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CMakeLists.txt
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#
# CMakeLists.txt to build the FLTK library using CMake (www.cmake.org)
#
# Copyright 1998-2022 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
set (CPPFILES
Fl.cxx
Fl_Adjuster.cxx
Fl_Bitmap.cxx
Fl_Browser.cxx
Fl_Browser_.cxx
Fl_Browser_load.cxx
Fl_Box.cxx
Fl_Button.cxx
Fl_Chart.cxx
Fl_Check_Browser.cxx
Fl_Check_Button.cxx
Fl_Choice.cxx
Fl_Clock.cxx
Fl_Color_Chooser.cxx
Fl_Copy_Surface.cxx
Fl_Counter.cxx
Fl_Device.cxx
Fl_Dial.cxx
Fl_Double_Window.cxx
Fl_File_Browser.cxx
Fl_File_Chooser.cxx
Fl_File_Chooser2.cxx
Fl_File_Icon.cxx
Fl_File_Input.cxx
Fl_Graphics_Driver.cxx
Fl_Group.cxx
Fl_Help_View.cxx
Fl_Image.cxx
Fl_Image_Surface.cxx
Fl_Input.cxx
Fl_Input_.cxx
Fl_Input_Choice.cxx
Fl_Light_Button.cxx
Fl_Menu.cxx
Fl_Menu_.cxx
Fl_Menu_Bar.cxx
Fl_Menu_Button.cxx
Fl_Menu_Window.cxx
Fl_Menu_add.cxx
Fl_Menu_global.cxx
Fl_Message.cxx
Fl_Multi_Label.cxx
Fl_Native_File_Chooser.cxx
Fl_Overlay_Window.cxx
Fl_Pack.cxx
Fl_Paged_Device.cxx
Fl_Pixmap.cxx
Fl_Positioner.cxx
Fl_Preferences.cxx
Fl_Printer.cxx
Fl_Progress.cxx
Fl_Repeat_Button.cxx
Fl_Return_Button.cxx
Fl_Roller.cxx
Fl_Round_Button.cxx
Fl_Screen_Driver.cxx
Fl_Scroll.cxx
Fl_Scrollbar.cxx
Fl_Shared_Image.cxx
Fl_Simple_Terminal.cxx
Fl_Single_Window.cxx
Fl_Slider.cxx
Fl_Spinner.cxx
Fl_String.cxx
Fl_Sys_Menu_Bar.cxx
Fl_System_Driver.cxx
Fl_Table.cxx
Fl_Table_Row.cxx
Fl_Tabs.cxx
Fl_Text_Buffer.cxx
Fl_Text_Display.cxx
Fl_Text_Editor.cxx
Fl_Tile.cxx
Fl_Tiled_Image.cxx
Fl_Timeout.cxx
Fl_Tooltip.cxx
Fl_Tree.cxx
Fl_Tree_Item_Array.cxx
Fl_Tree_Item.cxx
Fl_Tree_Prefs.cxx
Fl_Valuator.cxx
Fl_Value_Input.cxx
Fl_Value_Output.cxx
Fl_Value_Slider.cxx
Fl_Widget.cxx
Fl_Widget_Surface.cxx
Fl_Window.cxx
Fl_Window_Driver.cxx
Fl_Window_fullscreen.cxx
Fl_Window_hotspot.cxx
Fl_Window_iconize.cxx
Fl_Wizard.cxx
Fl_XBM_Image.cxx
Fl_XPM_Image.cxx
Fl_abort.cxx
Fl_add_idle.cxx
Fl_arg.cxx
Fl_compose.cxx
Fl_display.cxx
Fl_get_system_colors.cxx
Fl_grab.cxx
Fl_lock.cxx
Fl_own_colormap.cxx
Fl_visual.cxx
filename_absolute.cxx
filename_expand.cxx
filename_ext.cxx
filename_isdir.cxx
filename_list.cxx
filename_match.cxx
filename_setext.cxx
fl_arc.cxx
fl_ask.cxx
fl_boxtype.cxx
fl_color.cxx
fl_cursor.cxx
fl_curve.cxx
fl_diamond_box.cxx
fl_draw.cxx
fl_draw_pixmap.cxx
fl_encoding_latin1.cxx
fl_encoding_mac_roman.cxx
fl_engraved_label.cxx
fl_file_dir.cxx
fl_font.cxx
fl_gleam.cxx
fl_gtk.cxx
fl_labeltype.cxx
fl_open_uri.cxx
fl_oval_box.cxx
fl_overlay.cxx
fl_plastic.cxx
fl_read_image.cxx
fl_rect.cxx
fl_round_box.cxx
fl_rounded_box.cxx
fl_set_font.cxx
fl_scroll_area.cxx
fl_shadow_box.cxx
fl_shortcut.cxx
fl_show_colormap.cxx
fl_string_functions.cxx
fl_symbols.cxx
fl_utf8.cxx
fl_vertex.cxx
print_button.cxx
screen_xywh.cxx
)
# find all header files in source directory <FL/...>
file (GLOB
HEADER_FILES
"../FL/*.[hH]"
)
# add generated header files in build directory
list (APPEND HEADER_FILES
${CMAKE_CURRENT_BINARY_DIR}/../FL/fl_config.h
${CMAKE_CURRENT_BINARY_DIR}/../config.h
)
set (GL_HEADER_FILES) # FIXME: not (yet?) defined
if (FLTK_USE_X11 AND NOT OPTION_PRINT_SUPPORT)
set (PSFILES
)
else ()
set (PSFILES
drivers/PostScript/Fl_PostScript.cxx
drivers/PostScript/Fl_PostScript_image.cxx
)
endif (FLTK_USE_X11 AND NOT OPTION_PRINT_SUPPORT)
set (DRIVER_FILES)
if (FLTK_USE_X11)
# X11 (including APPLE with X11)
set (DRIVER_FILES
drivers/Posix/Fl_Posix_System_Driver.cxx
drivers/Posix/Fl_Posix_Printer_Driver.cxx
drivers/X11/Fl_X11_Screen_Driver.cxx
drivers/X11/Fl_X11_Window_Driver.cxx
drivers/X11/Fl_X11_System_Driver.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_arci.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_color.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_line_style.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_rect.cxx
drivers/Xlib/Fl_Xlib_Graphics_Driver_vertex.cxx
drivers/Xlib/Fl_Xlib_Copy_Surface_Driver.cxx
drivers/Xlib/Fl_Xlib_Image_Surface_Driver.cxx
Fl_x.cxx
fl_dnd_x.cxx
Fl_Native_File_Chooser_FLTK.cxx
Fl_Native_File_Chooser_GTK.cxx
Fl_get_key.cxx
)
if (OPTION_USE_KDIALOG)
set (DRIVER_FILES ${DRIVER_FILES} Fl_Native_File_Chooser_Kdialog.cxx)
endif (OPTION_USE_KDIALOG)
if (USE_XFT)
set (DRIVER_FILES ${DRIVER_FILES}
drivers/Xlib/Fl_Xlib_Graphics_Driver_font_xft.cxx
)
if (USE_PANGO)
set (DRIVER_FILES ${DRIVER_FILES} drivers/Cairo/Fl_Cairo_Graphics_Driver.cxx)
endif (USE_PANGO)
else ()
set (DRIVER_FILES ${DRIVER_FILES}
drivers/Xlib/Fl_Xlib_Graphics_Driver_font_x.cxx
)
endif (USE_XFT)
set (DRIVER_HEADER_FILES
drivers/Posix/Fl_Posix_System_Driver.H
drivers/X11/Fl_X11_Screen_Driver.H
drivers/X11/Fl_X11_Window_Driver.H
drivers/X11/Fl_X11_System_Driver.H
drivers/Xlib/Fl_Font.H
)
elseif (APPLE)
# Apple Quartz
set (DRIVER_FILES
drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_color.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_font.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_arci.cxx
drivers/Quartz/Fl_Quartz_Graphics_Driver_line_style.cxx
drivers/Quartz/Fl_Quartz_Copy_Surface_Driver.cxx
drivers/Quartz/Fl_Quartz_Image_Surface_Driver.cxx
drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx
drivers/Posix/Fl_Posix_System_Driver.cxx
drivers/Darwin/Fl_Darwin_System_Driver.cxx
Fl_get_key_mac.cxx
)
set (DRIVER_HEADER_FILES
drivers/Posix/Fl_Posix_System_Driver.H
drivers/Darwin/Fl_Darwin_System_Driver.H
drivers/Cocoa/Fl_Cocoa_Screen_Driver.H
drivers/Cocoa/Fl_Cocoa_Window_Driver.H
drivers/Cocoa/Fl_MacOS_Sys_Menu_Bar_Driver.H
drivers/Quartz/Fl_Quartz_Graphics_Driver.H
drivers/Quartz/Fl_Quartz_Copy_Surface_Driver.H
drivers/Quartz/Fl_Font.H
)
else ()
# Windows (GDI)
set (DRIVER_FILES
drivers/WinAPI/Fl_WinAPI_System_Driver.cxx
drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx
drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx
drivers/WinAPI/Fl_WinAPI_Printer_Driver.cxx
drivers/GDI/Fl_GDI_Graphics_Driver.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_arci.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_color.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_font.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_line_style.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_rect.cxx
drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx
drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx
drivers/GDI/Fl_GDI_Image_Surface_Driver.cxx
Fl_win32.cxx
fl_dnd_win32.cxx
Fl_Native_File_Chooser_WIN32.cxx
Fl_get_key_win32.cxx
)
set (DRIVER_HEADER_FILES
drivers/WinAPI/Fl_WinAPI_System_Driver.H
drivers/WinAPI/Fl_WinAPI_Screen_Driver.H
drivers/WinAPI/Fl_WinAPI_Window_Driver.H
drivers/GDI/Fl_GDI_Graphics_Driver.H
drivers/GDI/Fl_Font.H
)
endif (FLTK_USE_X11)
source_group("Header Files" FILES ${HEADER_FILES})
source_group("Driver Source Files" FILES ${DRIVER_FILES})
source_group("Driver Header Files" FILES ${DRIVER_HEADER_FILES})
set (CPPFILES
${CPPFILES}
${DRIVER_FILES}
)
set (FORMS_FILES
forms_compatibility.cxx
forms_bitmap.cxx
forms_free.cxx
forms_fselect.cxx
forms_pixmap.cxx
forms_timer.cxx
)
set (GLCPPFILES
Fl_Gl_Choice.cxx
Fl_Gl_Device_Plugin.cxx
Fl_Gl_Overlay.cxx
Fl_Gl_Window.cxx
freeglut_geometry.cxx
freeglut_stroke_mono_roman.cxx
freeglut_stroke_roman.cxx
freeglut_teapot.cxx
gl_draw.cxx
gl_start.cxx
glut_compatibility.cxx
glut_font.cxx
)
set (GL_DRIVER_FILES
drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
# the following file doesn't contribute any code:
# drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_arci.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_font.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_line_style.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx
)
if (FLTK_USE_X11)
set (GL_DRIVER_FILES ${GL_DRIVER_FILES} drivers/X11/Fl_X11_Gl_Window_Driver.cxx)
elseif (APPLE)
set (GL_DRIVER_FILES ${GL_DRIVER_FILES} drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.cxx)
elseif (WIN32)
set (GL_DRIVER_FILES ${GL_DRIVER_FILES} drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx)
endif (FLTK_USE_X11)
set (GL_DRIVER_HEADER_FILES
drivers/OpenGL/Fl_OpenGL_Display_Device.H
drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H
)
source_group("Driver Header Files" FILES ${GL_DRIVER_HEADER_FILES})
source_group("Driver Source Files" FILES ${GL_DRIVER_FILES})
set (GLCPPFILES
${GLCPPFILES}
${GL_DRIVER_FILES}
)
set (IMGCPPFILES
fl_images_core.cxx
fl_write_png.cxx
Fl_BMP_Image.cxx
Fl_File_Icon2.cxx
Fl_GIF_Image.cxx
Fl_Help_Dialog.cxx
Fl_JPEG_Image.cxx
Fl_PNG_Image.cxx
Fl_PNM_Image.cxx
Fl_Image_Reader.cxx
Fl_SVG_Image.cxx
drivers/SVG/Fl_SVG_File_Surface.cxx
)
set (CFILES
flstring.c
numericsort.c
vsnprintf.c
xutf8/is_right2left.c
xutf8/is_spacing.c
xutf8/case.c
)
if (FLTK_USE_X11)
list (APPEND CFILES
xutf8/keysym2Ucs.c
scandir_posix.c
)
if (NOT USE_XFT)
list (APPEND CFILES
xutf8/utf8Utils.c
xutf8/utf8Wrap.c
# xutf8/utf8Input.c # not used
)
endif (NOT USE_XFT)
endif (FLTK_USE_X11)
if (WIN32)
list (APPEND CFILES
scandir_win32.c
)
endif (WIN32)
if (APPLE AND (NOT OPTION_APPLE_X11))
set (MMFILES
Fl_cocoa.mm
drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm
Fl_Native_File_Chooser_MAC.mm
Fl_MacOS_Sys_Menu_Bar.mm
)
else()
set (MMFILES
)
endif (APPLE AND (NOT OPTION_APPLE_X11))
#######################################################################
# prepare source files for shared and static FLTK libraries
set (SHARED_FILES ${CPPFILES} ${MMFILES} ${CFILES} ${PSFILES})
list (APPEND SHARED_FILES ${HEADER_FILES} ${DRIVER_HEADER_FILES})
set (STATIC_FILES ${SHARED_FILES})
if (WIN32)
list (APPEND STATIC_FILES fl_call_main.c)
endif (WIN32)
add_definitions(-DFL_LIBRARY)
#######################################################################
# prepare optional libs for shared and static FLTK libraries
set (OPTIONAL_LIBS)
if (LIB_dl)
list (APPEND OPTIONAL_LIBS ${LIB_dl})
endif (LIB_dl)
if (USE_THREADS)
list (APPEND OPTIONAL_LIBS ${CMAKE_THREAD_LIBS_INIT})
endif (USE_THREADS)
if (FLTK_USE_X11)
list (APPEND OPTIONAL_LIBS ${X11_LIBRARIES})
endif (FLTK_USE_X11)
if (WIN32)
list (APPEND OPTIONAL_LIBS comctl32 ws2_32)
endif (WIN32)
if (HAVE_XINERAMA)
list (APPEND OPTIONAL_LIBS ${X11_Xinerama_LIB})
endif (HAVE_XINERAMA)
if (HAVE_XFIXES)
list (APPEND OPTIONAL_LIBS ${X11_Xfixes_LIB})
endif (HAVE_XFIXES)
if (HAVE_XCURSOR)
list (APPEND OPTIONAL_LIBS ${X11_Xcursor_LIB})
endif (HAVE_XCURSOR)
if (HAVE_XRENDER)
list (APPEND OPTIONAL_LIBS ${X11_Xrender_LIB})
endif (HAVE_XRENDER)
if (USE_PANGO)
### FIXME ### This needs to use the PKG_* variables directly
list (APPEND OPTIONAL_LIBS ${HAVE_LIB_PANGO} ${HAVE_LIB_PANGOXFT} ${HAVE_LIB_PANGOCAIRO})
list (APPEND OPTIONAL_LIBS ${HAVE_LIB_CAIRO} ${HAVE_LIB_GOBJECT})
endif (USE_PANGO)
if (USE_XFT)
list (APPEND OPTIONAL_LIBS ${X11_Xft_LIB})
if (LIB_fontconfig)
list (APPEND OPTIONAL_LIBS ${LIB_fontconfig})
endif (LIB_fontconfig)
endif (USE_XFT)
#######################################################################
FL_ADD_LIBRARY (fltk STATIC "${STATIC_FILES}")
target_link_libraries (fltk ${OPTIONAL_LIBS})
#######################################################################
FL_ADD_LIBRARY (fltk_forms STATIC "${FORMS_FILES}")
target_link_libraries (fltk_forms fltk)
#######################################################################
FL_ADD_LIBRARY (fltk_images STATIC "${IMGCPPFILES}")
target_link_libraries (fltk_images fltk)
if (FLTK_USE_BUILTIN_JPEG)
target_link_libraries (fltk_images fltk_jpeg)
else()
target_link_libraries (fltk_images ${FLTK_JPEG_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_ZLIB)
target_link_libraries (fltk_images fltk_z)
else()
target_link_libraries (fltk_images ${FLTK_ZLIB_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_PNG)
target_link_libraries (fltk_images fltk_png)
else()
target_link_libraries (fltk_images ${FLTK_PNG_LIBRARIES})
endif ()
#######################################################################
if (OPENGL_FOUND)
FL_ADD_LIBRARY (fltk_gl STATIC "${GLCPPFILES};${GL_HEADER_FILES};${GL_DRIVER_HEADER_FILES}")
target_link_libraries (fltk_gl fltk ${OPENGL_LIBRARIES})
endif (OPENGL_FOUND)
#######################################################################
# Build shared libraries (optional)
#######################################################################
# Shared libraries, part 1: everything except Visual Studio (MSVC)
#######################################################################
if (OPTION_BUILD_SHARED_LIBS AND NOT MSVC)
FL_ADD_LIBRARY (fltk SHARED "${SHARED_FILES}")
target_link_libraries (fltk_SHARED ${OPTIONAL_LIBS})
###################################################################
FL_ADD_LIBRARY (fltk_forms SHARED "${FORMS_FILES}")
target_link_libraries (fltk_forms_SHARED fltk_SHARED)
###################################################################
FL_ADD_LIBRARY (fltk_images SHARED "${IMGCPPFILES}")
target_link_libraries (fltk_images_SHARED fltk_SHARED)
if (FLTK_USE_BUILTIN_JPEG)
target_link_libraries (fltk_images_SHARED fltk_jpeg_SHARED)
else()
target_link_libraries (fltk_images_SHARED ${FLTK_JPEG_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_PNG)
target_link_libraries (fltk_images_SHARED fltk_png_SHARED)
else()
target_link_libraries (fltk_images_SHARED ${FLTK_PNG_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_ZLIB)
target_link_libraries (fltk_images_SHARED fltk_z_SHARED)
else()
target_link_libraries (fltk_images_SHARED ${FLTK_ZLIB_LIBRARIES})
endif ()
###################################################################
if (OPENGL_FOUND)
FL_ADD_LIBRARY (fltk_gl SHARED "${GLCPPFILES};${GL_HEADER_FILES};${GL_DRIVER_HEADER_FILES}")
target_link_libraries (fltk_gl_SHARED fltk_SHARED ${OPENGL_LIBRARIES})
endif (OPENGL_FOUND)
endif (OPTION_BUILD_SHARED_LIBS AND NOT MSVC)
#######################################################################
# Shared libraries, part 2: Visual Studio (MSVC)
#######################################################################
# Note to devs: As of June 2020 we can't build separate shared libs (DLL's)
# under Windows with Visual Studio (MSVC) but we can build one big DLL
# that comprises all FLTK and optional PNG, JPEG, and ZLIB libs.
# AlbrechtS
if (OPTION_BUILD_SHARED_LIBS AND MSVC)
set (SOURCES ${SHARED_FILES} ${FORMS_FILES} ${IMGCPPFILES})
if (OPENGL_FOUND)
list (APPEND SOURCES ${GLCPPFILES} ${GL_HEADER_FILES} ${GL_DRIVER_HEADER_FILES})
endif (OPENGL_FOUND)
FL_ADD_LIBRARY (fltk SHARED "${SOURCES}")
target_link_libraries (fltk_SHARED ${OPTIONAL_LIBS})
if (FLTK_USE_BUILTIN_JPEG)
target_link_libraries (fltk_SHARED fltk_jpeg_SHARED)
else()
target_link_libraries (fltk_SHARED ${FLTK_JPEG_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_PNG)
target_link_libraries (fltk_SHARED fltk_png_SHARED)
else()
target_link_libraries (fltk_SHARED ${FLTK_PNG_LIBRARIES})
endif ()
if (FLTK_USE_BUILTIN_ZLIB)
target_link_libraries (fltk_SHARED fltk_z_SHARED)
else()
target_link_libraries (fltk_SHARED ${FLTK_ZLIB_LIBRARIES})
endif ()
if (OPENGL_FOUND)
target_link_libraries (fltk_SHARED ${OPENGL_LIBRARIES})
endif (OPENGL_FOUND)
endif (OPTION_BUILD_SHARED_LIBS AND MSVC)
#######################################################################