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I see that there onDie event is fired when isDead value changes.
Is it reliable to calculate the relative position of imposters to where the player died, or is there a more precise way to figure out which imposter killed which player?
The text was updated successfully, but these errors were encountered:
I see that there
onDie
event is fired whenisDead
value changes.Is it reliable to calculate the relative position of imposters to where the player died, or is there a more precise way to figure out which imposter killed which player?
The text was updated successfully, but these errors were encountered: