diff --git a/code/modules/mob/living/simple_animal/morph/morph.dm b/code/modules/mob/living/simple_animal/morph/morph.dm
index af42538d056f9..15d69564839bf 100644
--- a/code/modules/mob/living/simple_animal/morph/morph.dm
+++ b/code/modules/mob/living/simple_animal/morph/morph.dm
@@ -21,8 +21,8 @@
 	maxHealth = 150
 	health = 150
 	environment_smash = 1
-	melee_damage_lower = 30
-	melee_damage_upper = 30
+	melee_damage_lower = 20
+	melee_damage_upper = 20
 	see_in_dark = 8
 	see_invisible = SEE_INVISIBLE_MINIMUM
 	idle_vision_range = 1 // Only attack when target is close
@@ -35,7 +35,7 @@
 /mob/living/simple_animal/hostile/morph/examine(mob/user)
 	if(morphed)
 		form.examine(user) // Refactor examine to return desc so it's static? Not sure if worth it
-		if(get_dist(user,src)<=3)
+		if(get_dist(user,src)<=3) 
 			user << "<span class='notice'>Looks odd!</span>"
 	else
 		..()
@@ -49,7 +49,7 @@
 	return 1
 
 /mob/living/simple_animal/hostile/morph/ShiftClickOn(atom/movable/A)
-	if(morph_time <= world.time)
+	if(morph_time <= world.time && !stat)
 		if(A == src)
 			restore()
 			return
@@ -61,7 +61,7 @@
 /mob/living/simple_animal/hostile/morph/proc/assume(atom/movable/target)
 	morphed = 1
 	form = target
-
+	
 	//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir) No effect better than shit effect
 
 	//Todo : update to .appearance once 508 hits
@@ -89,9 +89,9 @@
 		return
 	morphed = 0
 	form = null
-
-	//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir)
-
+	
+	//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir) 
+	
 	name = initial(name)
 	icon = initial(icon)
 	icon_state = initial(icon_state)
@@ -194,7 +194,13 @@
 	player_mind.assigned_role = "Morph"
 	player_mind.special_role = "Morph"
 	ticker.mode.traitors |= player_mind
-	S << "<B>You are a Morph, a shapeshifting alien creature.</B><br>You can assume the shape of anything in sight by Shift-Clicking it.<br> You can only transform every 5 seconds.<br> To return to your basic form Shift-Click on yourself."
+	var/info = {"<B>You are a Morph, a shapeshifting alien creature.</B>
+ You can assume the shape of anything in sight by Shift-Clicking it.
+ You can only transform every 5 seconds.
+ To return to your basic form Shift-Click on yourself.
+ Base form is slow but strong, you're much weaker and faster when disguised.
+ You can eat items and corpses by clicking on them,eating corpses will heal you."}
+	S << info
 	message_admins("[key_of_morph] has been made into Morph by an event.")
 	log_game("[key_of_morph] was spawned as a Morph by an event.")
 	return 1