE and language in C# with Avalonia
.NET Port of Tobias Lütke's Liquid template language.
An Open Source reimplementation of Windows PowerShell, for Mono.
An extension of the mustache text template engine for .NET.
A .NET library and a command line utility to upload a compiled sketch (. HEX file) directly to an Arduino board.
A project to rapidly extract all email addresses from any files in a given path
Visual novel project for the 2020 Game Off jam.
Something which is able to load and render .obj 3D models into a console window. Some might say this is useless and dumb, and I am inclined to agree, which is exactly why I made it!