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app.js
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function getRandomValue(min, max){
return Math.trunc(Math.random() * (max - min + 1)) + min
}
let currentRound = 0
const app = Vue.createApp({
data() {
return {
playerHealth: 100,
monsterHealth: 100,
currentRound: 0,
winner: null,
logMessages: []
}
},
computed: {
monsterBarStyles() {
if (this.monsterHealth < 0) {
return { width: '0%' }
}
return { width: this.monsterHealth + '%' }
},
playerBarStyles() {
if (this.playerHealth < 0) {
return { width: '0%' }
}
return { width: this.playerHealth + '%' }
},
mayUseAttack() {
return this.playerHealth === 0
},
mayUseSpecialAttack() {
return this.currentRound % 3 !== 0 || this.playerHealth === 0
}
},
watch: {
playerHealth(value) {
if (value <= 0 && this.monsterHealth <= 0) {
this.winner = 'draw'
} else if (value <= 0) {
this.winner = 'monster'
}
},
monsterHealth(value) {
if (value <= 0 && this.playerHealth <= 0) {
this.winner = 'draw'
} else if (value <= 0) {
this.winner = 'player'
}
}
},
methods: {
startGame() {
this.monsterHealth = 100
this.playerHealth = 100
this.currentRound = 0
this.winner = null
this.logMessages = []
},
attackMonster() {
this.currentRound++
const attackValue = getRandomValue(5, 12)
this.monsterHealth -= attackValue
this.addLogMessage('player', 'attack', attackValue)
this.attackPlayer()
},
attackPlayer() {
const attackValue = getRandomValue(8, 15)
this.playerHealth -= attackValue
this.addLogMessage('monster', 'attack', attackValue)
},
specialAttackMonster() {
this.currentRound++
const attackValue = getRandomValue(10, 25)
this.monsterHealth -= attackValue
this.addLogMessage('player', 'attack', attackValue)
this.attackPlayer()
},
healPlayer() {
this.currentRound++
const healValue = getRandomValue(8, 20)
if (this.playerHealth + healValue > 100) {
this.playerHealth = 100
} else {
this.playerHealth += healValue
}
this.addLogMessage('player', 'heal', healValue)
this.attackPlayer()
},
surrender() {
this.winner = 'monster'
},
addLogMessage(who, what, value) {
this.logMessages.unshift({
actionBy: who,
actionType: what,
actionValue: value
})
}
}
})
app.mount('#game')