forked from facebook/rocksdb
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathenv_test.cc
812 lines (691 loc) · 24.7 KB
/
env_test.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sys/types.h>
#include <iostream>
#include <unordered_set>
#include <atomic>
#ifdef OS_LINUX
#include <sys/stat.h>
#include <unistd.h>
#endif
#ifdef ROCKSDB_FALLOCATE_PRESENT
#include <errno.h>
#include <fcntl.h>
#endif
#include "rocksdb/env.h"
#include "port/port.h"
#include "util/coding.h"
#include "util/log_buffer.h"
#include "util/mutexlock.h"
#include "util/testharness.h"
namespace rocksdb {
static const int kDelayMicros = 100000;
class EnvPosixTest {
private:
port::Mutex mu_;
std::string events_;
public:
Env* env_;
EnvPosixTest() : env_(Env::Default()) { }
};
static void SetBool(void* ptr) {
reinterpret_cast<std::atomic<bool>*>(ptr)
->store(true, std::memory_order_relaxed);
}
TEST(EnvPosixTest, RunImmediately) {
std::atomic<bool> called(false);
env_->Schedule(&SetBool, &called);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(called.load(std::memory_order_relaxed));
}
TEST(EnvPosixTest, RunMany) {
std::atomic<int> last_id(0);
struct CB {
std::atomic<int>* last_id_ptr; // Pointer to shared slot
int id; // Order# for the execution of this callback
CB(std::atomic<int>* p, int i) : last_id_ptr(p), id(i) {}
static void Run(void* v) {
CB* cb = reinterpret_cast<CB*>(v);
int cur = cb->last_id_ptr->load(std::memory_order_relaxed);
ASSERT_EQ(cb->id - 1, cur);
cb->last_id_ptr->store(cb->id, std::memory_order_release);
}
};
// Schedule in different order than start time
CB cb1(&last_id, 1);
CB cb2(&last_id, 2);
CB cb3(&last_id, 3);
CB cb4(&last_id, 4);
env_->Schedule(&CB::Run, &cb1);
env_->Schedule(&CB::Run, &cb2);
env_->Schedule(&CB::Run, &cb3);
env_->Schedule(&CB::Run, &cb4);
Env::Default()->SleepForMicroseconds(kDelayMicros);
int cur = last_id.load(std::memory_order_acquire);
ASSERT_EQ(4, cur);
}
struct State {
port::Mutex mu;
int val;
int num_running;
};
static void ThreadBody(void* arg) {
State* s = reinterpret_cast<State*>(arg);
s->mu.Lock();
s->val += 1;
s->num_running -= 1;
s->mu.Unlock();
}
TEST(EnvPosixTest, StartThread) {
State state;
state.val = 0;
state.num_running = 3;
for (int i = 0; i < 3; i++) {
env_->StartThread(&ThreadBody, &state);
}
while (true) {
state.mu.Lock();
int num = state.num_running;
state.mu.Unlock();
if (num == 0) {
break;
}
Env::Default()->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(state.val, 3);
}
TEST(EnvPosixTest, TwoPools) {
class CB {
public:
CB(const std::string& pool_name, int pool_size)
: mu_(),
num_running_(0),
num_finished_(0),
pool_size_(pool_size),
pool_name_(pool_name) { }
static void Run(void* v) {
CB* cb = reinterpret_cast<CB*>(v);
cb->Run();
}
void Run() {
{
MutexLock l(&mu_);
num_running_++;
std::cout << "Pool " << pool_name_ << ": "
<< num_running_ << " running threads.\n";
// make sure we don't have more than pool_size_ jobs running.
ASSERT_LE(num_running_, pool_size_);
}
// sleep for 1 sec
Env::Default()->SleepForMicroseconds(1000000);
{
MutexLock l(&mu_);
num_running_--;
num_finished_++;
}
}
int NumFinished() {
MutexLock l(&mu_);
return num_finished_;
}
private:
port::Mutex mu_;
int num_running_;
int num_finished_;
int pool_size_;
std::string pool_name_;
};
const int kLowPoolSize = 2;
const int kHighPoolSize = 4;
const int kJobs = 8;
CB low_pool_job("low", kLowPoolSize);
CB high_pool_job("high", kHighPoolSize);
env_->SetBackgroundThreads(kLowPoolSize);
env_->SetBackgroundThreads(kHighPoolSize, Env::Priority::HIGH);
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
// schedule same number of jobs in each pool
for (int i = 0; i < kJobs; i++) {
env_->Schedule(&CB::Run, &low_pool_job);
env_->Schedule(&CB::Run, &high_pool_job, Env::Priority::HIGH);
}
// Wait a short while for the jobs to be dispatched.
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
env_->GetThreadPoolQueueLen());
ASSERT_EQ((unsigned int)(kJobs - kLowPoolSize),
env_->GetThreadPoolQueueLen(Env::Priority::LOW));
ASSERT_EQ((unsigned int)(kJobs - kHighPoolSize),
env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
// wait for all jobs to finish
while (low_pool_job.NumFinished() < kJobs ||
high_pool_job.NumFinished() < kJobs) {
env_->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::LOW));
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
}
TEST(EnvPosixTest, DecreaseNumBgThreads) {
class SleepingBackgroundTask {
public:
explicit SleepingBackgroundTask()
: bg_cv_(&mutex_), should_sleep_(true), sleeping_(false) {}
void DoSleep() {
MutexLock l(&mutex_);
sleeping_ = true;
while (should_sleep_) {
bg_cv_.Wait();
}
sleeping_ = false;
bg_cv_.SignalAll();
}
void WakeUp() {
MutexLock l(&mutex_);
should_sleep_ = false;
bg_cv_.SignalAll();
while (sleeping_) {
bg_cv_.Wait();
}
}
bool IsSleeping() {
MutexLock l(&mutex_);
return sleeping_;
}
static void DoSleepTask(void* arg) {
reinterpret_cast<SleepingBackgroundTask*>(arg)->DoSleep();
}
private:
port::Mutex mutex_;
port::CondVar bg_cv_; // Signalled when background work finishes
bool should_sleep_;
bool sleeping_;
};
std::vector<SleepingBackgroundTask> tasks(10);
// Set number of thread to 1 first.
env_->SetBackgroundThreads(1, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
// Schedule 3 tasks. 0 running; Task 1, 2 waiting.
for (size_t i = 0; i < 3; i++) {
env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[0].IsSleeping());
ASSERT_TRUE(!tasks[1].IsSleeping());
ASSERT_TRUE(!tasks[2].IsSleeping());
// Increase to 2 threads. Task 0, 1 running; 2 waiting
env_->SetBackgroundThreads(2, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[0].IsSleeping());
ASSERT_TRUE(tasks[1].IsSleeping());
ASSERT_TRUE(!tasks[2].IsSleeping());
// Shrink back to 1 thread. Still task 0, 1 running, 2 waiting
env_->SetBackgroundThreads(1, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[0].IsSleeping());
ASSERT_TRUE(tasks[1].IsSleeping());
ASSERT_TRUE(!tasks[2].IsSleeping());
// The last task finishes. Task 0 running, 2 waiting.
tasks[1].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(1U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[0].IsSleeping());
ASSERT_TRUE(!tasks[1].IsSleeping());
ASSERT_TRUE(!tasks[2].IsSleeping());
// Increase to 5 threads. Task 0 and 2 running.
env_->SetBackgroundThreads(5, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[0].IsSleeping());
ASSERT_TRUE(tasks[2].IsSleeping());
// Change number of threads a couple of times while there is no sufficient
// tasks.
env_->SetBackgroundThreads(7, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
tasks[2].WakeUp();
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
env_->SetBackgroundThreads(3, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
env_->SetBackgroundThreads(4, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
env_->SetBackgroundThreads(5, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
env_->SetBackgroundThreads(4, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(0U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
Env::Default()->SleepForMicroseconds(kDelayMicros * 50);
// Enqueue 5 more tasks. Thread pool size now is 4.
// Task 0, 3, 4, 5 running;6, 7 waiting.
for (size_t i = 3; i < 8; i++) {
env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[i],
Env::Priority::HIGH);
}
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ(2U, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[3].IsSleeping());
ASSERT_TRUE(tasks[4].IsSleeping());
ASSERT_TRUE(tasks[5].IsSleeping());
ASSERT_TRUE(!tasks[6].IsSleeping());
ASSERT_TRUE(!tasks[7].IsSleeping());
// Wake up task 0, 3 and 4. Task 5, 6, 7 running.
tasks[0].WakeUp();
tasks[3].WakeUp();
tasks[4].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
for (size_t i = 5; i < 8; i++) {
ASSERT_TRUE(tasks[i].IsSleeping());
}
// Shrink back to 1 thread. Still task 5, 6, 7 running
env_->SetBackgroundThreads(1, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(tasks[5].IsSleeping());
ASSERT_TRUE(tasks[6].IsSleeping());
ASSERT_TRUE(tasks[7].IsSleeping());
// Wake up task 6. Task 5, 7 running
tasks[6].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(tasks[5].IsSleeping());
ASSERT_TRUE(!tasks[6].IsSleeping());
ASSERT_TRUE(tasks[7].IsSleeping());
// Wake up threads 7. Task 5 running
tasks[7].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(!tasks[7].IsSleeping());
// Enqueue thread 8 and 9. Task 5 running; one of 8, 9 might be running.
env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[8],
Env::Priority::HIGH);
env_->Schedule(&SleepingBackgroundTask::DoSleepTask, &tasks[9],
Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_GT(env_->GetThreadPoolQueueLen(Env::Priority::HIGH), (unsigned int)0);
ASSERT_TRUE(!tasks[8].IsSleeping() || !tasks[9].IsSleeping());
// Increase to 4 threads. Task 5, 8, 9 running.
env_->SetBackgroundThreads(4, Env::Priority::HIGH);
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_EQ((unsigned int)0, env_->GetThreadPoolQueueLen(Env::Priority::HIGH));
ASSERT_TRUE(tasks[8].IsSleeping());
ASSERT_TRUE(tasks[9].IsSleeping());
// Shrink to 1 thread
env_->SetBackgroundThreads(1, Env::Priority::HIGH);
// Wake up thread 9.
tasks[9].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(!tasks[9].IsSleeping());
ASSERT_TRUE(tasks[8].IsSleeping());
// Wake up thread 8
tasks[8].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(!tasks[8].IsSleeping());
// Wake up the last thread
tasks[5].WakeUp();
Env::Default()->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(!tasks[5].IsSleeping());
}
#ifdef OS_LINUX
// Travis doesn't support fallocate or getting unique ID from files for whatever
// reason.
#ifndef TRAVIS
// To make sure the Env::GetUniqueId() related tests work correctly, The files
// should be stored in regular storage like "hard disk" or "flash device".
// Otherwise we cannot get the correct id.
//
// The following function act as the replacement of test::TmpDir() that may be
// customized by user to be on a storage that doesn't work with GetUniqueId().
//
// TODO(kailiu) This function still assumes /tmp/<test-dir> reside in regular
// storage system.
namespace {
bool IsSingleVarint(const std::string& s) {
Slice slice(s);
uint64_t v;
if (!GetVarint64(&slice, &v)) {
return false;
}
return slice.size() == 0;
}
bool IsUniqueIDValid(const std::string& s) {
return !s.empty() && !IsSingleVarint(s);
}
const size_t MAX_ID_SIZE = 100;
char temp_id[MAX_ID_SIZE];
std::string GetOnDiskTestDir() {
char base[100];
snprintf(base, sizeof(base), "/tmp/rocksdbtest-%d",
static_cast<int>(geteuid()));
// Directory may already exist
Env::Default()->CreateDirIfMissing(base);
return base;
}
} // namespace
// Only works in linux platforms
TEST(EnvPosixTest, RandomAccessUniqueID) {
// Create file.
const EnvOptions soptions;
std::string fname = GetOnDiskTestDir() + "/" + "testfile";
unique_ptr<WritableFile> wfile;
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
unique_ptr<RandomAccessFile> file;
// Get Unique ID
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
ASSERT_TRUE(id_size > 0);
std::string unique_id1(temp_id, id_size);
ASSERT_TRUE(IsUniqueIDValid(unique_id1));
// Get Unique ID again
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
ASSERT_TRUE(id_size > 0);
std::string unique_id2(temp_id, id_size);
ASSERT_TRUE(IsUniqueIDValid(unique_id2));
// Get Unique ID again after waiting some time.
env_->SleepForMicroseconds(1000000);
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
ASSERT_TRUE(id_size > 0);
std::string unique_id3(temp_id, id_size);
ASSERT_TRUE(IsUniqueIDValid(unique_id3));
// Check IDs are the same.
ASSERT_EQ(unique_id1, unique_id2);
ASSERT_EQ(unique_id2, unique_id3);
// Delete the file
env_->DeleteFile(fname);
}
// only works in linux platforms
#ifdef ROCKSDB_FALLOCATE_PRESENT
TEST(EnvPosixTest, AllocateTest) {
std::string fname = GetOnDiskTestDir() + "/preallocate_testfile";
// Try fallocate in a file to see whether the target file system supports it.
// Skip the test if fallocate is not supported.
std::string fname_test_fallocate =
GetOnDiskTestDir() + "/preallocate_testfile_2";
int fd = -1;
do {
fd = open(fname_test_fallocate.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
} while (fd < 0 && errno == EINTR);
ASSERT_GT(fd, 0);
int alloc_status = fallocate(fd, 0, 0, 1);
int err_number = 0;
if (alloc_status != 0) {
err_number = errno;
fprintf(stderr, "Warning: fallocate() fails, %s\n", strerror(err_number));
}
close(fd);
ASSERT_OK(env_->DeleteFile(fname_test_fallocate));
if (alloc_status != 0 && err_number == EOPNOTSUPP) {
// The filesystem containing the file does not support fallocate
return;
}
EnvOptions soptions;
soptions.use_mmap_writes = false;
unique_ptr<WritableFile> wfile;
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
// allocate 100 MB
size_t kPreallocateSize = 100 * 1024 * 1024;
size_t kBlockSize = 512;
std::string data = "test";
wfile->SetPreallocationBlockSize(kPreallocateSize);
ASSERT_OK(wfile->Append(Slice(data)));
ASSERT_OK(wfile->Flush());
struct stat f_stat;
stat(fname.c_str(), &f_stat);
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
// verify that blocks are preallocated
// Note here that we don't check the exact number of blocks preallocated --
// we only require that number of allocated blocks is at least what we expect.
// It looks like some FS give us more blocks that we asked for. That's fine.
// It might be worth investigating further.
auto st_blocks = f_stat.st_blocks;
ASSERT_LE((unsigned int)(kPreallocateSize / kBlockSize), st_blocks);
// close the file, should deallocate the blocks
wfile.reset();
stat(fname.c_str(), &f_stat);
ASSERT_EQ((unsigned int)data.size(), f_stat.st_size);
// verify that preallocated blocks were deallocated on file close
ASSERT_GT(st_blocks, f_stat.st_blocks);
}
#endif // ROCKSDB_FALLOCATE_PRESENT
// Returns true if any of the strings in ss are the prefix of another string.
bool HasPrefix(const std::unordered_set<std::string>& ss) {
for (const std::string& s: ss) {
if (s.empty()) {
return true;
}
for (size_t i = 1; i < s.size(); ++i) {
if (ss.count(s.substr(0, i)) != 0) {
return true;
}
}
}
return false;
}
// Only works in linux platforms
TEST(EnvPosixTest, RandomAccessUniqueIDConcurrent) {
// Check whether a bunch of concurrently existing files have unique IDs.
const EnvOptions soptions;
// Create the files
std::vector<std::string> fnames;
for (int i = 0; i < 1000; ++i) {
fnames.push_back(GetOnDiskTestDir() + "/" + "testfile" + std::to_string(i));
// Create file.
unique_ptr<WritableFile> wfile;
ASSERT_OK(env_->NewWritableFile(fnames[i], &wfile, soptions));
}
// Collect and check whether the IDs are unique.
std::unordered_set<std::string> ids;
for (const std::string fname: fnames) {
unique_ptr<RandomAccessFile> file;
std::string unique_id;
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
ASSERT_TRUE(id_size > 0);
unique_id = std::string(temp_id, id_size);
ASSERT_TRUE(IsUniqueIDValid(unique_id));
ASSERT_TRUE(ids.count(unique_id) == 0);
ids.insert(unique_id);
}
// Delete the files
for (const std::string fname: fnames) {
ASSERT_OK(env_->DeleteFile(fname));
}
ASSERT_TRUE(!HasPrefix(ids));
}
// Only works in linux platforms
TEST(EnvPosixTest, RandomAccessUniqueIDDeletes) {
const EnvOptions soptions;
std::string fname = GetOnDiskTestDir() + "/" + "testfile";
// Check that after file is deleted we don't get same ID again in a new file.
std::unordered_set<std::string> ids;
for (int i = 0; i < 1000; ++i) {
// Create file.
{
unique_ptr<WritableFile> wfile;
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
}
// Get Unique ID
std::string unique_id;
{
unique_ptr<RandomAccessFile> file;
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
ASSERT_TRUE(id_size > 0);
unique_id = std::string(temp_id, id_size);
}
ASSERT_TRUE(IsUniqueIDValid(unique_id));
ASSERT_TRUE(ids.count(unique_id) == 0);
ids.insert(unique_id);
// Delete the file
ASSERT_OK(env_->DeleteFile(fname));
}
ASSERT_TRUE(!HasPrefix(ids));
}
// Only works in linux platforms
TEST(EnvPosixTest, InvalidateCache) {
const EnvOptions soptions;
std::string fname = test::TmpDir() + "/" + "testfile";
// Create file.
{
unique_ptr<WritableFile> wfile;
ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
ASSERT_OK(wfile.get()->Append(Slice("Hello world")));
ASSERT_OK(wfile.get()->InvalidateCache(0, 0));
ASSERT_OK(wfile.get()->Close());
}
// Random Read
{
unique_ptr<RandomAccessFile> file;
char scratch[100];
Slice result;
ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
ASSERT_OK(file.get()->Read(0, 11, &result, scratch));
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
ASSERT_OK(file.get()->InvalidateCache(0, 11));
ASSERT_OK(file.get()->InvalidateCache(0, 0));
}
// Sequential Read
{
unique_ptr<SequentialFile> file;
char scratch[100];
Slice result;
ASSERT_OK(env_->NewSequentialFile(fname, &file, soptions));
ASSERT_OK(file.get()->Read(11, &result, scratch));
ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
ASSERT_OK(file.get()->InvalidateCache(0, 11));
ASSERT_OK(file.get()->InvalidateCache(0, 0));
}
// Delete the file
ASSERT_OK(env_->DeleteFile(fname));
}
#endif // not TRAVIS
#endif // OS_LINUX
TEST(EnvPosixTest, PosixRandomRWFileTest) {
EnvOptions soptions;
soptions.use_mmap_writes = soptions.use_mmap_reads = false;
std::string fname = test::TmpDir() + "/" + "testfile";
unique_ptr<RandomRWFile> file;
ASSERT_OK(env_->NewRandomRWFile(fname, &file, soptions));
// If you run the unit test on tmpfs, then tmpfs might not
// support fallocate. It is still better to trigger that
// code-path instead of eliminating it completely.
file.get()->Allocate(0, 10*1024*1024);
ASSERT_OK(file.get()->Write(100, Slice("Hello world")));
ASSERT_OK(file.get()->Write(105, Slice("Hello world")));
ASSERT_OK(file.get()->Sync());
ASSERT_OK(file.get()->Fsync());
char scratch[100];
Slice result;
ASSERT_OK(file.get()->Read(100, 16, &result, scratch));
ASSERT_EQ(result.compare("HelloHello world"), 0);
ASSERT_OK(file.get()->Close());
}
class TestLogger : public Logger {
public:
virtual void Logv(const char* format, va_list ap) override {
log_count++;
char new_format[550];
std::fill_n(new_format, sizeof(new_format), '2');
{
va_list backup_ap;
va_copy(backup_ap, ap);
int n = vsnprintf(new_format, sizeof(new_format) - 1, format, backup_ap);
// 48 bytes for extra information + bytes allocated
if (new_format[0] == '[') {
// "[DEBUG] "
ASSERT_TRUE(n <= 56 + (512 - static_cast<int>(sizeof(struct timeval))));
} else {
ASSERT_TRUE(n <= 48 + (512 - static_cast<int>(sizeof(struct timeval))));
}
va_end(backup_ap);
}
for (size_t i = 0; i < sizeof(new_format); i++) {
if (new_format[i] == 'x') {
char_x_count++;
} else if (new_format[i] == '\0') {
char_0_count++;
}
}
}
int log_count;
int char_x_count;
int char_0_count;
};
TEST(EnvPosixTest, LogBufferTest) {
TestLogger test_logger;
test_logger.SetInfoLogLevel(InfoLogLevel::INFO_LEVEL);
test_logger.log_count = 0;
test_logger.char_x_count = 0;
test_logger.char_0_count = 0;
LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL, &test_logger);
LogBuffer log_buffer_debug(DEBUG_LEVEL, &test_logger);
char bytes200[200];
std::fill_n(bytes200, sizeof(bytes200), '1');
bytes200[sizeof(bytes200) - 1] = '\0';
char bytes600[600];
std::fill_n(bytes600, sizeof(bytes600), '1');
bytes600[sizeof(bytes600) - 1] = '\0';
char bytes9000[9000];
std::fill_n(bytes9000, sizeof(bytes9000), '1');
bytes9000[sizeof(bytes9000) - 1] = '\0';
LogToBuffer(&log_buffer, "x%sx", bytes200);
LogToBuffer(&log_buffer, "x%sx", bytes600);
LogToBuffer(&log_buffer, "x%sx%sx%sx", bytes200, bytes200, bytes200);
LogToBuffer(&log_buffer, "x%sx%sx", bytes200, bytes600);
LogToBuffer(&log_buffer, "x%sx%sx", bytes600, bytes9000);
LogToBuffer(&log_buffer_debug, "x%sx", bytes200);
test_logger.SetInfoLogLevel(DEBUG_LEVEL);
LogToBuffer(&log_buffer_debug, "x%sx%sx%sx", bytes600, bytes9000, bytes200);
ASSERT_EQ(0, test_logger.log_count);
log_buffer.FlushBufferToLog();
log_buffer_debug.FlushBufferToLog();
ASSERT_EQ(6, test_logger.log_count);
ASSERT_EQ(6, test_logger.char_0_count);
ASSERT_EQ(10, test_logger.char_x_count);
}
class TestLogger2 : public Logger {
public:
explicit TestLogger2(size_t max_log_size) : max_log_size_(max_log_size) {}
virtual void Logv(const char* format, va_list ap) override {
char new_format[2000];
std::fill_n(new_format, sizeof(new_format), '2');
{
va_list backup_ap;
va_copy(backup_ap, ap);
int n = vsnprintf(new_format, sizeof(new_format) - 1, format, backup_ap);
// 48 bytes for extra information + bytes allocated
ASSERT_TRUE(
n <= 48 + static_cast<int>(max_log_size_ - sizeof(struct timeval)));
ASSERT_TRUE(n > static_cast<int>(max_log_size_ - sizeof(struct timeval)));
va_end(backup_ap);
}
}
size_t max_log_size_;
};
TEST(EnvPosixTest, LogBufferMaxSizeTest) {
char bytes9000[9000];
std::fill_n(bytes9000, sizeof(bytes9000), '1');
bytes9000[sizeof(bytes9000) - 1] = '\0';
for (size_t max_log_size = 256; max_log_size <= 1024;
max_log_size += 1024 - 256) {
TestLogger2 test_logger(max_log_size);
test_logger.SetInfoLogLevel(InfoLogLevel::INFO_LEVEL);
LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL, &test_logger);
LogToBuffer(&log_buffer, max_log_size, "%s", bytes9000);
log_buffer.FlushBufferToLog();
}
}
} // namespace rocksdb
int main(int argc, char** argv) {
return rocksdb::test::RunAllTests();
}