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repeat.js
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var _ = require('../util')
var isObject = _.isObject
var isPlainObject = _.isPlainObject
var textParser = require('../parsers/text')
var expParser = require('../parsers/expression')
var templateParser = require('../parsers/template')
var compile = require('../compiler/compile')
var transclude = require('../compiler/transclude')
var uid = 0
// async component resolution states
var UNRESOLVED = 0
var PENDING = 1
var RESOLVED = 2
var ABORTED = 3
module.exports = {
/**
* Setup.
*/
bind: function () {
// uid as a cache identifier
this.id = '__v_repeat_' + (++uid)
// setup anchor nodes
this.start = _.createAnchor('v-repeat-start')
this.end = _.createAnchor('v-repeat')
_.replace(this.el, this.end)
_.before(this.start, this.end)
// check if this is a block repeat
this.template = this.el.tagName === 'TEMPLATE'
? templateParser.parse(this.el, true)
: this.el
// check other directives that need to be handled
// at v-repeat level
this.checkIf()
this.checkRef()
this.checkComponent()
// check for trackby param
this.idKey =
this._checkParam('track-by') ||
this._checkParam('trackby') // 0.11.0 compat
// check for transition stagger
var stagger = +this._checkParam('stagger')
this.enterStagger = +this._checkParam('enter-stagger') || stagger
this.leaveStagger = +this._checkParam('leave-stagger') || stagger
this.cache = Object.create(null)
},
/**
* Warn against v-if usage.
*/
checkIf: function () {
if (_.attr(this.el, 'if') !== null) {
_.warn(
'Don\'t use v-if with v-repeat. ' +
'Use v-show or the "filterBy" filter instead.'
)
}
},
/**
* Check if v-ref/ v-el is also present.
*/
checkRef: function () {
var refID = _.attr(this.el, 'ref')
this.refID = refID
? this.vm.$interpolate(refID)
: null
var elId = _.attr(this.el, 'el')
this.elId = elId
? this.vm.$interpolate(elId)
: null
},
/**
* Check the component constructor to use for repeated
* instances. If static we resolve it now, otherwise it
* needs to be resolved at build time with actual data.
*/
checkComponent: function () {
this.componentState = UNRESOLVED
var options = this.vm.$options
var id = _.checkComponent(this.el, options)
if (!id) {
// default constructor
this.Ctor = _.Vue
// inline repeats should inherit
this.inherit = true
// important: transclude with no options, just
// to ensure block start and block end
this.template = transclude(this.template)
var copy = _.extend({}, options)
copy._asComponent = false
this._linkFn = compile(this.template, copy)
} else {
this.Ctor = null
this.asComponent = true
// check inline-template
if (this._checkParam('inline-template') !== null) {
// extract inline template as a DocumentFragment
this.inlineTempalte = _.extractContent(this.el, true)
}
var tokens = textParser.parse(id)
if (tokens) {
// dynamic component to be resolved later
var ctorExp = textParser.tokensToExp(tokens)
this.ctorGetter = expParser.parse(ctorExp).get
} else {
// static
this.componentId = id
this.pendingData = null
}
}
},
resolveComponent: function () {
this.componentState = PENDING
this.vm._resolveComponent(this.componentId, _.bind(function (Ctor) {
if (this.componentState === ABORTED) {
return
}
this.Ctor = Ctor
var merged = _.mergeOptions(Ctor.options, {}, {
$parent: this.vm
})
merged.template = this.inlineTempalte || merged.template
merged._asComponent = true
merged._parent = this.vm
this.template = transclude(this.template, merged)
this.content = merged._content
// Important: mark the template as a root node so that
// custom element components don't get compiled twice.
// fixes #822
this.template.__vue__ = true
this._linkFn = compile(this.template, merged)
this.componentState = RESOLVED
this.realUpdate(this.pendingData)
this.pendingData = null
}, this))
},
/**
* Resolve a dynamic component to use for an instance.
* The tricky part here is that there could be dynamic
* components depending on instance data.
*
* @param {Object} data
* @param {Object} meta
* @return {Function}
*/
resolveDynamicComponent: function (data, meta) {
// create a temporary context object and copy data
// and meta properties onto it.
// use _.define to avoid accidentally overwriting scope
// properties.
var context = Object.create(this.vm)
var key
for (key in data) {
_.define(context, key, data[key])
}
for (key in meta) {
_.define(context, key, meta[key])
}
var id = this.ctorGetter.call(context, context)
var Ctor = _.resolveAsset(this.vm.$options, 'components', id)
_.assertAsset(Ctor, 'component', id)
if (!Ctor.options) {
_.warn(
'Async resolution is not supported for v-repeat ' +
'+ dynamic component. (component: ' + id + ')'
)
return _.Vue
}
return Ctor
},
/**
* Update.
* This is called whenever the Array mutates. If we have
* a component, we might need to wait for it to resolve
* asynchronously.
*
* @param {Array|Number|String} data
*/
update: function (data) {
if (this.componentId) {
var state = this.componentState
if (state === UNRESOLVED) {
this.pendingData = data
// once resolved, it will call realUpdate
this.resolveComponent()
} else if (state === PENDING) {
this.pendingData = data
} else if (state === RESOLVED) {
this.realUpdate(data)
}
} else {
this.realUpdate(data)
}
},
/**
* The real update that actually modifies the DOM.
*
* @param {Array|Number|String} data
*/
realUpdate: function (data) {
this.vms = this.diff(data, this.vms)
// update v-ref
if (this.refID) {
this.vm.$[this.refID] = this.converted
? toRefObject(this.vms)
: this.vms
}
if (this.elId) {
this.vm.$$[this.elId] = this.vms.map(function (vm) {
return vm.$el
})
}
},
/**
* Diff, based on new data and old data, determine the
* minimum amount of DOM manipulations needed to make the
* DOM reflect the new data Array.
*
* The algorithm diffs the new data Array by storing a
* hidden reference to an owner vm instance on previously
* seen data. This allows us to achieve O(n) which is
* better than a levenshtein distance based algorithm,
* which is O(m * n).
*
* @param {Array} data
* @param {Array} oldVms
* @return {Array}
*/
diff: function (data, oldVms) {
var idKey = this.idKey
var converted = this.converted
var start = this.start
var end = this.end
var inDoc = _.inDoc(start)
var alias = this.arg
var init = !oldVms
var vms = new Array(data.length)
var obj, raw, vm, i, l, primitive
// First pass, go through the new Array and fill up
// the new vms array. If a piece of data has a cached
// instance for it, we reuse it. Otherwise build a new
// instance.
for (i = 0, l = data.length; i < l; i++) {
obj = data[i]
raw = converted ? obj.$value : obj
primitive = !isObject(raw)
vm = !init && this.getVm(raw, i, converted ? obj.$key : null)
if (vm) { // reusable instance
vm._reused = true
vm.$index = i // update $index
// update data for track-by or object repeat,
// since in these two cases the data is replaced
// rather than mutated.
if (idKey || converted || primitive) {
if (alias) {
vm[alias] = raw
} else if (_.isPlainObject(raw)) {
vm.$data = raw
} else {
vm.$value = raw
}
}
} else { // new instance
vm = this.build(obj, i, true)
vm._reused = false
}
vms[i] = vm
// insert if this is first run
if (init) {
vm.$before(end)
}
}
// if this is the first run, we're done.
if (init) {
return vms
}
// Second pass, go through the old vm instances and
// destroy those who are not reused (and remove them
// from cache)
var removalIndex = 0
var totalRemoved = oldVms.length - vms.length
for (i = 0, l = oldVms.length; i < l; i++) {
vm = oldVms[i]
if (!vm._reused) {
this.uncacheVm(vm)
vm.$destroy(false, true) // defer cleanup until removal
this.remove(vm, removalIndex++, totalRemoved, inDoc)
}
}
// final pass, move/insert new instances into the
// right place.
var targetPrev, prevEl, currentPrev
var insertionIndex = 0
for (i = 0, l = vms.length; i < l; i++) {
vm = vms[i]
// this is the vm that we should be after
targetPrev = vms[i - 1]
prevEl = targetPrev
? targetPrev._staggerCb
? targetPrev._staggerAnchor
: targetPrev._blockEnd || targetPrev.$el
: start
if (vm._reused && !vm._staggerCb) {
currentPrev = findPrevVm(vm, start)
if (currentPrev !== targetPrev) {
this.move(vm, prevEl)
}
} else {
// new instance, or still in stagger.
// insert with updated stagger index.
this.insert(vm, insertionIndex++, prevEl, inDoc)
}
vm._reused = false
}
return vms
},
/**
* Build a new instance and cache it.
*
* @param {Object} data
* @param {Number} index
* @param {Boolean} needCache
*/
build: function (data, index, needCache) {
var meta = { $index: index }
if (this.converted) {
meta.$key = data.$key
}
var raw = this.converted ? data.$value : data
var alias = this.arg
if (alias) {
data = {}
data[alias] = raw
} else if (!isPlainObject(raw)) {
// non-object values
data = {}
meta.$value = raw
} else {
// default
data = raw
}
// resolve constructor
var Ctor = this.Ctor || this.resolveDynamicComponent(data, meta)
var vm = this.vm.$addChild({
el: templateParser.clone(this.template),
_asComponent: this.asComponent,
_host: this._host,
_linkFn: this._linkFn,
_meta: meta,
_content: this.content,
_repeat: this.inherit,
data: data,
inherit: this.inherit,
template: this.inlineTempalte
}, Ctor)
// cache instance
if (needCache) {
this.cacheVm(raw, vm, index, this.converted ? meta.$key : null)
}
// sync back changes for two-way bindings of primitive values
var type = typeof raw
var dir = this
if (
this.rawType === 'object' &&
(type === 'string' || type === 'number')
) {
vm.$watch(alias || '$value', function (val) {
if (dir.filters) {
_.warn(
'You seem to be mutating the $value reference of ' +
'a v-repeat instance (likely through v-model) ' +
'and filtering the v-repeat at the same time. ' +
'This will not work properly with an Array of ' +
'primitive values. Please use an Array of ' +
'Objects instead.'
)
}
dir._withLock(function () {
if (dir.converted) {
dir.rawValue[vm.$key] = val
} else {
dir.rawValue.$set(vm.$index, val)
}
})
})
}
return vm
},
/**
* Unbind, teardown everything
*/
unbind: function () {
this.componentState = ABORTED
if (this.refID) {
this.vm.$[this.refID] = null
}
if (this.vms) {
var i = this.vms.length
var vm
while (i--) {
vm = this.vms[i]
this.uncacheVm(vm)
vm.$destroy()
}
}
},
/**
* Cache a vm instance based on its data.
*
* If the data is an object, we save the vm's reference on
* the data object as a hidden property. Otherwise we
* cache them in an object and for each primitive value
* there is an array in case there are duplicates.
*
* @param {Object} data
* @param {Vue} vm
* @param {Number} index
* @param {String} [key]
*/
cacheVm: function (data, vm, index, key) {
var idKey = this.idKey
var cache = this.cache
var primitive = !isObject(data)
var id
if (key || idKey || primitive) {
id = idKey
? idKey === '$index'
? index
: data[idKey]
: (key || index)
if (!cache[id]) {
cache[id] = vm
} else if (!primitive && idKey !== '$index') {
_.warn('Duplicate track-by key in v-repeat: ' + id)
}
} else {
id = this.id
if (data.hasOwnProperty(id)) {
if (data[id] === null) {
data[id] = vm
} else {
_.warn(
'Duplicate objects are not supported in v-repeat ' +
'when using components or transitions.'
)
}
} else {
_.define(data, id, vm)
}
}
vm._raw = data
},
/**
* Try to get a cached instance from a piece of data.
*
* @param {Object} data
* @param {Number} index
* @param {String} [key]
* @return {Vue|undefined}
*/
getVm: function (data, index, key) {
var idKey = this.idKey
var primitive = !isObject(data)
if (key || idKey || primitive) {
var id = idKey
? idKey === '$index'
? index
: data[idKey]
: (key || index)
return this.cache[id]
} else {
return data[this.id]
}
},
/**
* Delete a cached vm instance.
*
* @param {Vue} vm
*/
uncacheVm: function (vm) {
var data = vm._raw
var idKey = this.idKey
var index = vm.$index
var key = vm.$key
var primitive = !isObject(data)
if (idKey || key || primitive) {
var id = idKey
? idKey === '$index'
? index
: data[idKey]
: (key || index)
this.cache[id] = null
} else {
data[this.id] = null
vm._raw = null
}
},
/**
* Pre-process the value before piping it through the
* filters, and convert non-Array objects to arrays.
*
* This function will be bound to this directive instance
* and passed into the watcher.
*
* @param {*} value
* @return {Array}
* @private
*/
_preProcess: function (value) {
// regardless of type, store the un-filtered raw value.
this.rawValue = value
var type = this.rawType = typeof value
if (!isPlainObject(value)) {
this.converted = false
if (type === 'number') {
value = range(value)
} else if (type === 'string') {
value = _.toArray(value)
}
return value || []
} else {
// convert plain object to array.
var keys = Object.keys(value)
var i = keys.length
var res = new Array(i)
var key
while (i--) {
key = keys[i]
res[i] = {
$key: key,
$value: value[key]
}
}
this.converted = true
return res
}
},
/**
* Insert an instance.
*
* @param {Vue} vm
* @param {Number} index
* @param {Node} prevEl
* @param {Boolean} inDoc
*/
insert: function (vm, index, prevEl, inDoc) {
if (vm._staggerCb) {
vm._staggerCb.cancel()
vm._staggerCb = null
}
var staggerAmount = this.getStagger(vm, index, null, 'enter')
if (inDoc && staggerAmount) {
// create an anchor and insert it synchronously,
// so that we can resolve the correct order without
// worrying about some elements not inserted yet
var anchor = vm._staggerAnchor
if (!anchor) {
anchor = vm._staggerAnchor = _.createAnchor('stagger-anchor')
anchor.__vue__ = vm
}
_.after(anchor, prevEl)
var op = vm._staggerCb = _.cancellable(function () {
vm._staggerCb = null
vm.$before(anchor)
_.remove(anchor)
})
setTimeout(op, staggerAmount)
} else {
vm.$after(prevEl)
}
},
/**
* Move an already inserted instance.
*
* @param {Vue} vm
* @param {Node} prevEl
*/
move: function (vm, prevEl) {
vm.$after(prevEl, null, false)
},
/**
* Remove an instance.
*
* @param {Vue} vm
* @param {Number} index
* @param {Boolean} inDoc
*/
remove: function (vm, index, total, inDoc) {
if (vm._staggerCb) {
vm._staggerCb.cancel()
vm._staggerCb = null
// it's not possible for the same vm to be removed
// twice, so if we have a pending stagger callback,
// it means this vm is queued for enter but removed
// before its transition started. Since it is already
// destroyed, we can just leave it in detached state.
return
}
var staggerAmount = this.getStagger(vm, index, total, 'leave')
if (inDoc && staggerAmount) {
var op = vm._staggerCb = _.cancellable(function () {
vm._staggerCb = null
remove()
})
setTimeout(op, staggerAmount)
} else {
remove()
}
function remove () {
vm.$remove(function () {
vm._cleanup()
})
}
},
/**
* Get the stagger amount for an insertion/removal.
*
* @param {Vue} vm
* @param {Number} index
* @param {String} type
* @param {Number} total
*/
getStagger: function (vm, index, total, type) {
type = type + 'Stagger'
var transition = vm.$el.__v_trans
var hooks = transition && transition.hooks
var hook = hooks && (hooks[type] || hooks.stagger)
return hook
? hook.call(vm, index, total)
: index * this[type]
}
}
/**
* Helper to find the previous element that is an instance
* root node. This is necessary because a destroyed vm's
* element could still be lingering in the DOM before its
* leaving transition finishes, but its __vue__ reference
* should have been removed so we can skip them.
*
* @param {Vue} vm
* @param {Comment|Text} anchor
* @return {Vue}
*/
function findPrevVm (vm, anchor) {
var el = vm.$el.previousSibling
while (!el.__vue__ && el !== anchor) {
el = el.previousSibling
}
return el.__vue__
}
/**
* Create a range array from given number.
*
* @param {Number} n
* @return {Array}
*/
function range (n) {
var i = -1
var ret = new Array(n)
while (++i < n) {
ret[i] = i
}
return ret
}
/**
* Convert a vms array to an object ref for v-ref on an
* Object value.
*
* @param {Array} vms
* @return {Object}
*/
function toRefObject (vms) {
var ref = {}
for (var i = 0, l = vms.length; i < l; i++) {
ref[vms[i].$key] = vms[i]
}
return ref
}