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Copy pathGliderVars.h
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GliderVars.h
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//============================================================================//----------------------------------------------------------------------------// GliderVars.h//----------------------------------------------------------------------------//============================================================================#include <Movies.h>extern Rect blowerSrcRect;extern Rect flame[], tikiFlame[];extern Rect coals[];extern Rect furnitureSrcRect;extern Rect tableSrc, shelfSrc, hingeSrc, handleSrc, knobSrc;extern Rect leftFootSrc, rightFootSrc, deckSrc;extern Rect bonusSrcRect;extern Rect pointsSrcRect;extern Rect starSrc[], sparkleSrc[];extern Rect digits[], pendulumSrc[], greaseSrcRt[], greaseSrcLf[];extern Rect transSrcRect;extern Rect switchSrcRect;extern Rect lightSwitchSrc[], machineSwitchSrc[], thermostatSrc[];extern Rect powerSrc[], knifeSwitchSrc[];extern Rect lightSrcRect;extern Rect flourescentSrc1, flourescentSrc2;extern Rect trackLightSrc[];extern Rect applianceSrcRect, toastSrcRect, shredSrcRect; // Appliancesextern Rect plusScreen1, plusScreen2, tvScreen1, tvScreen2;extern Rect coffeeLight1, coffeeLight2, vcrTime1, vcrTime2;extern Rect stereoLight1, stereoLight2, microOn, microOff;extern Rect outletSrc[];extern Rect balloonSrcRect, copterSrcRect, dartSrcRect; // Enemiesextern Rect ballSrcRect, dripSrcRect, enemySrcRect;extern Rect fishSrcRect;extern Rect balloonSrc[], copterSrc[], dartSrc[];extern Rect ballSrc[], dripSrc[], fishSrc[];extern Rect clutterSrcRect;extern Rect flowerSrc[];extern Rect *srcRects;extern Movie theMovie;extern Rect movieRect;extern Boolean hasMovie, tvInRoom;extern gliderType theGlider, theGlider2;extern objDataPtr masterObjects;extern Rect workSrcRect;extern Rect backSrcRect;extern Rect mainWindowRect, houseRect;extern houseHand thisHouse;extern roomPtr thisRoom;extern WindowPtr mainWindow, coordWindow;extern long theScore;extern short playOriginH, playOriginV;extern short thisRoomNumber, theMode, batteryTotal, bandsTotal;extern short foilTotal, mortals, numMasterObjects, previousRoom;extern Boolean fileDirty, gameDirty, showFoil, doZooms, isPlayMusicGame;