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metastation.dm
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metastation.dm
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/*
The /tg/ codebase currently requires you to have 7 z-levels of the same size dimensions.
z-level order is important, the order you put them in inside this file will determine what z level number they are assigned ingame.
Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1
current as of 2014/11/24
z1 = station
z2 = centcomm
z3 = derelict telecomms satellite
z4 = derelict station
z5 = mining
z6 = empty space
z7 = empty space
*/
#if !defined(MAP_FILE)
#include "map_files\MetaStation\MetaStation.v41A.II.dmm"
#include "map_files\MetaStation\z2.dmm"
#include "map_files\MetaStation\z3.dmm"
#include "map_files\MetaStation\z4.dmm"
#include "map_files\MetaStation\z5.dmm"
#include "map_files\generic\z6.dmm"
#include "map_files\generic\z7.dmm"
#define MAP_FILE "MetaStation.v41A.II.dmm"
#define MAP_NAME "MetaStation"
#elif !defined(MAP_OVERRIDE)
#warn a map has already been included, ignoring MetaStation.
#endif