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dog.h
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dog.h
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#pragma once
#include "animal.h"
class Dog : public Animal
{
protected:
std::string breed;
std::string type = "dog";
public:
Dog() : Animal(), breed("None")
{
}
Dog(std::string name_, int age_, std::string breed_) : Animal(name_, age_), breed(breed_)
{
}
Dog(const Dog &d) : Animal(d), breed(d.breed)
{
}
Dog(Dog &&d) : Animal(d), breed(std::move(d.breed))
{
}
Dog(std::istringstream &str) : Animal(str)
{
std::string breed_;
str >> breed_;
if (breed_ == ",,")
{
breed = "NoneBreed";
}
else
{
breed = breed_;
}
}
~Dog() {}
double getFeedWeight()
{
return 1;
}
void Print() const override
{
std::cout << "(" << id << ")"
<< " " << name << " " << age << " " << breed << " "<<type<<" Owner: ";
}
void Play()
{
std::cout << id << " " << name << " is playing ";
}
std::string woof()
{
std::string message = " says woof\n";
return name + message;
}
std::string GetBreed() const
{
return breed;
}
std::string GetDogName() const
{
return name;
}
int GetDogAge() const
{
return age;
}
bool operator<(const Dog &rhs) const
{
if (name < rhs.name)
{
return true;
}
else if (name == rhs.name)
{
if (age < rhs.age)
{
return true;
}
else if (age == rhs.age)
{
return breed < rhs.breed;
}
}
return false;
}
bool operator==(const Dog &other) const
{
return name == other.name && age == other.age && breed == other.breed;
}
Dog &operator=(const Dog &d)
{
if (this == &d)
{
return *this;
}
name = d.name;
age = d.age;
breed = d.breed;
return *this;
}
Dog &operator=(Dog &&d) noexcept
{
if (this == &d)
{
return *this;
}
name = std::move(d.name);
age = std::move(d.age);
breed = std::move(d.breed);
return *this;
}
};
std::ostream &operator<<(std::ostream &ostream, Dog &a)
{
std::string name_ = a.GetAnimalName();
int age_ = a.GetAnimalAge();
std::string breed = a.GetBreed();
int id = a.getId();
ostream << "id(" << id << ") " << name_ << " " << age_ << " " << breed;
ostream << "\n";
return ostream;
}