This repository has been archived by the owner on Dec 18, 2018. It is now read-only.
game
Folders and files
Name | Name | Last commit date | ||
---|---|---|---|---|
parent directory.. | ||||
_ _ _ _ | | | (_) | | | |__ | |_ _ __ | | ___ _ | '_ \| | | '_ \| |/ / | | | | |_) | | | | | | <| |_| | |_.__/|_|_|_| |_|_|\_\\__, | __/ | |___/ /---------------------------\ | a fisheye addon for Quake | \---------------------------/ https://github.com/shaunlebron/blinky CONTROLS ================================================== "1-9" : Change lens "R" : Toggle Rubix grid "Y-P" : Change Globe "0" : switch the numbers back to weapons (toggle) COMMANDS ================================================== Press "~" to access command console. Use "TAB" for auto-completion: fisheye <0|1> # enable/disable fisheye mode f_help # show quick start options f_globe <name> # choose a globe (affects picture quality and render speed) f_lens <name> # choose a lens (affects the shape of your view) f_fov <degrees> # zoom to a horizontal FOV f_vfov <degrees> # zoom to a vertical FOV f_cover # zoom in until screen is covered (some parts may be hidden) f_contain # zoom out until screen contains the entire image (if possible) f_rubix # display colored grid for each rendered view in the globe f_saveglobe # take screenshots of each globe face (environment map) THANKS ==================================================== Wouter van Oortmerssen - Fisheye Quake Kevin Shanahan - TyrQuake CONTACT =================================================== Shaun Williams [email protected] @shaunlebron