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Flaky test create_and_destroy: Attempted to add a new component of type [/datum/component/pellet_cloud] to a qdeleting parent of type [/obj/item/mine/pressure/explosive/fire/live]! #3891

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github-actions bot opened this issue Dec 7, 2024 · 1 comment · Fixed by #3907
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🤖 Flaky Test Report Stale All falls to entropy eventually.

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github-actions bot commented Dec 7, 2024

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

create_and_destroy: [2024-12-07 18:05:01] Runtime in code/datums/components/_component.dm,408: Attempted to add a new component of type [/datum/component/pellet_cloud] to a qdeleting parent of type [/obj/item/mine/pressure/explosive/fire/live]!
proc name:  AddComponent (/datum/proc/_AddComponent)
src: the G-82 Incindeary (/obj/item/mine/pressure/explosive/fire/live)
src.loc: null
call stack:
the G-82 Incindeary (/obj/item/mine/pressure/explosive/fire/live):  AddComponent(/list (/list))
the G-82 Incindeary (/obj/item/mine/pressure/explosive/fire/live): mine effect(null)
the G-82 Incindeary (/obj/item/mine/pressure/explosive/fire/live): mine effect(null)
the G-82 Incindeary (/obj/item/mine/pressure/explosive/fire/live): blast now(null)
/datum/callback (/datum/callback): InvokeAsync()
Timer (/datum/controller/subsystem/timer): fire(0)
Timer (/datum/controller/subsystem/timer): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0) at code/datums/components/_component.dm:408
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This flaky fail has not been detected in 7 days. If it doesn't show up again in another 7 days, it will be auto-closed.

@github-actions github-actions bot added the Stale All falls to entropy eventually. label Dec 15, 2024
@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Dec 23, 2024
github-merge-queue bot pushed a commit that referenced this issue Jan 6, 2025
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Fixes: #3779
Fixes: #3855 
Fixes: #3647
Fixes: #3901
Fixes: #3891

still working on the wet floor one (#3681)

## Why It's Good For The Game
grunts in pain

## Changelog

:cl:
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
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the changes rather than a summary of the PR's contents. -->

---------

Co-authored-by: FalloutFalcon <[email protected]>
MrCat15352 pushed a commit to MrCat15352/MrCat that referenced this issue Jan 8, 2025
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Fixes: shiptest-ss13#3779
Fixes: shiptest-ss13#3855 
Fixes: shiptest-ss13#3647
Fixes: shiptest-ss13#3901
Fixes: shiptest-ss13#3891

still working on the wet floor one (shiptest-ss13#3681)

## Why It's Good For The Game
grunts in pain

## Changelog

:cl:
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Co-authored-by: FalloutFalcon <[email protected]>
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